In the Midst of Deadspace (4 of 5), Level 4

Reported by: Admiral Keyes
Additions by: Teiresias, Ixtelle, Xalib Zondo
Updates by: Ethaet
Last updated: 2008.03.09

Faction: Amarr
Mission type: Deadspace (2 Stages)
Damage dealt: EM, Thermal and a little Kinetic
Reccomended damage dealing: Thermal for NPC's / Maximum Damage for Stargate / EM for Commander
Completed with : Machariel (Large Repairer II / EM / Kinetic / 2x Thermal hardeners, 6750m Thermal Smartbombs)
Completed With: Raven, 1x Inv 1x Therm 1x EM Active Hardeners, 6x Limos Siege Launcher. No warp outs required. (Ixtelle)
Completed with: Tempest 6x 1200gallium 2x malkuth cruise (edgeblade)

Info - 6750m Thermal Smartbombs are the minimum range to have to take out all the interceptors as they orbit at around 6300m. Standard Smartbombs wont work.

Note: You'll need the Imperial Navy Gate Permit you got in the previous mission.

STAGE 1

Left Group
3x Imperial Security Captain (1x Amarr Navy Apocalypse) (2x Amarr Navy Armageddons)
5x Imperial Guard (1x Amarr Navy Delta II Support Frigate) (4x Amarr Navy Gamma I Support Frigate)

Middle Group
1x Imperial Security Commander (Amarr Navy Jakar)
3x Imperial Security Officers (Amarr Navy Mallers)
2x imperial security captain (amarr navy apoc)

Right Group
3x Imperial Security Captain (1x Amarr Navy Apocalypse) (2x Amarr Navy Armageddons)
5x Imperial Guard (5x Amarr Navy Delta II Support Frigate)

Aggroed the left group at 60km and both the left group and middle group engaged, Smartbomb/Drone the frigates while shooting the cruisers and then the battleships. Tank held fine against all the aggroed npc's. Leave the Commander till last as he has a tough tank and is weak to EM damage.

Teiresias adds: there are three groups. Attacking either the left or right group will aggro that group and the middle gourp. Attacking the middle group will not aggro either side group.

STAGE 2

3x Amarr Sentry Guns
1x Imperial Stargate

Your agent contacts you and orders you to destroy the Stargate before reinforcements arrive. Reports from a few other pilots suggest that these reinforcements dont spawn even after waiting for 2-3 hours. However be on your guard as the composition of these "re-inforcements" are unknown and maybe on a random timer.

The stargate takes one hell of a beating as its Structure is roughly 250'000 HP. This is calculated from requiring around 375 torpedos at 655 damage per hit in a raven. This means that it will take between 10-20 minutes to destroy the gate. However, the gate has zero resists so any missile damage type will work or use your most damaging turret ammunition you have available. EMP / Multifrequency / Antimatter will work best. And if you're using drones, use Ogres as they have the highest multipliers.

Once destroyed, mission complete.

Xalib Zondo reports: after knocking out the Gate, the reinforcements arrive after about 10 minutes in the form of 2 IMPERIAL TEMPLAR ULTARA battleships.

Erinna Zarx reports this sighting when warping in, confirmed by Ixtelle:
2x divine imperial
2x imperial templar
1x imperial ultara
3x amarr sentry gun

Respawn info from Barook25:

Divine Imperial Equalizer 250k
Divine Imperial Avenger 250k
Imperial Dominator 700k

Another respawn from Ixtelle:

Approx 1hr after I entered the pocket (just as I was finishing looting it), 5x Imperial Avengers and 1x Imperial Equalizer respawned in the pocket.

Then two imperial templar torahs appeared about 18 minutes into the mission.

I believe I have seen the initial rats before on this mission but this was definitely the first time I ever saw the torahs come in during the mission.

Teiresias adds: There may be some variation in the mission drones here, rather than Imperial Dominator, i got Imperial Ultara. (Armageddon NPC) For the 18 minute respawn there are two Imperial Templar Ultara (not Torah)

Tip from Ixtelle:
Use EM Torps. The BS's have very strong tanks. Recommend EM Drones if only for the Divine Imperial Equalizers.
The stargate took about half as many torps to kill as the guide said (I had fired 186 when it blew, so probably 180 to kill it. Each torp did 558 damage, so that's about 100k HP + whatever my drones did, I estimate 150k hp absolute maximum.