Worlds Collide, level 1

Reported by: Jin Gege

Faction: Sansha Nation and Angel Cartel
Mission type: Deadspace, with guards at the first gates.
Damage dealt: All kinds
Reccomended damage dealing: EM, therm for the Sansha ships, and Exp, Kin for the Angel ships.

First two accelerator gates are not locked and all NPCs at first and second level are optional kills, that will respawn. Only small ships may enter the first gate. Bookmarked location has Gate to Angel Base and Gate to Sansha's Base about 45km away.

The Angel group will aggro upon warp-in at 130km away.
7 Gistii Hijackers
1 Gistii Rogue
1 Gistior Defacer

The Sansha's group also at same distance away will only aggro when player is about 15km from gate to Sansha's Base.
4 Centii Savages
1 Centii Slavehunter

The Angel Base

Nearest group will aggro upon warp-in
1 Gistii Hunter
1 Gistii Impaler that .

There are 4 other groups further away consisting of Gisii Hijackers, Gistii Rogues, Gistii Ambushers, Gistii Raiders and Gistii Impalers that do not aggro.

The gateway to research outpost is 15km from this warp-in point.

The Sansha's Base>

Nearest group will aggro upon warp-in.
2 Centii Butchers
2 Centii Manslayers
2 Centii Enslavers

There are two other groups, one group consisting of 2 Centior Cannibals and the other group consisting of 1 Centii Slavehunter and 3 Centii Savages that will not aggro.

The gateway to research outpost is also 15km from this warp-in point.

The third level The nearest group of 3 Gistii Thugs next to the Damaged Heron will aggro upon warp-in. The mission will complete when this group is destroyed.

The remaining 13 Gistii Hijackers do not aggro.

The Damaged Heron will contain the required 20 Ship's Crew this time, with no respawn of any NPCs or additional Ship's Crew throughout. 20 Ship's Crew is required to be brought back to agent to complete the mission.