In the Midst of Deadspace (1 of 5), Level 4

Reported by: Admiral Keyes
Additional hints by: Kella DelRae, Jadice Dreamshifter, steveid
Update by Hortoken Wolfbrother, Silent Marauder
Last update: 2007.12.01

Mission type: Deadspace (3 Stages)
Faction: Amarr, Caldari (This report is from a mission given out by minmatar and gallente agents).
Damage dealt: EM, Thermal and Kinetic
Web/scramble: Delta Frigates
Reccomended damage dealing: Thermal and EM
Completed with : Machariel (Large Repairer II / EM / Kinetic / 2x Thermal hardeners) (Admiral Keyes)
Completed with: Raven with 1x Inv 1x Kin 1x Therm 1x EM (Kella DelRae)
Completed in: Domi with 1xKin, 1xEM, 2xTh hardeners + Megathron with 5 Armor Drone + Vexor for pew pewing the interceptors. DR: Easy, with cheap fittings.
Completed in: Ishtar (steveid)
Completed in: Domi (2 LAR2, 4 T2 hardener) (Dr: Medium) (Scy'the)
Completed in: Megathron (350 rails, kin/exp/thermal, plate, Damage control II, Lar II) DR: Easy (Industry Queen)

All Interceptors orbit between 3000m and 6300m, I used two Shadow Serpentis Large Plasma Smartbombs with 6'750m range to eliminate all interceptors. This Smartbomb costs around 40-50 million isk. Standard Large Plasma will NOT be sufficient to kill all interceptors. These are highly recommended for this mission due to the high number of interceptors.

STAGE 1

Group 1
6x Caldari Navy Moas (Aggro on warp in)

Group 2
2x Caldari Navy Raven
2x Caldari Navy Delta II Support Frigate

Group 3
4x Amarr Navy Armageddons

Group 4
2x Amarr Navy Apocalypse
4x Amarr Navy Mallers

Tips - Each group attacks seperately, thermal damage works on the caldari ships just as well as kinetic (SAme Resists). Full aggro from the stage is possible but rare.

STAGE 2

3x Amarr Sentry Guns
1x Amarr Navy Apocalypse
1x Amarr Navy Armageddon
4x Amarr Navy Gamma II Support Frigates

Tips - Everything attacks upon warp in. Take out the Sentries first as they deal all damage types. Smartbomb/Drone the frigates once in range. Then take out the battleships. Easy to tank.

STAGE 3

5 Visible groups in this stage. Left, Right, Top, Bottom and Back. No aggro on warp in but attack aggro varies, explained below.

Left Group
2x Amarr Navy Apocalypse
2x Amarr Navy Delta II Support Frigate
1x Amarr Navy Delta I Support Frigate
1x Amarr Navy Gamma I Support Frigate
1x Amarr Sentry Gun

Right Group
2x Amarr Navy Armageddons
2x Amarr Navy Gamma I Support Frigates
1x Amarr Navy Delta I Support Frigate
1x Amarr Navy Delta II Support Frigate
1x Amarr Sentry Gun

Top Group
2x Amarr Navy Armageddons
2x Amarr Navy Gamma I Support Frigate
2x Amarr Navy Delta I Support Frigate
1x Amarr Sentry Gun

Bottom Group
2x Amarr Navy Armageddons
2x Amarr Navy Delta I Support Frigate
2x Amarr Navy Delta II Support Frigate
1x Amarr Sentry Gun

Back Group
2x Amarr Navy Jakars (Fires Kinetic cruise missiles)
3x Amarr Navy Mallers
3x Amarr Navy Gamma II Support Frigates

Tips

I fired on the bottom group to initiate aggro. The Bottom, Right and Back groups all aggroed and engaged. Different groups might aggro but the strength of the attacking swarm is the same. Shoot the navy geddons and apocs while Smartbombing / Droning the dozen interceptors. Leave Jakars till last.

Amarr Navy Jakars deal a lot of damage and tank very strongly with EM being the lowest resist at 50%. The mission requirement (Amarr Light Marines) can also be found in a can dropped by one of the Jakars

Aggro the remaining groups as you see fit as they are easy to tank and kill.

The Sentries will only fire on you if you get close to them (Around 30-40km)

Additional Tips from Kella DelRae:

On the final section, if you fire at the top group then only that group AND the two Jakars from the bottom group will aggro you.. While flying away you can easily pick off the Geddon and Apoc from the top group while droneing the support frigs, once their dead the Jakars will be about 75 km out and can be cruised to death. Do NOT close in within drone range as they start hitting incredibly hard. Outside of 50km it's cake.
Jadice Dreamshifter adds: I fired on the top group and indeed only 2 more Jakars aggroed aside from the group itself. They don't hit "incredibly hard", 1 active LAR can handle their damage in optimal range with the right hardeners of course. The Jakars just die hard.
The remaining groups didn't aggro together either, first left group and then right group, all this was done about 75km off.
The mission really gave me a scary feeling when i read the tips, but it's nothing big, with 2BS and 1 cruiser that pops the interceptors we did the entire mission in like 1 hour, 1 and a half at most. I had 5 Heavy Armor Maint Drones on me and the only time i had to activate my own LAR was in the second stage where the sentries really deal ALOT of damage.

steveid reports this blitz: I noticed that in the third stage if you agress and kill the Jakars you get around 50% agression but once they are dead they drop the soldiers and mission is complete. Bit of a quicker way there.