Shaman Secrets, level 1

Reported by: Iris Yee
Updated by: Fred Strangelove
Last updated: 2008.01.02

Part 1 of 5

Type: Deadspace
Faction: Serpentis / Angels
Reccomended damage dealing: Kin / Exp
Damage Dealt: Therm, Kin, Exp

Pocket 1:

6x Coreli Initiates

Pocket 2:

1x Gistii Thug
1x Gistii Rogue
1x Gistii Hijacker

One of the kills will drop an Angel Cartel Pilot in a container which is required to be brought back to agent to complete the mission.

Part 2 of 5

Type: Courier

Part 3 of 5

Mission type: Encounter
Space Type: Deadspace
Faction: Mercenaries
Reccomended damage dealing: Kin
Damage Dealt: Mostly kin/therm

Warp-in

6x Mercenary rookies

Pocket 1:

6x Mercenary Rookies
1x Mercenary Fighter

Pocket 2:

The second level has Matique Karani which does not aggro and is an optional kill. He will reveal the location of the area needed to complete the next part upon entering that level.

Part 4 of 5

Type: Deadspace
Faction: Mercenaries
Reccomended damage dealing: Therm
Damage Dealt: kin/therm

Part 4 starts at warp-in on a moon with an agent, a blasted neon sign and a locked gateway. Get the mission from the agent, destroy the neon sign to get the key into the gateway(0.8% Minmatar Republic standing loss).

Inside the gateway is a Dari Akell and many habitation modules. Dari Akell will drop herself as a mission item when killed, and the habitation module nearest to her ship will drop 10 Refugees, 10 Dairy Products and 10 Superconductors. Bring Dari Akell back to the agent at the first level using the gateway to get Logut Akell and complete both missions.

Both habitation modules dropped loot.

Part 5 of 5

Type: Courier

Gives a +1 attribute implant.