Reported by: Ulric Wolfbane
Last updated by: k4neda, Celeste Juggernaught, Zaknussem
Last updated: 2007.12.01
Mission type: Warp-in
Damage dealt: Exp, Therm
Reccomended damage dealing: Therm, Kin
Thanks to Ulric Wolfbane for the mission info.
Wave 1:
3x Thukker Mercenary Eliminators
Wave 2:
2x Thukker Mercenary Eliminators
5x Thukker Mercenary Fighters
Wave 3:
1x Thukker Mercenary Eliminator
4x Thukker Mercenary Elite Fighters
Wave 4:
2x Thukker Mercenary Eliminators
2x Thukker Mercenary Elite Fighters
Wave 5:
1 x Thukker Mercenary Captain
2x Thukker Mercenary Captain's Wingmen
There is a single Omber asteroid in this mission, about 18km from the warp-in beacon. It has 50000 units in it.
Mission type: Hybrid
Damage dealt: Exp, Therm + kin/em heavy misiles
Reccomended damage dealing: Therm, Kin
Thanks to Ulric Wolfbane for the mission info.
1st Wave
- All Frigates
1x Republic Fleet Detective
4x Republic Fleet Soldier
1x Republic Fleet Officer
2x Republic Fleet C-1 Support
1x Republic Fleet C-2 Support
2nd Wave
- not immediate warp in like blockade, have about a minute before the reinforcements show up, they come in at about 40 km. Stabber close quickly (700 m/s)!!
2x Republic Fleet Stabber
5x Republic Fleet Vigils
3rd Wave
- quicker arrival
3x Republic Fleet Ruptures
6x Republic Fleet Soldiers
4th Wave
2 BC's and 4 Destroyers.
The last wave does considerably more damage then the first two, so if you are not ready or to busy picking up cans you can get caught with your pants down!
Note: (2 of 3) is a courier mission