- All Ships are named "Gallente Navy" and can only be identified by picture or by viewing ship information.
Space type: Deadspace with gates
Extras: (1) Frigate has Sensor Dampening.
Web/scramble: None Observed.
Recommended damage dealing: Kinetic/Therma
Recommended ship classes: Caracal (Mission most likely could be completed in Frigate)
Recommended generic setup:
* All Ships are named "Gallente Navy" and can only be identified by picture or by viewing ship information.
Note: At least 1 of the Frigates can sensor dampen.
You will Gate Jump into Pocket 1 at a range of 15-20km and all 6 ships will aggro on you when you come out of warp.
(4) Gallente Light Missile Batteries
Jump Gate will deposit you 15-20km from the "Corporate HQ" module. The HQ module is contained in a circular station setup.
There are 4 Missile Batteries on the perimeter.
Mission is complete upon destruction of Corporate HQ module.
Corporate HQ drops loot
Faction: Gallente Federation (No standing loss)
Faction: Gallente Federation
No Loot observed
The oldest known version of this page was created on 2008-12-23 03:25:35
by ClayShaw [Initial Entry]