Breeding Facility, Level 5

Last edited by DesmontMcCallock
Sat, 14 Jul 2012 06:55 UTC

Faction: Amarr
Mission type: Encounter
Space type: Deadspace, no gates
Web/Scramble: All Frigates
Extras: Energy Neutralizer Sentries, Tracking Disrupters
Damage dealt: EM / Therm
Recommended damage dealing: EM / Therm
Recommended ships: Maelstrom w/ Passive Tank plus logistics.

Direct warp into Deadspace. No gates.

Warp-In

Ships at 15-100km from Warp-In

Initial Ships

6 x Frigates (Divine Imperial Napat) orbits at 10km, Web/Scramble, Tracking Disrupter
12 x Destroyer (Imperial Templar Caius/Crusader) orbits at 8km
16 x Amarr Cruise Missile Batteries
2 x Amarr Stasis Tower Trigger 1
4 x Amarr Energy Neutralizer Sentry IIIs Trigger 2

Timed Spawn

4 minutes after warp-in there arrives at the Breeding Facilities

2 x Battleships (Imperial Templar Martyr) orbits at 49k
3 x Amarr Slave Transport Ships (Transports don’t always appear, and only stay for 3 minutes then leave)


Stasis Tower Spawn

Destroying each Stasis Tower spawns (each):

2 x Battlecruisers (Imperial Templar Justicar) orbits at 10km
1 x Battleship (Imperial Templar Martyr) orbits at 49km


Neutralizer Tower Spawns

Each Neutralizer Tower that is shot will spawn (each):

3 x Cruisers (Divine Imperial Champion/Justicar) orbits of 14-32km
2 x Battlecruisers (Imperial Templar Justicar) orbits at 10km


Breeding Facilities

One Amarrian Breeding Facility triggers the “Objective Complete” and the following spawn

3 x Battleships (Imperial Templar Dominator/Martyr) orbits at 17-49km


Tips


CategoryMissions
CategoryLevel5

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R and L Electronics has a DMU2000
YAESU DMU2000, DMU-2000 , DATA MANAGEMENT UNIT
RandL has link to Manufacturer info on the DMU2000 here.
R&L has a link to the Eham review on the DMU2000 here.
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