Formatting code for GuristasStrike3se


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======Guristas Strike, level 3======

This is the Serpentis version. The part 1 to 4 can be found [[GuristasStrike3 here]].

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=====Guristas Strike - Incriminating Evidence (5 of 10)=====

Faction: Odamian
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Recommended damage dealing: EM/Therm
Recommended ships: Drake

====Single Pocket====

===Group 1===
Instant aggro.
Distance: 10km.
5x Frigates (Odamian Privateers) (Tristan)
3x Cruisers (Odamian Veterans) (Vexor)
1x Cruiser (Odamian Master) (Thorax) (Might drop a +3 implant)

==Structures==
Sometimes the Storage Facility drops general cargo, the rest drops nothing.

Fast cruisers, able to outrun a 400m/s Brutix.


=====Guristas Strike - The Flu Outbreak (6 of 10)=====

Mission type: Courier
22m Cargo


=====Guristas Strike - The Secret Meeting (7 of 10)=====

Faction: Odamian / Serpentis
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Web/scramble: Guardian Veteran
Recommended damage dealing: Kin/Therm
Recommended ships: Drake

No hostiles at initial gate.

====Pocket 1====
Distance: 90km
Instant aggro at 8-10km.
1 x Battleship (Odamian Envoy) (NPC Dominix) - do EM/Therm on him

Optional Fight. May drop a +4 implant.

====Pocket 2====
No aggro.

===Group 1===
Distance: 35km
2x Battlecruisers (Corelatis Platoon Leader)

===Group 2===
Distance: 40km
4x Frigates (Coreli Chief Infantry/Defender/Protector)

===Group 3===
Distance: 50km
1x Battlecruiser (Corelatis Platoon Leader)
1x Cruiser (Corelum Chief Sentinel)
3x Interceptors (Guardian Veteran) (Web/scramble)

===Group 4===
Distance: 50km
3x Cruisers (Corelum Chief Safeguard/Chief Guard)

Last group drops 35m of prisoners in can

==Structures==
No loot from structures.


=====Guristas Strike - Defend the Civilian Convoy (8 of 10)=====

Faction: Serpentis
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Recommended damage dealing: Kin/therm
Recommended ships: Drake

No hostiles at initial gate.

====Single Pocket====
No aggro.

===Group 1===
Distance: 30km
3x Cruisers (Corelum Chief Guard/Chief Safeguard)

===Group 2===
Distance: 40km
4x Destroyer (Corelior Trooper/Soldier)
1x Battlecruiser (Corelatis Platoon Leader)

===Group 3===
Distance: 60km
2x Battlecruisers (Corelatis Captain/Captain Sentry)

==Blitz==
Kill group 3.

==Structures==
The Storage Facility can drop general goods.


=====Guristas Strike - Retrieve the Prisoners (9 of 10)=====

Faction: Serpentis
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Recommended damage dealing: Kin/therm
Recommended ships: Drake

No hostiles at initial gate.

====Single Pocket====
No aggro.

===Group 1===
Distance: 45km
1x Cruiser (Corelum Chief Sentinel)
4x Destroyers (Corelior Soldier/Trooper)

===Group 2===
Distance: 45km
3x Cruisers (Corelum Chief Defender/Chief Protector)

===Group 3===
Distance: 50km
2x Battlecruisers (Corelatis Wing Leader)
3x Destroyers (Coreli Defender/Protector)

===Group 4===
Distance: 70km
1x Battlecruiser (Corelatis Platoon Leader)
3x Interceptors (Guardian Veteran) (Web/scramble)

The Prisoners are dropped by the last NPC killed **from group 4**.

==Blitz==
Kill group 4.

==Structures==
No loot from structures.


=====Guristas Strike - Final Battle (10 of 10)=====

Faction: Serpentis
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Recommended damage dealing: Kin/therm
Recommended ships: Drake

No hostiles at initial gate.

====Pocket 1====

===Single Group===
Distance: 40km
Instant aggro.
4x Serpentis light missile batteries
3-5x Frigates (Coreli Safeguard/Guard)
1x Cruiser (Corelum Chief Patroller/Watchman)

==Structures==
No loot from structures.

====Pocket 2====

===Group 1===
Distance: 17km
Instant aggro.
5-6x Frigates (Coreli Defender/Protector)
1x Battlecruiser (Corelatis Platoon Leader/Squad Leader)

===Group 2===
Distance: 50km
3x Cruisers (Corelum Chief Watchman/Chief Patroller)

===Group 3===
Distance: 60km
4x Frigates (Coreli Protector/Defender)
2x Cruisers (Corelum Chief Infantry/Chief Sentinel)

===Group 4===
Distance: 80km
5x Frigates (Coreli Protector/Defender)
1x Battlecruiser (Corelatis Platoon Leader)

==Structures==
The Storage Facility and Habitation Modules can drop general goods.

====Pocket 3====

===Group 1===
Distance: 1-10km
Instant aggro.
4x Destroyers (Corelior Trooper/Soldier)
2x Cruisers (Corelum Chief Defender/Protector)

===Group 2===
Distance: 60km
4x Frigates (Guardian Veteran) Web/Possible Scramble
1x Battlecruiser (Corelatis Platoon Leader)

===Group 3===
Distance: 100km
4x Battleships (Core High Admiral/Grand Admiral)
5x Battlecruisers (Corelatis Platoon Leader)
4x Destroyers (Corelior Trooper/Infantry)

===Group 4===
Distance: 110km
3x Battleships (Core Lord Admiral)
4x Battlecruisers (Corelatis Captain Sentry/High Captain)
5x Destroyers (Corelior Infantry/Soldier)

==Structures==
The Central Control Hub may drop a +3 implant.
Other structures have no loot.

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CategoryMissions
CategoryLevel3
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