The Blockade, Level 4
Last edited by JeanInkura:
Replaces old-style internal links with new pipe-split links.
Mon, 16 Oct 2017 08:49 UTC
Replaces old-style internal links with new pipe-split links.
Mon, 16 Oct 2017 08:49 UTC
Faction: Angel Cartel
Mission type: Encounter
Space type: Normal Space
Damage dealt: Explosive/ Kinetic/ Thermal
Web/ Scramble: Stasis tower, Elite Frigates
Recommended damage dealing: Explosive/ Kinetic
Recommended ship classes: Battleship, Command Ship, Strategic Cruiser, HAC
Video: Dominix, Raven (T2 fit)
May [Fleet] warp at preferred distance.
Best to set drones to passive.
Single Pocket
Initial Group (30km)
Auto aggro.1x Starbase Stasis Tower
4x Destroyer (Gistior Trasher)
4x Battleship (Gist Throne)
1x Battleship (Gist Malakim/ Gist Nephilim) Trigger
1st Spawn (45- 85km)
2x Interceptor (Arch Gistii Ruffian/ Nomad) Web/ Scramble2x Destroyer (Gistior Defacer)
5x Heavy Assault Cruiser (Arch Gistum Phalanx/ Smasher) Target Painter
2x Battlecruiser (Gistatis Praefectus)
3x Battleship (Gist War General)
1x Battleship (Gist Nephilim/ Malakim) Trigger
2nd Spawn (50- 90km)
1x Destroyer (Gistior Seizer)1- 2x Interceptor (Arch Gistii Ruffian) Web/ Scramble
3x Battleship (Gist War General/ Throne)
1x Battleship (Gist Malakim/ Nephilim) Trigger
3rd Spawn (75- 90km)
3x Destroyer (Gistior Shatterers)3x Heavy Assault Cruiser (Arch Gistum Smashers) Target Painter
3x Battlecruiser (Gistatis Legionnaire)
3x Battleship (Gist Warlords)
1x Battleship (Gist Malakim) Trigger
4th Spawn
3x Interceptor (Arch Gistii Outlaw) Web/ Scramble5x Battleship (Gist Throne/ Malakim/ Seraphim)
Or (very rare)
4x Interceptor (Arch Gistii Rogue) Web/ Scramble
6x Battleship (Domination Commander/ Gist Malakim/ Seraphim)
Tip
A good Explosive resist tank and MJD is recommended.As with all Blockades the mission starts with one tight group including a stasis tower, followed by 4 spawns, triggered by certain ships. The waves are picked randomly out of a pool of several types of waves. The trigger ship is hard to document as it varies with the type of wave you get. The waves spawn in groups so you should observe the spawns you get and try to spot a unique battleship in one of the groups. This is most likely the trigger.
Optional Approach
1) Maintained optimal range and used Titanium Sabot for targets between 50- 100km and then EMP for targets under 50km. Since everything aggro as soon as it spawns use that to your advantage especially when in a gunboat. Pick off the smaller vessels first and then take out the Battleships.2) Sniper fit may warp to preferred distance and bookmark it. Kill the Stasis Tower first, then the spawns as they approach starting with the web/ scramble Frigates. Slow boat away from the Stargate if needed. If NPCs swarm, warp to one of the structures in the pocket. Again kill the spawns while kiting them, if needed warp to your bookmark. Repeat. This way the mission is doable with a minimum tank (300 dps angel specific tank is enough if you kill real fast).
Structure
Spaceport drops general commodities.Loot and Bounty
Bounty: ~21 mil.CategoryMissions
CategoryLevel4
3x Explosive Hardeners, 1x Kinetic Hardener
Easy
IDK if it ever doable in L4, but I think it not worth trying. Bounty+loot+salvage worth way more than mission reward.
There might be a trick to easily add some extra tanking ability by dumping some t1 light drones. The Thrones couldn't kill them all, but the Seraphim was able to damage them. So, when I came back refitted, they didn't even target me, they were just circling the light drones left behind.
Final Spawn - Got Gisti Hijackers which Scram. and 4 BS Gisti Thrones
Wave 2 came with 5 Gist Warlords, impossible to determine Trigger in such a case...
Still quite easy in CNR.
Didnt get the domination spawn but meh.
For the heaviest dps i just had to burst my second LARII.
I didnt even move.
Unless you have high dps (like 500+), I would advise to keep moving as the explosive torpedo's can hurt. I didn't have to as my deadspace complex armor repper kept things under control.
18m+ bounty; salvage and loot somewhat disappointing.
Aggregate Bounties: 16.7 mill ISK
Dish out explosive damage, keep an eye on where the trigger is, orbit the warpin beacon at 500m, and everything's in tractor beam range.
The only trouble I had was with the HACs. I always have trouble with those, I don't know what's going on, anyone got any tips on how to take those out?
Aggregate Bounties: 20mill ISK