Revision history for NewFrontiers3


Revision [22674]

Last edited on 2021-10-25 20:07:40 by kodeshrus [Add ship sizes to NPC in 1'st part]
Additions:
3x Industrial (Mercenary Miner) (warp away after about a minute)
2x Cruiser (Mercenary Lieutenant)
3x Frigate (Mercenary Elite Fighter) (Trigger)
2x Cruiser (Mercenary Lieutenant)
3x Frigate (Mercenary Elite Fighter)
4x Frigate (Mercenary Fighter)
4x Cruiser (Mercenary Commander)
4x Cruiser (Mercenary Commander)
2x Cruiser (Mercenary Commander)
4x Frigate (Mercenary Fighter)
Deletions:
3x Merc Miners (Bestowers) (warp away after about a minute)
2x Merc Lieutenant
3x Merc Elite Fighter (Trigger)
2x Merc Lieutenant
3x Elite Fighter
4x Merc Fighter
4x Merc Commander
4x Merc Commander
2x Merc Commander
4x Merc Fighter


Revision [21461]

Edited on 2016-05-30 09:54:18 by AmnesiaC [Fixed Spawn Ranges, added Tip]
Additions:
20km
15-20km
Deletions:
30-35km


Revision [21460]

Edited on 2016-05-30 09:12:34 by AmnesiaC [Added Range of Spawns and Tips]
Additions:
**Tips**: I recommend an adaptive and a thermal hardener, I took //much// less damage than with an adaptive/explosive. Never dropped below 75% shields. (with the explo I got down to 25%)
Don't shoot the turrets, they do barely any damage and will spawn additional waves.


Revision [21459]

Edited on 2016-05-29 23:36:46 by AmnesiaC [Added spawn Range info on part 7]
Additions:
35-40km
30-35km


Revision [21380]

Edited on 2016-03-06 16:55:56 by CirimCollective [Added spawn Range info on part 7]
Additions:
//Can be completed remotely//


Revision [18755]

Edited on 2013-07-26 10:00:34 by Ltdrone1 [Added spawn Range info on part 7]
Additions:
mission difficulty: Very Hard (after the 3e part)
kill the neut towers first and align when you land so you can warp out when you running low on cap


Revision [18087]

Edited on 2012-08-19 00:29:48 by LoneGunman [Added spawn Range info on part 7]
Additions:
5x Drone Frigates (Decimator Alvi/Raider Alvi===Wave 2===
5x Drone Frigate (Silverfish Alvi/Raider Alvi))**WEB/SCRAMBLE**
Deletions:
5x Drone Frigates (Decimator Alvi/Raider Alvi)**WEB/SCRAMBLE**
5x Drone Frigate (Silverfish Alvi/Raider Alvi)


Revision [18086]

Edited on 2012-08-19 00:27:01 by LoneGunman [Added spawn Range info on part 7]
Additions:
5x Drone Frigates (Decimator Alvi/Raider Alvi)**WEB/SCRAMBLE**
Deletions:
5x Drone Frigates (Decimator Alvi/Raider Alvi)


Revision [16198]

Edited on 2012-08-06 13:29:16 by BumRusher [Noted purchased Arisite won't complete mission.]
Additions:
- Note: You must mine the Green Arisite yourself. Buying it from someone will not be adequate to complete the mission.


Revision [10906]

Edited on 2012-07-14 07:57:06 by DesmontMcCallock [Noted purchased Arisite won't complete mission.]
Additions:
==Summary==
==Blitz==
Mine the Green Arisite and leave. Be careful when approaching the Green Arisite roid not to close since they'll aggro.
==Tips==
==Blitz==
Ignore pocket 1, head straight for the lab in pocket 2. You may prefer to kill the Stasis Towers first.
==Blitz==
Kill the Battleship and get the Elite Drone AI from the can it drops and take to your agent. Watch out for drone aggro.
==Blitz==
Go in passive tanked, ignore all sentries and neut towers. While waiting for the BS, kill off the first spawn. Wait for the BS to come out of the range of the stasis towers (you won't have cap to tractor the loot can), then go for it, pick up the can, finito.
==Alternative Blitz==
Go in passive tanked, but kill the Stasis Towers early. There's plenty of time to take care of the triggered Strain spawn before the BS drone with the mission loot spawns, and this way you can attack it earlier (while still closer to the structures).
==Tip==
==Blitz==
Go straight for the BS, ignore everything else. DPS is a bit heavier than in Part 5.
----
CategoryMissions
Deletions:
**Blitz:** Mine the Green Arisite and leave. Be careful when approaching the Green Arisite roid not to close since they'll aggro.
==Tips:==
**Blitz:** Ignore pocket 1, head straight for the lab in pocket 2. You may prefer to kill the Stasis Towers first.
**Blitz:** Kill the Battleship and get the Elite Drone AI from the can it drops and take to your agent. Watch out for drone aggro.
**Blitz:** Go in passive tanked, ignore all sentries and neut towers. While waiting for the BS, kill off the first spawn. Wait for the BS to come out of the range of the stasis towers (you won't have cap to tractor the loot can), then go for it, pick up the can, finito.
**Alternative Blitz:** Go in passive tanked, but kill the Stasis Towers early. There's plenty of time to take care of the triggered Strain spawn before the BS drone with the mission loot spawns, and this way you can attack it earlier (while still closer to the structures).
**Blitz:** Go straight for the BS, ignore everything else. DPS is a bit heavier than in Part 5.


Revision [9587]

Edited on 2011-12-20 04:50:53 by HezzarK [Noted purchased Arisite won't complete mission.]
Additions:
Damage Dealt: Therm/Kinetic
Recommended Damage Dealing: Kinetic/Thermal
Deletions:
Damage Dealt: Therm/EM/Kinetic
Recommended Damage Dealing: Therm/Kinetic


Revision [8398]

Edited on 2011-04-15 00:36:40 by PlanetaryGenocide [Noted purchased Arisite won't complete mission.]
Additions:
- To find the Green Arisite, add Gneiss to your overview.
- IT is possible to get hauler spawns that drop 40k Pyerite or the like
Deletions:
- To find the Green Arisite, add Gneiss to your overview.


Revision [7799]

Edited on 2011-02-03 11:16:16 by HoshiIsamu [+CategoryLevel3]
Additions:
CategoryLevel3


Revision [7296]

Edited on 2011-01-10 17:00:23 by KhanaLoaris [minor cleanup]
Additions:
Recommended ship types: Battlecruiser, HAC, Battleship
- The 5th and 6th waves of ships may not spawn (all missions are slightly randomised).
Recommended ships: Passive tanked Battlecruiser or HAC
All will spawn almost immediately after you warp in. The Raiders/Sunders orbit at 2-4km. There are only few drone cruisers, so it is not a heavy pocket. Destroy the 2 bunkers to stop more respawning.
Recommended ship types: Battlecruiser, HAC
1x Drone Battleship (Supreme Alvus Parasite "Delainen-ROM Symbiote"), which drops mission loot.
Recommended ship types: passive tanked Battlecruiser or HAC
(group about 55-60km, neut range is extreme, stasis towers lock range is only about 28km)
3x Drone Energy Neutralizer Sentry I **Energy Neutralizer**
(After about 30 seconds)
(When the BS reaches about 50% structure)
- Stay out of the range of the stasis towers.
- It is best to go for passive tanking and take the towers one by one (starting with the energy neutralizers). Destroy each spawn before continuing to the next tower.
- If you are active tanked, then: primary the energy neutralizers, kill each spawn as it arrives and before proceeding to the next tower. Primary Strain drones (scramblers), and then the Violator Drones as they do the most damage.

Recommended ship types: Battlecruiser, HAC
Pathfinder gate to next pocket.
====Second Pocket====
Deletions:
Recommended ships: Drake, Myrmidon
- I do not always get the 5th and 6th waves of ships. So far, I dunno why. Also, once when fighting the 6th wave of ships, they just up and left in mid-battle.
Recommended ships: Passive tanked ship
All will spawn almost immediately after you warp in. The Raiders/Sunders orbit at 2-4km. There are only few drone cruisers, so it is not heavy pocket. Shoot the 2 bunkers to stop more respawning
Recommended: Drake
1x Supreme Alvus Parasite ("Delainen-ROM Symbiote"), which drops mission loot.
Recommended ships: Drake, any other passive ship
3x Drone Energy Neutralizer Sentry I (> 240km range, including falloff) **Energy Neutralizer**
(After just a few seconds)
(When the BS loses shields)
- It is best to go for passive tanking and leave the towers alone, as they spawn a cloud of angry drones.
- If you are active tanked, then: primary the energy neutralizers, kill the strain drones after the neutralizers (scramblers), and then the Violator Drones as they do the most damage.
- Take one tower down at a time, as each one triggers a spawn of its own. (Actually, the towers don't really spawn them... but anyway, watch out.)
Recommended ships: Drake
Pathfinder gate to next stage.
====Second Stage====
----
CategoryCleanup - need a general cleanup.


Revision [6528]

Edited on 2010-06-03 19:15:45 by Ilinane0 [add Veldspar amout for part 1]
Additions:
- There are also approx 16433 units of Omber, 591937 units of Veldspar and 1995 units of Gneiss to be mined.
Deletions:
- There are also approx 16433 units of Omber and 1995 units of Gneiss to be mined.


Revision [6255]

Edited on 2010-03-19 08:56:07 by AeonOfTime [Added missing level in title.]
Additions:
======New Frontiers, Level 3======
- Kill any drones that target you, and then the BS.
Deletions:
======New Frontiers======
- Kill any drones that targets you, and then the BS.


Revision [6155]

Edited on 2010-03-03 00:36:54 by WilliamNikkel [Added a helpful tip.]
Additions:
- To find the Green Arisite, add Gneiss to your overview.


Revision [6152]

Edited on 2010-03-01 21:03:28 by GlactureAtio [Added a helpful tip.]
Additions:
- Smartbombs are a good idea again.


Revision [4570]

Edited on 2009-07-15 10:04:23 by AnathemaMatou [you deleted a bit much there ;)]
Additions:
**Blitz:** Kill the Battleship and get the Elite Drone AI from the can it drops and take to your agent. Watch out for drone aggro.
Deletions:
**Blitz:** Kill the Battleship and get the Elite Drone AI from the can it drops and take to your agent.


Revision [4528]

Edited on 2009-07-10 15:55:59 by NicCage [6 of 7 CORRECT courier amount]
Additions:
Mission type: Courier (50.0m3)
Deletions:
Mission type: Courier (5.0m3)


Revision [4527]

Edited on 2009-07-10 15:54:24 by NicCage [fixed 6 of 7 amount. fixed triggers for 5 of 7]
Additions:
(When you attack a tower)
(When you attack a different tower)
(When you attack a different tower)
(When you attack a different tower)
Mission type: Courier (5.0m3)
Deletions:
(When you attack a Neut tower?)
(When you kill the first Neut tower)
(When you kill the second Neut tower)
(When you kill the third Neut tower)


Revision [4526]

Edited on 2009-07-10 14:51:06 by NicCage [Did -some- cleanup, added Courier amount info]
Additions:
====Raw Materials (1 of 7)====
Recommended ships: Drake, Myrmidon
===Warp-in===
3x Merc Miners (Bestowers) (warp away after about a minute)
2x Merc Lieutenant
3x Merc Elite Fighter (Trigger)
2x Merc Lieutenant
3x Elite Fighter
//Bring mining modules or drones to mine the Green Arisite roid.//
**Blitz:** Mine the Green Arisite and leave. Be careful when approaching the Green Arisite roid not to close since they'll aggro.
==Tips:==
- There are also approx 16433 units of Omber and 1995 units of Gneiss to be mined.
====Mad Scientist (2 of 7)====
2x Drone Cruiser (Bomber Alvum)
Destroy "Professor Delainen's Lab". The professor is in the can dropped by the lab.
Mission type: Courier (0.1m3)
====Single Pocket====
(Spawns almost immediately)
2x Drone Cruiser (Devastator Alvum/Annihilator Alvum)
2x Drone Frigate (Silverfish Alvi/Devilfish Alvi)
(When a Missile Battery is destroyed)
**Blitz:** Kill the Battleship and get the Elite Drone AI from the can it drops and take to your agent.
=====An Unexpected Twist (5 of 7)=====
Recommended ships: Drake, any other passive ship
Mission type: Courier (0.1m3)
Deletions:
=====Raw Materials (1 of 7)=====
Recommended ships: ++Nighmare++ any ship which can tank the initial spawn
You get sent to a belt with 3x Merc Miners (Bestowers, I didn't bother shooting at these and they warp off after a minute or so.), 2x Merc Lieutenant, 3x Merc Elite Fighter (Trigger).
2x Merc Lieutenant, 3x Elite Fighter
Bring mining ship to mine the Green Arisite roid. Theres also 1995 units of normal Gneiss roids in the belt. Take the 47 units of Green Arisite back to the agent.
**QUICK**: Bring mining Drones if you can use them, so you can mine while tanking (Blitz) or fighting.
**Blitz:** Do what your agent told ya - mine, don't shoot. Be careful to approach the Green Arisite roid not to close since they'll aggro.
==Small facts==
- There are also approx 16433 units of Omber and 1995 units of Gneiss to be mined in this part.
- The mission also features regular belt spawns (according to your system security/rat type).
- The total bounty of NPC's is 1.273.000,- ISK
=====Mad Scientist (2 of 7)=====
1x Drone Cruiser (Bomber Alvum)
Destroy "Professor Delainen's Lab". The prof is in the can dropped by the lab.
- If you kill drones lookout and bunker first, there's no spawn when you shoot the Professor Delainen lab.
- If you instapop the Lab, there is no spawn.
Mission type: Courier
Kill the mother drone and get the Elite Drone AI from the can its drops and take to your agent.
**Blitz:** Okay, if you're looking to blitz this arc, I assume you're already in your passive tanked ship anyway. So just ignore all the spawns and directly kill the Mother Drone. Simple, really. Watch out for drone aggro.
On arrival, the drone battleship and sentry towers will be present. Other drones arrive shortly.
1x Drone Cruiser (Devastator Alvum)
1x Drone Frigate (Silverfish Alvi)
(When a missile battery is destroyed)
=====An unexpected Twist (5 of 7)=====
Recommended ships: ++Nightmare,++ Nighthawk, Drake, any other passive ship.
Mission type: Courier


Revision [4525]

Edited on 2009-07-10 02:51:00 by NicCage [minor typo fix]
Additions:
You get sent to a belt with 3x Merc Miners (Bestowers, I didn't bother shooting at these and they warp off after a minute or so.), 2x Merc Lieutenant, 3x Merc Elite Fighter (Trigger).
Deletions:
You get sent to a belt with 3x Merc Miners (Bestowers, I didn't bother shooting at these and they warp off after a minor so.), 2x Merc Lieutenant, 3x Merc Elite Fighter (Trigger).


Revision [4373]

Edited on 2009-06-12 21:15:35 by AnathemaMatou [minor fix on part 5.]
Additions:
- Take one tower down at a time, as each one triggers a spawn of its own. (Actually, the towers don't really spawn them... but anyway, watch out.)
Deletions:
- Take one tower down at a time, as each one triggers a spawn of its own.


Revision [4310]

Edited on 2009-05-24 16:01:40 by AnathemaMatou [undo the messed up parts of [4050].]
Additions:
Arrive at deadspace to find 20 or so small/med rogue drones, and briefly the BS.
Pathfinder gate to next stage.
====Second Stage====
Around 30 small/med drones and the Mother Drone BS you need to destroy.
Initial Spawn:
- Kill any drones that targets you, and then the BS.
Deletions:
===Warp-In===


Revision [4110]

Edited on 2009-04-10 17:49:46 by WolfBiss [added Data 1/7]
Additions:
**QUICK**: Bring mining Drones if you can use them, so you can mine while tanking (Blitz) or fighting.


Revision [4108]

Edited on 2009-04-10 10:49:39 by WolfBiss [corrected damage dealt 1/7]
Additions:
Damage Dealt: Therm/EM/Kinetic
Recommended Damage Dealing: Therm/Kinetic
Deletions:
Damage Dealt: 61% Ex, 16% Kin, 23% EM
Recommended Damage Dealing: Therm, Kin


Revision [4053]

Edited on 2009-03-30 00:21:49 by WayneVazLam [Updated 5/7 with damage amounts and waves]
Additions:
Damage dealt: All kinds (54% Expl, 22% Kin, 19% Therm, 5% EM)
The BS Drone (has different names) drops the can you need with the "Hive Mind CPU".
===Warp In===
3x Drone Energy Neutralizer Sentry I (> 240km range, including falloff) **Energy Neutralizer**
2x Drone Stasis Battery **Stasis Webifier**
2x Tower Sentry Drone I
(After just a few seconds)
4x Drone Destroyer (Shredder Alvior)
4x Drone Frigate (Silverfish Alvi)
(When you attack a Neut tower?)
2x Drone Frigate (Render Alvi)
(When you kill the first Neut tower)
2x Drone Battlecruiser (Crippler Alvatis)
3x Drone Frigate (Raider Alvi)
(When you kill the second Neut tower)
4x Drone Cruiser (Wrecker Alvum/Viral Infector Alvum)
3x Drone Destroyer (Predator Alvior)
(After a preset amount of time)
1x Drone Battleship (Supreme Alvus Parasite) **Mission Objective**
3x Drone Elite Frigate (Strain Sunder Alvi) **Warp Scrambler**
2x Drone Frigate (Raider Alvi)
(When you kill the third Neut tower)
4x Drone Cruiser (Annihilator Alvum)
1x Drone Elite Frigate (Strain Splinter Alvi) **Warp Scrambler**
===Wave 7===
(When the BS loses shields)
2x Drone Cruiser (Disintegrator Alvum)
After few minutes, the Battleship Drone will spawn (Alvus Ruler, Supreme Alvus Parasite, possibly others). It has high damage, even at 50km, so be careful. As you shoot the BS, another group of drones (Wave 7) will spawn.
**Blitz:** Go in passive tanked, ignore all sentries and neut towers. While waiting for the BS, kill off the first spawn. Wait for the BS to come out of the range of the stasis towers (you won't have cap to tractor the loot can), then go for it, pick up the can, finito.
**Alternative Blitz:** Go in passive tanked, but kill the Stasis Towers early. There's plenty of time to take care of the triggered Strain spawn before the BS drone with the mission loot spawns, and this way you can attack it earlier (while still closer to the structures).
Deletions:
Damage dealt: All kinds
The BS Drone (Has Different Names) drops the can you need with the " Hive Mind CPU".
You warp in in 55-60km from(insta aggro):
2x Stasis Tower (out of range) [shooting them spawns 2x Strain Frigates, amongst other things]
3x Drone Light Missile Batteries
4x - 5x Energy Neutralizers Tower (>= 160 km range including falloff)
===Waves===
After 20-30 seconds, drones start to spawn in small groups. Approximately 25 drones (frigates, cruisers) will spawn in total, approaching you slowly.
After few minutes, a Battleship Drone will spawn (Alvus Ruler, formerly The Large Mother Drone). It has high damage, even on 50km, so be careful. As you shoot the BS, another group of 5 drones (cruisers, battlecruisers) will spawn.
**Blitz:** go in passive tanked, ignore all sentries and neut.towers; while waiting for the BS, kill off the first spawn. Wait for the BS to come out of the range of the stasis towers (you won't have cap to tractor the loot can), then go for it, pick the can, finito.
Alternative Blitz: go in passive tanked, but kill the Stasis Towers early. There's plenty of time to take care of the triggered Strain spawn before the BS drone with the mission loot spawns, and this way you can attack it earlier (while still closer to the structures).


Revision [4050]

Edited on 2009-03-29 22:28:49 by WayneVazLam [Added details on 7/7]
Additions:
Damage dealt: All kinds (46% Expl, 29% Kin, 15% Therm, 10% EM)
===Warp-In===
1x Drone BS (Delainen-Solar Cinder Entity)
(Spawns a few moments after warp-in)
11x Drone Frigate (Hunter Alvi/Silverfish Alvi)
11x Drone Cruiser (Viral Infector Alvum/Violator Alvum)
(Spawns when Wave 1 frigates are killed off)
2x Drone Cruiser (Violator Alvum)
(Spawns when all from Wave 1 are killed off)
3x Drone Frigate (Hunter Alvi)
3x Cruiser (Viral Infector Alvum)
(Spawns when BS attacked)
4x Drone Frigates (Hunter Alvi)
3x Drone Cruisers (Violator Alvum)
- New drone spawns don't always aggro, and can be ignored.
Deletions:
Arrive at deadspace to find 20 or so small/med rogue drones. Pathfinder gate to next stage.
====Second Stage====
Around 30 small/med drones and the Mother Drone BS you need to destroy. Only drone melts from the Target BS drone.
Kill any drones that targets you, and then the BS. New drone spawns don't always aggro, and can be ignored.


Revision [4047]

Edited on 2009-03-29 19:00:06 by WayneVazLam [Added additional drone waves and damage amounts]
Additions:
Damage dealt: All kinds (48% Expl, 25% Kin, 24% Therm 3% EM)
Recommended Damage Dealing: EM
(When the Drone Battleship's shields drop)
2x Drone Cruisers (Annihilator Alvum)
2x Drone Destroyers (Shredder Alvior)
2x Drone Elite Frigates (Strain Sunder Alvi)
(When the Drone Battleship dies, or is near death)
1x Drone Cruiser (Devastator Alvum)
1x Drone Frigate (Silverfish Alvi)
(When the Light Missile Batteries are attacked)
3x Drone Destroyers (Shredder Alvior)
3x Drone Cruisers (Viral Infector Alvum)
(When a missile battery is destroyed)
1x Drone Destroyer (Marauder Alvior)
(When Wave 4 is destroyed)
3x Drone Cruisers (Viral Infector Alvum)
Deletions:
Damage dealt: All kinds (41% Therm, 35% Expl, 18% Kin, 6% EM)


Revision [4046]

Edited on 2009-03-29 18:29:23 by WayneVazLam [Added damage numbers and drone types to 4/7]
Additions:
Damage dealt: All kinds (41% Therm, 35% Expl, 18% Kin, 6% EM)
Recommended: Drake
**Blitz:** Okay, if you're looking to blitz this arc, I assume you're already in your passive tanked ship anyway. So just ignore all the spawns and directly kill the Mother Drone. Simple, really. Watch out for drone aggro.
On arrival, the drone battleship and sentry towers will be present. Other drones arrive shortly.
1x Supreme Alvus Parasite ("Delainen-ROM Symbiote"), which drops mission loot.
===Wave 1===
2x Drone Battlecruiser (Enforcer Alvatis)
2x Drone Cruiser (Strain Viral Infector Alvum)
10x Drone Frigate (Splinter Alvi/Render Alvi/Infester Alvi)
Deletions:
Recommended: ++Nightmare,++ Drake
**Blitz:** Okay, if you're looking to blitz this arc, I assume you're already in your passive tanked ship anyway. So just ignore all the respawns (11 frigs, 4 cruisers, 1 elite cruiser (strain annihilator alvum), 1 battlecruiser) and directly kill the Mother Drone. Simple, really. Watch out for drone aggro.
Arrive at belt 1 Large Drone and an almost never ending respawns of small/med drones.
When you warp in (nearly 30km from enemies) there are:
1x Supreme Alvus Parasite ("Delainen-ROM Symbiote") which drops mission loot.
Almost 35-40 ships will spawn after you kill BS.


Revision [4045]

Edited on 2009-03-29 18:12:56 by WayneVazLam [Corrected ship sizes and added damage portions]
Additions:
Damage dealt: All kinds (29% Expl, 24% Kin/Therm, 22% EM)
- An Alvus Mother drone might spawn.
4x Tower Sentry Drone
1x Drone Battlecruiser (Defeater Alvatis)
1x Drone Cruiser (Bomber Alvum)
2x Drone Destroyer (Shatter Alvior)
5x Drone Frigate (Silverfish Alvi/Raider Alvi)
Deletions:
An Alvus Mother drone might spawn.
4x Tower Sentry Drone
2x Drone Cruisers (Defeater Alvi/Bomber Alvum)
7x Drone Frigate (Silverfish Alvi/Shatter Alvior/Raider Alvi)


Revision [4044]

Edited on 2009-03-29 17:56:41 by WayneVazLam [Removed CategoryNeedInfo; have added info on 2/7]
Deletions:
CategoryNeedInfo - part 2 needs some things verified.


Revision [4043]

Edited on 2009-03-29 17:24:27 by WayneVazLam [Added wave 4 to 2/7]
Additions:
Recommended ships: Passive tanked ship
(After the Neut Towers are destroyed)
1x Drone Frigate (Devilfish Alvi)
(After Wave 2 is destroyed)
2x Drone Elite Frigate (Strain Sunder Alvi)
2x Drone Cruiser (Devastator Alvum)
(After attacking Delainen's Lab)
6x Drone Cruiser (Wreck Alvum/Violator Alvum)
7x Drone Frigate (Silverfish Alvi/Shatter Alvior/Raider Alvi)
Destroy "Professor Delainen's Lab". The prof is in the can dropped by the lab.
- If you kill drones lookout and bunker first, there's no spawn when you shoot the Professor Delainen lab.
- If you instapop the Lab, there is no spawn.
Deletions:
Recommended ships: ++Nighmare++ any passive tanked ship
Destroy "Professor Delainen lab" (more drones spawn). The prof is in the can dropped by the lab.
If you kill drones lookout and bunker first, there's no spawn when you shoot the Professor Delainen lab. When you start killing the professor's lab without killing bunker/lookout first, there are 3, possibly 4, strain infester alvis among the spawn, which web and warp scramble.
If you instapop the Lab, there is no spawn. (Strain spawn might be gone completely, needs verification.)


Revision [4042]

Edited on 2009-03-29 16:45:07 by WayneVazLam [Fixed formatting]
Additions:
2x Drone Cruisers (Defeater Alvi/Bomber Alvum)
Deletions:
2x Drone Cruisers (Defeater Alv__/Bomber Alvum)


Revision [4041]

Edited on 2009-03-29 16:44:26 by WayneVazLam [Added initial drone spawn counts to 2/7]
Additions:
5x Drone Frigates (Decimator Alvi/Raider Alvi)
2x Drone Cruisers (Defeater Alv__/Bomber Alvum)
Deletions:
Also few frigs and cruisers.


Revision [4040]

Edited on 2009-03-29 16:26:42 by WayneVazLam [Correcting header formatting and genercized counts]
Additions:
12x Drone Frigates (Sunder Alvi/Raider Alvi)
2x Drone Cruisers (Bomber Alvum)
2x Drone Frigates (Barracuda Alvi)
2x Drone Cruisers (Violator Alvum)
Deletions:
7x Sunder Alvi
5x Raider Alvi
====Wave 2====
2x Bomber Alvum
====Wave 3====
2x Barracuda Alvi
2x Violator Alvum


Revision [4039]

Edited on 2009-03-29 16:22:08 by WayneVazLam [Fixed missing header tag]
Additions:
====Wave 3====
Deletions:
====Wave 3===


Revision [4038]

Edited on 2009-03-29 16:20:16 by WayneVazLam [Added waves 2 and 3 to 2/7]
Additions:
====Wave 2====
2x Bomber Alvum
====Wave 3===
2x Barracuda Alvi
2x Violator Alvum


Revision [4037]

Edited on 2009-03-29 16:16:32 by WayneVazLam [Added drone counts from initial spawn]
Additions:
All will spawn almost immediately after you warp in. The Raiders/Sunders orbit at 2-4km. There are only few drone cruisers, so it is not heavy pocket. Shoot the 2 bunkers to stop more respawning
7x Sunder Alvi
5x Raider Alvi
Deletions:
All will spawns almost immediately after you warp in. There are many Raider alvi and Sunder alvi, their orbit is 2-4km. There are only few drone cruisers, so it is not heavy pocket. Shoot the 2 bunkers to stop more respawning


Revision [4022]

Edited on 2009-03-28 22:34:20 by WayneVazLam [Added percent damage dealt, based on EveInfo DPS and ship totals]
Additions:
Damage Dealt: 61% Ex, 16% Kin, 23% EM
Deletions:
Damage Dealt: All kinds


Revision [3877]

Edited on 2009-03-08 16:28:38 by CrimsonCalis [Added percent damage dealt, based on EveInfo DPS and ship totals]
Additions:
- There are also approx 16433 units of Omber and 1995 units of Gneiss to be mined in this part.
Deletions:
- There are also approx 16334 units of Omber to be mined in this part.


Revision [3442]

Edited on 2009-01-18 09:15:29 by AnathemaMatou [4/7 npc type fix]
Additions:
1x Supreme Alvus Parasite ("Delainen-ROM Symbiote") which drops mission loot.
Deletions:
1x Mother Drone which drops mission loot.


Revision [3408]

Edited on 2009-01-11 22:08:26 by CalRev [aggro when mining hint]
Additions:
**Blitz:** Do what your agent told ya - mine, don't shoot. Be careful to approach the Green Arisite roid not to close since they'll aggro.
Deletions:
**Blitz:** Do what your agent told ya - mine, don't shoot.


Revision [3407]

Edited on 2009-01-11 22:03:24 by CalRev [added NPC isk value for part 1]
Additions:
- The total bounty of NPC's is 1.273.000,- ISK


Revision [3237]

Edited on 2008-12-26 13:33:49 by BoomerShoot [BS Drones in 5 of 7 has different names]
Additions:
The BS Drone (Has Different Names) drops the can you need with the " Hive Mind CPU".
Deletions:
The BS Drone (Alvus Ruler) drops the can you need with the " Hive Mind CPU".


Revision [2902]

Edited on 2008-11-14 19:15:51 by AnathemaMatou [2/7 bunker doesn't drop.]
Additions:
If you kill drones lookout and bunker first, there's no spawn when you shoot the Professor Delainen lab. When you start killing the professor's lab without killing bunker/lookout first, there are 3, possibly 4, strain infester alvis among the spawn, which web and warp scramble.
Deletions:
If you kill drones lookout and bunker first, there's no spawn when you shoot/destroy the Professor Delainen lab. When you start killing the professor's lab without killing bunker/lookout first, there are 4 strain infester alvis among the spawn, which warp scramble.
The Drone Bunker drops some loot. (needs verification)


Revision [2901]

Edited on 2008-11-14 18:59:06 by AnathemaMatou [1/7 has your very own commander spawns, too.]
Additions:
- The mission also features regular belt spawns (according to your system security/rat type).


Revision [2856]

Edited on 2008-11-08 18:41:32 by AnathemaMatou [moved comments out of the main mission report.]
Additions:
- If you shoot the Drone Bunker right away, you get lots of drone spawns in short succession (new spawn every 3-5seconds). In total there were about 30-45 drones and I had to warp out once at the beginning.
- Smartbombing works great with many close-range drones.
**Blitz:** Go straight for the BS, ignore everything else. DPS is a bit heavier than in Part 5.
CategoryNeedInfo - part 2 needs some things verified.
Deletions:
If you shoot the Drone Bunker right away, you get lots of drone spawns in short succession (new spawn every 3-5seconds). In total there were about 30-45 drones and I had to warp out once at the beginning
""<small>
Zaknussem adds: When I did this mission, I saved the Mother Drone for last. Killing it spawned 9 drones over by the Drone Bunkers. I guess that if you kill the Mother Drone first, all the drones in the mission will be spawned.
<br><br>
JoachimLeHigh adds: I highly recommend a smart-bomb fitted BS for this mission. I flew this in an apoc fitted with 8 large emp smartbombs, flew in, waited for all of the drones to aggro and enter range, then activated all 8. Once I vaped all of the close-range ships, I came in a beam-fitted harbinger to finish off the rest, as well as the mother drone.
</small>""
""<small>
PeregrinePriscus adds: This mission is actually fairly trivial if done in a Passive tanked drake. 5 Heavy, 2 assault in the high, 3 Shield amps, 3 large shield extenders in the mid, 3 SPRs and 1 BCU in the low, along with two shield extender rigs and a shield power relay rig. When I warped in I focused my heavies on the light missile and stasis towers, and used my light missiles on any frigates that came in range (<36km). I worked over any frigates that came close with the lights, and any destroyers I hit with the heavies. Any pauses I worked on the missile/stasis towers. When the BS spawned, I hit it with the heavies and it went down fairly easily. Right now I'm cleaning up the heavy neut towers one at a time and blasting the spawns before moving to the next. At no time did I drop below 3/4 shielding (18176 shields with 441.76 recharge time).
<br><br>
JoachimLeHigh adds: This is probably the toughest mission in this series. Because of the neuts, my smartbomb strategy didn't work. I recommend a tachyon fitted apocalypse with a cap-transfer cruiser for support till the neuts are down. I also flew this mission with a passive shield-tanked drake and a blasterthron along with my beam apoc, the drake went in first, then the 'thron and I came in. I worked on the towers while the 'thron popped anything with the name "strain" in it.
<br><br>
BenThomas adds: Passive tanking is definitely the way to go with this mission. Each time you take out an energy neutraliser various frigs etc. spawn, even in a well tanked battleship if you take out too many energy neutralisers and forget to take out the other ships you could end up struggling a bit. I took out three energy neuts, took out the spawns, then took out the rest of the neuts and the respective spawns. Then worked my way through everything else starting with the strain drones. In a well tanked passive BS you can solo this very easily. For 90% of the mission I had no cap, and my shields never went below 80%.
<br><br>
CireXinehp adds: completed with a Megathron. I took out all the neuts at range with rails, then came back with the smartbomb trick, then again with rails to take the BS.
<br><br>
MaobihVanire adds: this is rather easy to do in a Damnation. you can target and hit things at over 90km with 5 missile launchers if you mount a sensor booster 2, so when you come into the mission you can move to greater then 80km hitting the neut towers as you go to that distance and not having to turn on MAR's (the greatest consumer of cap for the damnation, and usually have two). any of the drones that get close can be dealt with via small drones + lasers before they are a threat. once the nos towers are gone you can kite the drones around. Also, I think they have toned down the cap drain, i remember watching cap go to nothing rather fast, and was not a problem this time. as of 2008-08-12
</small>""
**Blitz:** bah, go straight for the BS, ignore everything else.
JoachimLeHigh adds: Smartbomb trick works great in the first pocket, but the second pocket only about half the drones come into smartbomb range.


Revision [2853]

Edited on 2008-11-08 17:54:38 by AnathemaMatou [more on part 5 and some cleaning, still needs more]
Additions:
- Several missions have Energy Neutralizer Towers.
You get sent to a belt with 3x Merc Miners (Bestowers, I didn't bother shooting at these and they warp off after a minor so.), 2x Merc Lieutenant, 3x Merc Elite Fighter (Trigger).
Bring mining ship to mine the Green Arisite roid. Theres also 1995 units of normal Gneiss roids in the belt. Take the 47 units of Green Arisite back to the agent.
**Blitz:** Do what your agent told ya - mine, don't shoot.
- The 3 Merc Miners will disappear after a certain time so if you want to kill them, target them first. They drop drugs when killed. Attacking the Miners spawns the 2nd wave of ships.
- I do not always get the 5th and 6th waves of ships. So far, I dunno why. Also, once when fighting the 6th wave of ships, they just up and left in mid-battle.
- There are also approx 16334 units of Omber to be mined in this part.
Extras: **Neutralizer Towers** and **Stasis Towers**
Recommended ships: ++Nighmare++ any passive tanked ship
**Blitz:** Ignore pocket 1, head straight for the lab in pocket 2. You may prefer to kill the Stasis Towers first.
====Warp In====
The Drone Bunker drops some loot. (needs verification)
**Blitz:** Okay, if you're looking to blitz this arc, I assume you're already in your passive tanked ship anyway. So just ignore all the respawns (11 frigs, 4 cruisers, 1 elite cruiser (strain annihilator alvum), 1 battlecruiser) and directly kill the Mother Drone. Simple, really. Watch out for drone aggro.
====Warp In====
3x Drone Light Missile Battery
1x Mother Drone which drops mission loot.
""<small>
<br><br>
</small>""
Extras: **Neutralizer Towers** and **Stasis Towers**
Web/scramble: Strain Drones
The BS Drone (Alvus Ruler) drops the can you need with the " Hive Mind CPU".
====Warp In====
3x Drone Light Missile Batteries
4x - 5x Energy Neutralizers Tower (>= 160 km range including falloff)
===Waves===
After 20-30 seconds, drones start to spawn in small groups. Approximately 25 drones (frigates, cruisers) will spawn in total, approaching you slowly.
After few minutes, a Battleship Drone will spawn (Alvus Ruler, formerly The Large Mother Drone). It has high damage, even on 50km, so be careful. As you shoot the BS, another group of 5 drones (cruisers, battlecruisers) will spawn.
**Blitz:** go in passive tanked, ignore all sentries and neut.towers; while waiting for the BS, kill off the first spawn. Wait for the BS to come out of the range of the stasis towers (you won't have cap to tractor the loot can), then go for it, pick the can, finito.
Alternative Blitz: go in passive tanked, but kill the Stasis Towers early. There's plenty of time to take care of the triggered Strain spawn before the BS drone with the mission loot spawns, and this way you can attack it earlier (while still closer to the structures).
- It is best to go for passive tanking and leave the towers alone, as they spawn a cloud of angry drones.
- If you are active tanked, then: primary the energy neutralizers, kill the strain drones after the neutralizers (scramblers), and then the Violator Drones as they do the most damage.
- Take one tower down at a time, as each one triggers a spawn of its own.
""<small>
<br><br>
<br><br>
<br><br>
<br><br>
MaobihVanire adds: this is rather easy to do in a Damnation. you can target and hit things at over 90km with 5 missile launchers if you mount a sensor booster 2, so when you come into the mission you can move to greater then 80km hitting the neut towers as you go to that distance and not having to turn on MAR's (the greatest consumer of cap for the damnation, and usually have two). any of the drones that get close can be dealt with via small drones + lasers before they are a threat. once the nos towers are gone you can kite the drones around. Also, I think they have toned down the cap drain, i remember watching cap go to nothing rather fast, and was not a problem this time. as of 2008-08-12
</small>""
====Warp In====
**Blitz:** bah, go straight for the BS, ignore everything else.
Deletions:
- Destroy the Drone Bunkers and lookouts in combat stages to stop the constant drone respawns.
You get sent to a belt wheres theres 3x Merc miners ( Bestowers, i didn't bother shooting at these and they warp off after a minor so.), 2x Merc Lieutenant, 3x Merc Elite Fighter.
Triggers: the Elite Fighters.
Blitz: Do what your agent told ya - mine, don't shoot.
Bring mining ship to mine the Green Arisite roid. Theres also 1995 units of normal Gneiss roids in the belt. take the 47 units of Green Arisite back to the agent.
* The 3 Merc Miners will disappear after a certain time so if you want to kill them, target them first. They drop drugs when killed. Attacking the Miners spawns the 2nd wave of ships.
* I do not always get the 5th and 6th waves of ships. So far, I dunno why. Also, once when fighting the 6th wave of ships, they just up and left in mid-battle.
* There are also approx 16334 units of Omber to be mined in this part.
Recommended ships: ++Nighmare++
Blitz: Ignore pocket 1, head straight for the lab in pocket 2. You may prefer to kill the stasis towers first.
====Pocket 1====
(direct warp-in, no gate)
The Drone Bunker drops some loot.
Blitz: Okay, if you're looking to blitz this arc, I assume you're already in your passive tanked ship anyway. So just ignore all the respawns (11 frigs, 4 cruisers, 1 elite cruiser (strain annihilator alvum), 1 battlecruiser) and just kill the Mother Drone. Simple, really. Watch out for drone aggro.
3x Drone Light missile battery
1x Mother drone which drops mission loot.
Extras: Heavy energy neuts.
Web/scramble: Strain drones
Warning: The combination of neutralizers and web/scramblers is a deadly combination.
The Large mother Drone drops the can you need with the " Hive Mind CPU".
3x Drone Light missile batteries
4x - 5x Energy Neutralizers Tower (>= 160 km range including falloff).
After 1-2 minutes nearly 25 drones(frigates, cruisers) will spawn, but they will fly to you very slowly.
After few minutes Battleship will spawn, The Large Mother Drone. It has high damage, even on 50km, so be careful. As you shoot the BS, another group of 5 drones(cruisers, battlecruisers) will spawn.
Blitz: go in passive tanked, ignore all sentries and neut.towers; while waiting for the BS, kill off the first spawn. Wait for the BS to come out of the range of the stasis towers (you won't have cap to tractor the loot can), then go for it, pick the can, finito.
- Primary should be the energy neutralizers.
- Newcomers for this mission should kill the strain drones after the neutralizers, and then the Violator Drones as they do the most damage.
- Take one tower down at a time, as each one triggers a spawn of their own.
- Another tip is to go passive tanking and leave the towers alone, as they spawn a cloud of angry drones.
MaobihVanire adds: this is rather easy to do in a Damnation. you can target and hit things at over 90km with 5 missile launchers if you mount a sensor booster 2, so when you come into the mission you can move to greater then 80km hitting the neut towers as you go to that distance and not having to turn on MAR's (the greatest consumer of cap for the damnation, and usually have two). any of the drones that get close can be dealt with via small drones + lasers before they are a threat. once the nos towers are gone you can kite the drones around. Also, I think they have toned down the cap drain, i remember watching cap go to nothing rather fast, and was not a problem this time. as of 2008-08-12
====Warp in====
Blitz: bah, go straight for the BS, ignore everything else.


Revision [2852]

Edited on 2008-11-08 16:55:30 by AnathemaMatou [more on part 2.]
Additions:
If you instapop the Lab, there is no spawn. (Strain spawn might be gone completely, needs verification.)


Revision [2781]

Edited on 2008-11-08 11:17:46 by AnathemaMatou [minor additions/fixes to part 5]
Additions:
2x Stasis Tower (out of range) [shooting them spawns 2x Strain Frigates, amongst other things]
After few minutes Battleship will spawn, The Large Mother Drone. It has high damage, even on 50km, so be careful. As you shoot the BS, another group of 5 drones(cruisers, battlecruisers) will spawn.
Deletions:
2x Stasis Tower (out of range)
After few minutes Battleship will spawn, The Large Mother Drone. It has high damage, even on 50km, so be careful. As you shoot the BS, another group of about 5 battlecruisers will spawn.


Revision [2722]

Edited on 2008-11-04 11:02:30 by AnathemaMatou [4/7 blitz]
Additions:
Blitz: Okay, if you're looking to blitz this arc, I assume you're already in your passive tanked ship anyway. So just ignore all the respawns (11 frigs, 4 cruisers, 1 elite cruiser (strain annihilator alvum), 1 battlecruiser) and just kill the Mother Drone. Simple, really. Watch out for drone aggro.


Revision [2721]

Edited on 2008-11-04 10:54:02 by AnathemaMatou [2/7 blitz]
Additions:
Blitz: Ignore pocket 1, head straight for the lab in pocket 2. You may prefer to kill the stasis towers first.
(direct warp-in, no gate)
4x Tower Sentry Drone
2x Drone Stasis Tower
2x Drone Neutralizer Tower
Also few frigs and cruisers.
Destroy "Professor Delainen lab" (more drones spawn). The prof is in the can dropped by the lab.
Deletions:
4x Tower sentry drone
2x Drone Stasis tower
2x Drone Neutralizer tower!!!
Also few frigs.
Destroy "Professor Delainen lab" ( more drones spawn). The prof is in the can dropped by the lab.


Revision [2720]

Edited on 2008-11-04 10:35:22 by AnathemaMatou [formatting codes... uh.]
Additions:
Recommended ships: ++Nighmare++ any ship which can tank the initial spawn
Recommended ships: ++Nighmare++
Recommended: ++Nightmare,++ Drake
Recommended ships: ++Nightmare,++ Nighthawk, Drake, any other passive ship.
Deletions:
Recommended ships:Nighmare
Recommended ships:Nighmare
Recommended: Nightmare, Drake
Recommended ships: [strike]Nightmare[/strike], Nighthawk, Drake, any other passive ship.


Revision [2719]

Edited on 2008-11-04 10:24:40 by AnathemaMatou [1/7 +blitz]
Additions:
Blitz: Do what your agent told ya - mine, don't shoot.


Revision [2567]

Edited on 2008-10-03 18:16:39 by AnathemaMatou [5/7 neut range, spawns, blitz; 7/7 blitz]
Additions:
Recommended ships: [strike]Nightmare[/strike], Nighthawk, Drake, any other passive ship.
4x - 5x Energy Neutralizers Tower (>= 160 km range including falloff).
After 1-2 minutes nearly 25 drones(frigates, cruisers) will spawn, but they will fly to you very slowly.
After few minutes Battleship will spawn, The Large Mother Drone. It has high damage, even on 50km, so be careful. As you shoot the BS, another group of about 5 battlecruisers will spawn.
Blitz: go in passive tanked, ignore all sentries and neut.towers; while waiting for the BS, kill off the first spawn. Wait for the BS to come out of the range of the stasis towers (you won't have cap to tractor the loot can), then go for it, pick the can, finito.
Blitz: bah, go straight for the BS, ignore everything else.
Deletions:
Recommended ships: Nightmare, Nighthawk, Drake
4x - 5x Energy Neutralizers Tower (>= 110 km range).
After 1-2 minutes nearly 25 drones(frigates, cruisers, battlecruisers) will spawn, but they will fly to you very slowly.
After few minutes Battleship will spawn, The Large Mother Drone. It has high damage, even on 50km, so be careful.


Revision [2557]

Edited on 2008-10-03 16:18:58 by AnathemaMatou [trigger clarification on part 1]
Additions:
You get sent to a belt wheres theres 3x Merc miners ( Bestowers, i didn't bother shooting at these and they warp off after a minor so.), 2x Merc Lieutenant, 3x Merc Elite Fighter.
Triggers: the Elite Fighters.
Deletions:
You get sent to a belt wheres theres 3x Merc miners ( Bestowers, i didn't bother shooting at these and they warp off after a minor so.), 2x Merc Lieutenant, 3x Merc Elite Fighter. Killing the ships will spawn the next wave:


Revision [1974]

Edited on 2008-08-12 18:33:28 by MaobihVanire [trigger clarification on part 1]
Additions:
MaobihVanire adds: this is rather easy to do in a Damnation. you can target and hit things at over 90km with 5 missile launchers if you mount a sensor booster 2, so when you come into the mission you can move to greater then 80km hitting the neut towers as you go to that distance and not having to turn on MAR's (the greatest consumer of cap for the damnation, and usually have two). any of the drones that get close can be dealt with via small drones + lasers before they are a threat. once the nos towers are gone you can kite the drones around. Also, I think they have toned down the cap drain, i remember watching cap go to nothing rather fast, and was not a problem this time. as of 2008-08-12


Revision [1792]

Edited on 2008-07-25 16:08:57 by PeregrinePriscus [trigger clarification on part 1]
Additions:
PeregrinePriscus adds: This mission is actually fairly trivial if done in a Passive tanked drake. 5 Heavy, 2 assault in the high, 3 Shield amps, 3 large shield extenders in the mid, 3 SPRs and 1 BCU in the low, along with two shield extender rigs and a shield power relay rig. When I warped in I focused my heavies on the light missile and stasis towers, and used my light missiles on any frigates that came in range (<36km). I worked over any frigates that came close with the lights, and any destroyers I hit with the heavies. Any pauses I worked on the missile/stasis towers. When the BS spawned, I hit it with the heavies and it went down fairly easily. Right now I'm cleaning up the heavy neut towers one at a time and blasting the spawns before moving to the next. At no time did I drop below 3/4 shielding (18176 shields with 441.76 recharge time).


Revision [1787]

Edited on 2008-07-25 09:41:36 by TomoeAme [trigger clarification on part 1]
Additions:
Arrive at deadspace to find 20 or so small/med rogue drones. Pathfinder gate to next stage.
Deletions:
Arrive at deadspace to find 20 or so small/med rouge drones. Pathfinder gate to next stage.


Revision [1732]

Edited on 2008-07-19 01:29:33 by CireXinehp [trigger clarification on part 1]
Additions:
CireXinehp adds: completed with a Megathron. I took out all the neuts at range with rails, then came back with the smartbomb trick, then again with rails to take the BS.


Revision [1433]

Edited on 2008-06-27 15:32:53 by BenThomas [Expansion of An Unexpected Twist.]
Additions:
BenThomas adds: Passive tanking is definitely the way to go with this mission. Each time you take out an energy neutraliser various frigs etc. spawn, even in a well tanked battleship if you take out too many energy neutralisers and forget to take out the other ships you could end up struggling a bit. I took out three energy neuts, took out the spawns, then took out the rest of the neuts and the respective spawns. Then worked my way through everything else starting with the strain drones. In a well tanked passive BS you can solo this very easily. For 90% of the mission I had no cap, and my shields never went below 80%.


Revision [1432]

Edited on 2008-06-27 15:23:40 by BenThomas [Added name for mission 6 of 7.]
Additions:
=====Nanite Express (6 of 7)=====
CategoryCleanup - need a general cleanup.
Deletions:
=====6 of 7=====
CategoryNeedInfo Space type and mission type. Plus name of part 6. CategoryCleanup - need a general cleanup.


Revision [1344]

Edited on 2008-06-22 15:37:07 by JoachimLeHigh [Added name for mission 6 of 7.]
Additions:
JoachimLeHigh adds: Smartbomb trick works great in the first pocket, but the second pocket only about half the drones come into smartbomb range.
Deletions:
JoachimLeHigh adds: Smartbomb trick works great in this mission as well.


Revision [1343]

Edited on 2008-06-22 15:29:25 by JoachimLeHigh [Added name for mission 6 of 7.]
Additions:
Mission Type: Encounter
Space Type: Deadspace
You get sent to a belt wheres theres 3x Merc miners ( Bestowers, i didn't bother shooting at these and they warp off after a minor so.), 2x Merc Lieutenant, 3x Merc Elite Fighter. Killing the ships will spawn the next wave:
Space Type: Deadspace
Space Type: Deadspace
Mission Type: Encounter
JoachimLeHigh adds: I highly recommend a smart-bomb fitted BS for this mission. I flew this in an apoc fitted with 8 large emp smartbombs, flew in, waited for all of the drones to aggro and enter range, then activated all 8. Once I vaped all of the close-range ships, I came in a beam-fitted harbinger to finish off the rest, as well as the mother drone.
Mission Type: Encounter
Space Type: Deadspace
JoachimLeHigh adds: This is probably the toughest mission in this series. Because of the neuts, my smartbomb strategy didn't work. I recommend a tachyon fitted apocalypse with a cap-transfer cruiser for support till the neuts are down. I also flew this mission with a passive shield-tanked drake and a blasterthron along with my beam apoc, the drake went in first, then the 'thron and I came in. I worked on the towers while the 'thron popped anything with the name "strain" in it.
=====Ascendance (7 of 7)=====
Mission Type: Encounter
Space Type: Deadspace
JoachimLeHigh adds: Smartbomb trick works great in this mission as well.
CategoryNeedInfo Space type and mission type. Plus name of part 6. CategoryCleanup - need a general cleanup.
Deletions:
You get sent to a belt wheres theres 3x Merc miners ( Bestowers, i didnt bother shooting at these and they warp off after a minor so.), 2x Merc Lieutenant, 3x Merc Elite Fighter. Killing the ships will spawn the next wave:
=====7 of 7=====
CategoryNeedInfo Space type and mission type. Plus names of part 6 and 7. CategoryCleanup - need a general cleanup.


Revision [1159]

Edited on 2008-06-13 19:09:50 by JennvanaaSallen [Formatting, fixed typos]
Additions:
All will spawns almost immediately after you warp in. There are many Raider alvi and Sunder alvi, their orbit is 2-4km. There are only few drone cruisers, so it is not heavy pocket. Shoot the 2 bunkers to stop more respawning
(you warp in in 35-45km from all, which aggro immediately):
4x Tower sentry drone
2x Drone Stasis tower
2x Drone Neutralizer tower!!!
Destroy "Professor Delainen lab" ( more drones spawn). The prof is in the can dropped by the lab.
If you kill drones lookout and bunker first, there's no spawn when you shoot/destroy the Professor Delainen lab. When you start killing the professor's lab without killing bunker/lookout first, there are 4 strain infester alvis among the spawn, which warp scramble.
=====The Unveiling (4 of 7)=====
Arrive at belt 1 Large Drone and an almost never ending respawns of small/med drones.
When you warp in (nearly 30km from enemies) there are:
Almost 35-40 ships will spawn after you kill BS.
4x - 5x Energy Neutralizers Tower (>= 110 km range).
- Newcomers for this mission should kill the strain drones after the neutralizers, and then the Violator Drones as they do the most damage.
- Take one tower down at a time, as each one triggers a spawn of their own.
Deletions:
All will spawns allmost immidiatelly after you warp in. There are many Raider alvi and Sunder alvi, their orbit is 2-4km. There are only few drone cruisers, so it is not heavy pocket. Shoot the 2 bunkers to stop more respawning
(you warp in in 35-45km from all, which aggro immidiately):
Tower sentry drone 4x
Drone Stasis tower 2x
And, 2x Drone Neutralizer tower!!!
Destroy "Proffesser Delainen lab" ( more drones spwn). The prof is in the can dropped by the lab.
If you kill drones lookout and bunker first, there's no spawn when you shoot/destroy the Proffesser Delainen lab. When you start killing the professor's lab without killing bunker/lookout first, there are 4 strain infester alvis among the spawn, which warpscramble.
Mission type: Courer
=====The unveiling (4 of 7)=====
Arrive at belt 1 Large Drone and an alost never ending respawns of small/med drones.
When you warp in(nearly 30km from enemies) there are:
Allmost 35-40 ships will spawn after you kill BS.
4 or 5 Energy neutralizers Tower, which will hit you even 110 km.
- Newcomers for this mission should kill the strain drones after the neutralizers, and then the Violator Drones as they do the most damage. Take one down at a time, as every one triggers a spawn of their own.


Revision [725]

Edited on 2008-05-29 17:47:58 by ChepeNolon [Added some tips and ships.]
Additions:
==Tip:==
- All gates in the missions are unlocked.
- Destroy the Drone Bunkers and lookouts in combat stages to stop the constant drone respawns.
Recommended ships: Nightmare, Nighthawk, Drake
==Tip:==
- Primary should be the energy neutralizers.
- Newcomers for this mission should kill the strain drones after the neutralizers, and then the Violator Drones as they do the most damage. Take one down at a time, as every one triggers a spawn of their own.
- Another tip is to go passive tanking and leave the towers alone, as they spawn a cloud of angry drones.
Recommended ships: Drake
Around 30 small/med drones and the Mother Drone BS you need to destroy. Only drone melts from the Target BS drone.
Kill any drones that targets you, and then the BS. New drone spawns don't always aggro, and can be ignored.
Deletions:
==Note: All gates in the missions are unlocked.==
Recommended ships: Nightmare, Nighthawk
Primary should be the energy neutralizers.
Newcomers for this mission should kill the strain drones after the neutralizers, and then the Violator Drones as they do the most damage. Take one down at a time, as every one triggers a spawn of their own.
Another tip is to go passive tanking and leave the towers alone, as they spawn a cloud of angry drones.
Reccomended Damage Dealing: EM.
Around 30 small/med drones and the Mother Drone BS you need to destroy. Only drone melts from the Target BS drone.


Revision [524]

Edited on 2008-05-26 18:06:50 by ChepeNolon [Added some tips and ships.]
Additions:
Recommended: Nightmare, Drake
If you shoot the Drone Bunker right away, you get lots of drone spawns in short succession (new spawn every 3-5seconds). In total there were about 30-45 drones and I had to warp out once at the beginning
Deletions:
Completed with: Nightmare (DR: Hard) (Igor Voloshinov)


Revision [509]

The oldest known version of this page was created on 2008-05-26 16:52:08 by ChepeNolon [Added some tips and ships.]
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