Angel Strike, level 3


Ten part mission. This shows the first 4 that is common for all factions.

Last edited by DesmontMcCallock
Sat, 14 Jul 2012 07:30 EDT


Part 1 - Ambush in the Dark


Faction: Pirate
Mission type: Encounter
Space type: Deadspace with gates.
Damage dealt: EM, Explosive, Kinetic
Recommended damage dealing: EM, Explosive

Pocket 1


Group 1, 10km, Aggro

2x tower sentry II
2x rouge pirates

Group 2, 60km

4x rouge pirates
1x rogue pirate raider

Rouge pirates web and scramble.

Grab the prisoners from the cargo container needed for mission completion.

Structures do not drop loot.

Part 2 - The interrogation


Mission type: Courier

1 unit of prisoners (1.0 m3)

Part 3 - The kidnapping


Faction: Mercenary
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kinetic, Thermal, EM
Recommended damage dealing: Kinetic/Thermal


Pocket 1


Three groups at initial warp in, no aggro.

Attack group to right, no aggro from others

3 Mercenary corporals
4 Mercenary fighters

Attack left group,

4 Mercenary elite fighters
2 Mercenary commanders

Attack Middle group

2 Mercenary wingman (web/scramble)
1 Mercenary lieutenant
1 Drazin Jaruk (web)

Get 3 Drazin Keycard from his habitat, needed to activate gate.

Found 8 omber roids size 326m.

Pocket 2


2 Mercenary wingman (web/scramble)
1 Mercenary lieutenant
1 Zerak Cheryn (EW invulnerable, web)

Get prisoners from dropped cargo container.

Loot from structures

Part 4 - Possible Leads


Mission type: Courier

1 unit of data chip (0.1m3)

Part 5 to 10


For Blood Raiders: Link
For Gurista Pirates: Link
For Sansha Nation: Link


CategoryMissions
CategoryLevel3

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