Buzz Kill, Level 4

Last edited by JeanInkura:
Sat, 29 Apr 2017 03:30 UTC

Faction: Angel Cartel
Mission Type: Encounter
Space Type: Deadspace

Damage dealt: Explosive/ Thermal/ Kinetic
Recommended damage dealing: Explosive/ Kinetic

Webifier/ Warp Disruptor: Frigate
Extras: Target Painting

Recommended Weapons: Short Range or Long Range
Recommended ships: Maelstrom, Vargur, Sleipnir, Raven, Sniper BS/ HAC, Dominix
Video: Ishtar blitz, Cerberus

Snipers can warp [fleet] at 70 or 100km. All groups and spawns will auto-aggro.
Set your drones to passive to keep them from taking out trigger ships that could cause swarming, and watch them for frequent aggro.
Following the trigger sequence is advisable for a sniper too, since even the Battleships move in fast.
The last Hostile killed of a ship class triggers the next spawn unless marked otherwise.
The Frigate spawn may not show up.

Single Pocket

Initial Group (23- 28km)

5x Angel Assault Cruiser (Arch Gistum Centurion/ Phalanx)

Spawn (5- 53km)
1x Angel Frigate (Arch Gistii Ruffian/ Thug) Triggers Reinforcement Wave, Webifier/ Warp Disruptor
4x Angel Assault Frigate (Arch Gistii Hunter/ Impaler) Triggers Back-up Wave, Target Painter

Back-up Wave

Cruiser Spawn (8- 10km)
3x Angel Assault Frigate (Arch Gistii Hunter/ Impaler) Trigger
2x Angel Cruiser (Arch Gistum Defeater/ Breaker)

Assault Frigate Spawn (3- 5km)
3x Angel Assault Frigate (Arch Gistii Impaler/ Hunter)

Frigate Spawn (25- 30km)
3x Angel Frigate (Arch Gistii Rufian/ Nomad)

Reinforcement Wave

Frigate Spawn (40- 45km)
3x Angel Frigate (Arch Gistii Nomad/ Rufian) Target Painter

Assault Cruiser Spawn (28- 31km)
4x Angel Assault Cruiser (Arch Gistum Centurion/ Phalanx)

Battlecruiser Spawn (10- 21km)
4x Angel Assault Cruiser (Arch Gistum Centurion/ Phalanx)
5x Angel Battlecruiser (Gistatis Tribunus/ Legatus)

Dessy Spawn (79- 81km)
4x Angel Frigate (Arch Gistii Thug/ Outlaw) Webifier/ Warp Disruptor
3x Angel Destroyer (Gistior Seizer)
4x Angel Cruiser (Arch Gistum Defeater/ Breaker) Trigger

Battleship Spawn (6km)
4x Angel Battleship (Gist Warlord/ Saint) Target Painter

Kill the initial group, ignore the Assault Frigates, and focus on the Reinforcement wave (triggered by the Frigate).
You may want to kill some or all of the Assault Cruisers and Battlecruisers to reduce incoming damage.
Kill the scrambler Frigates and all the Battleships, done.
With the new drone changes, it becomes difficult to blitz this particular mission unless you are willing to sacrifice drones at the end (Align to object, deploy drones, let them get aggro, recall and warp, some or all will pop) or to pop all the scramble frigates along the way as well. Or use a MJD and snipe the triggers from afar.

Mission is flagged completed after you have killed the last Battleship.
All Battleships will fight using Bane Torpedoes. Other missile damage should be negligible.
As usual divert Drone aggro by pulling them in for a second. Remote Shield Booster is an option for Sentries.
The naming convention under the Overview for Type and Name is swapped. This results in Angel Destroyer being seen as the default name, instead of Gistior Seizer; this is refreshing as in most missions the type also shows the name.

Optional Approach
1) A Micro Jump Drive is recommended, it's much easier to take everything out from a distance.
2) Fit a Sensor Booster and fly away from the Angel Scout Post (around which all ships spawn) to your optimal range.

Loot and Bounty
Loot + Salvage: ~11.4 mil.
Bounty: ~ 8.3 mil.


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R and L Electronics has a TMV71A
RandL has link to Manufacturer info on the TMV71A here.
R&L has a link to the Eham review on the TMV71A here.
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