Revision [4386]

This is an old revision of GreaterGood1 made by CaptAtreides on 2009-06-13 19:24:38.

 

Greater Good, 5 Parts (Level 1)


Last edited by CaptAtreides
Sat, 13 Jun 2009 19:24 UTC

Part 1 of 5: Misplacing Supplies


Faction: N/A
Mission Type: Courier

Pick up and deliver 25 units of frozen food for your agent.


Part 2 of 5: Distasteful Matters


Faction: Minmatar
Mission Type: Encounter
Space Type: Normal
Damage dealt: Exp, Kin
Recommended damage dealing: Ken, Thermal
Recommended ship type: Cruiser

6x Frigates (convoy guards)
3x medium industrial (minmatar relief convoy)

There doesn't appear to be any negative faction hits from destroying these ships.
Asteroid belt with Pyroxeres and Veldspar

Part 3 of 5: Poisoning the Well


Faction: N/A
Mission Type: Courier

Deliver 1 unit of food borne toxin.


Part 4 of 5: Drastic Measures


Faction: Amarr
Mission Type: Encounter
Space Type: Normal
Damage dealt: EM, Thermal
Recommended damage dealing: Therm, Kin
Recommended ship type: Cruiser

2x Frigates (amarrian escort)
1x Fighter (concord committee vessel)
Doesn't appear to be a faction hit for killing the concord ship.


Part 5 of 5: Strong Stomach


Faction: Amarr
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: EM, Thermal
Recommended damage dealing: Therm, Kin
Recommended ship type: Cruiser

Pocket 1

(agro on warp in 15km)

2x Frigate (Imperial Forian, Matendi)
2x Cruiser (Imperial Muzakir, Templar Muzakir)

Pocket 2


10x Frigates (Imperial Disciple, Haran, Matendi)
All agro on warp in from about 40km

7 units of freed slaves drop from the asteroid colony.


CategoryCleanup
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