Additions:
==Loot==
Est Price: ~12 Mil
Est Price: ~12 Mil
Additions:
==Bounty==
6.674.000
6.674.000
Additions:
- If you want to blitz (i.e. destroy the supply depot without attacking any ships to avoid losing Caldari standings), you will need to permatank around 850-900 dps of 75% Kin/25% Therm damage because the whole initial group will attack you. If your ship has low sensor strength (e.g. Marauders, Command Ships, T3s), you will need to bring high-damage drones (Vespa 2 or Hammerhead 2), because the ECM cruisers can keep you jammed much of the time.
Deletions:
Revision [18242]
Edited on 2012-12-25 21:08:50 by KeekLahAdditions:
Five Abandoned Containers with t1 loot (usually 1 item per container). Tractor beam doesn't work on them.
Deletions:
Revision [18241]
Edited on 2012-12-25 21:07:42 by KeekLahAdditions:
4x Battleships (Mordus Phanti) Orbit at 32km **Last one drops container**
Deletions:
Revision [13601]
Edited on 2012-07-28 12:35:54 by DesmontMcCallockAdditions:
----
CategoryMissions
CategoryMissions
Revision [10167]
Edited on 2012-05-11 12:53:37 by MarkusSoletteAdditions:
===Wave 4===(50km, triggered by killing the group of 2 battleships in wave 3)
Deletions:
Additions:
- Heavy use of missiles. Using defender missiles can help mitigate some of the damage.
- Destroying the supply depot incurs no standing penalty.
- Destroying the supply depot incurs no standing penalty.
Deletions:
Additions:
2x State Shukuro Bishamon BS
2x State Shukuro Shogun BS **Wave 4 Trigger** - orbits at 33km
2x State Shukuro Shogun BS **Wave 4 Trigger** - orbits at 33km
Deletions:
1x State Shukuro Shogun BS **Wave 4 Trigger** - orbits at 33km
Revision [8591]
Edited on 2011-05-22 13:56:50 by MithorKarezAdditions:
__Standing loss:__
Deletions:
Revision [8590]
Edited on 2011-05-22 13:56:29 by MithorKarezAdditions:
Standing loss:
0.02% from Caldari State per standing tick
No loss for destroying the depot!
0.02% from Caldari State per standing tick
No loss for destroying the depot!
No differences.
Revision [8493]
Edited on 2011-05-04 06:38:19 by MithorKarezAdditions:
There are 5 so called Abandoned containers which contain different frigate size and cruisers size loot (usually 1 item per container). Tractor beam doesn't work on them so you need to approach them in order to take their conent.
2x State Shukuro Samurai Cruisers **Wave 2 trigger** - can be aggroed alone
===Wave 1===
===Wave 2a ===
===Wave 2b ===
Timed trigger after the three cruisers before (?)
3x Taibu State Suriage/Shirasa Frigates (Web/Scram)
1x State Shukuro Shogun BS **Wave 4 Trigger** - orbits at 33km
2x [[http://npc.elfarto.com/view.php?id=28171 State Shukuro Nagashin BS]] (Heavy Thermal damage, orbit at 67500 m. )
Nagashins move relatively slowly so if you move closer to their spawn point you can approach them after they spawn and destroy them before they get out of range.
Alternative to Wave 3 ( If you destroy the depot first then the initial Bishamons will not cause Wave 3 as listed, instead the last Dajo triggered a 4 Bishamon spawn and the regular Wave 4 triggered by the last Bishamon.
__Tags to be looted (can vary slightly):__
Caldari Navy Captain III x 1
2x State Shukuro Samurai Cruisers **Wave 2 trigger** - can be aggroed alone
===Wave 1===
===Wave 2a ===
===Wave 2b ===
Timed trigger after the three cruisers before (?)
3x Taibu State Suriage/Shirasa Frigates (Web/Scram)
1x State Shukuro Shogun BS **Wave 4 Trigger** - orbits at 33km
2x [[http://npc.elfarto.com/view.php?id=28171 State Shukuro Nagashin BS]] (Heavy Thermal damage, orbit at 67500 m. )
Nagashins move relatively slowly so if you move closer to their spawn point you can approach them after they spawn and destroy them before they get out of range.
Alternative to Wave 3 ( If you destroy the depot first then the initial Bishamons will not cause Wave 3 as listed, instead the last Dajo triggered a 4 Bishamon spawn and the regular Wave 4 triggered by the last Bishamon.
__Tags to be looted (can vary slightly):__
Caldari Navy Captain III x 1
Deletions:
2x State Shukuro Samurai Cruisers **Wave 2 trigger at last** - can be aggroed alone
===Wave 1a===
===Wave 1b===
Trigger unknown
3x Taibu State Suriage/Shirasa Frigates (Web/Scram?)
===Wave 2===
1x State Shukuro Shogun **Wave 4 Trigger** - orbits at 33km
2x State Shukuro Nagasin (Hvy Therm/Kin dmg dealt) Scorpion class
They start at about 60k and then retreat from you orbit around 70-75k
They move relatively slowly so if you move closer to their spawn point you can approach them after they spawn and destroy them before they get out of range.
__Tags to be looted:__
Caldari Navy Captain II x 1
Revision [8379]
Edited on 2011-04-09 08:32:20 by SyzGreAdditions:
Recommended ships: Maelstrom, Raven, Ishtar, Typhoon, Gila, Dominix/DNI
Recommended ships: Tengu, Maelstrom, Raven, Rattlesnake, Dominix/DNI
- Droneboat with Sentries works great, just get Aggro and let the Sentries (Bouncer II or Warden II) attack the Depot, orbit your own Sentries to reduce Missile/Torp-Damage and just ignore the NPCs and the jamming. If your tank holds (no problem with anti Kin/Therm-Setup), you don't have to care for the ECM and do not get a standing hit to Caldari State.
Recommended ships: Tengu, Maelstrom, Raven, Rattlesnake, Dominix/DNI
- Droneboat with Sentries works great, just get Aggro and let the Sentries (Bouncer II or Warden II) attack the Depot, orbit your own Sentries to reduce Missile/Torp-Damage and just ignore the NPCs and the jamming. If your tank holds (no problem with anti Kin/Therm-Setup), you don't have to care for the ECM and do not get a standing hit to Caldari State.
Deletions:
Recommended ships: Tengu, Maelstrom, Raven, blitzed in a passively tanked Rattlesnake
Additions:
- Caldari Supply Depot - 255,000 hp, mission completion trigger.
Revision [8148]
Edited on 2011-02-24 13:58:35 by MithorKarezAdditions:
__Tags to be looted:__
Caldari Navy Admiral x 16
Caldari Navy Captain II x 3
Caldari Navy Captain II x 1
Caldari Navy Commodore I x 4
Caldari Navy Commodore II x 20
Caldari Navy Admiral x 16
Caldari Navy Captain II x 3
Caldari Navy Captain II x 1
Caldari Navy Commodore I x 4
Caldari Navy Commodore II x 20
Revision [8147]
Edited on 2011-02-24 13:38:33 by MithorKarezAdditions:
Recommended ships: Tengu, Maelstrom, Raven, blitzed in a passively tanked Rattlesnake
Deletions:
Revision [8146]
Edited on 2011-02-24 13:23:08 by MithorKarezAdditions:
2x Taibu State Tendai/Sohei Cruisers (ECM)
Revision [8093]
Edited on 2011-02-19 13:43:33 by MithorKarezAdditions:
3x State Shukuro Bajo Battlecruisers - can be aggroed alone
===Wave 1a===
Triggered (if Wave 1 is alive and) the supply depot has lost about 25% armor.
===Wave 1b===
Trigger unknown
3x Taibu State Suriage/Shirasa Frigates (Web/Scram?)
3x Cruisers - will cause BS aggro when fired upon
- If you want to blitz (i.e. destroy the supply depot without attacking any ships to avoid losing Caldari standings), you will need to permatank around 850-900 dps of 75% Kin/25% Therm damage because the whole initial group will attack you. If your ship has low sensor strength (e.g. Marauders), you will need to bring high-damage drones (Vespa 2 or Hammerhead 2), because the ECM cruisers can keep you jammed much of the time.
===Wave 1a===
Triggered (if Wave 1 is alive and) the supply depot has lost about 25% armor.
===Wave 1b===
Trigger unknown
3x Taibu State Suriage/Shirasa Frigates (Web/Scram?)
3x Cruisers - will cause BS aggro when fired upon
- If you want to blitz (i.e. destroy the supply depot without attacking any ships to avoid losing Caldari standings), you will need to permatank around 850-900 dps of 75% Kin/25% Therm damage because the whole initial group will attack you. If your ship has low sensor strength (e.g. Marauders), you will need to bring high-damage drones (Vespa 2 or Hammerhead 2), because the ECM cruisers can keep you jammed much of the time.
Deletions:
===Wave 1.5===
Seems to be triggered if Wave 1 is alive and the supply depot is in armor.
2x Taibu State Tendai/Sohei Cruisers (ECM)
3x Cruisers - will bring BS aggro when fired upon
- If you want to blitz (i.e. destroy the supply depot without attacking any ships to avoid losing Caldari standings), you will need to permatank around 850-900 dps of 75% Kin/25% Therm damage. If your ship has low sensor strength (e.g. Marauders), you will need to bring high-damage drones (Vespa 2 or Hammerhead 2), because the ECM cruisers can keep you jammed much of the time.