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======Oruze Osobnyk, Class 5======
{{lastedit show="2"}}
Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal Space
Damage dealt: Omni
Webbers: Emergent Sentinel, Emergent Warden, Awakened Sentinel, Sleepless Sentinel, Sleepless Guardian
Scramblers: Emergent Sentinel, Emergent Warden, Sleepless Sentinel, Sleepless Guardian
Recommended ship classes: Capital, Battleship, T3 (7+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
Blue loot: 164.7 mill ISK / 464.7 mill ISK (Site + Drifter)


**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**

====Single Pocket====

**{{color c="red" text="Drifters and Upgraded Avengers do shutdown MWDs, MJDs and anything else a Warp Scramble normally would shutdown. Also contains an infinite point."}}**
As of 1/20/2017 Drifter Doesn't neut for some reason but may suddenly reappear.

===Drifter Escalation Wave===
**1600 DPS, Max Neut -200**
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 | Drifter Response Battleship]]) [Scram, Web, Neut]


===Capital Escalation Wave===
There are 3 Capital Escalation Waves, one for Force Auxilaries, one for Dreadnaughts and one for Carriers. The amount of loot that these drop is negligible compared to how long it can take to kill them since they are only worth ~ 20 mill a piece.

**3630 DPS, Max Neut -225**
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 | Upgraded Avengers]]) [Scram, Web, Neut]


===Initial Group===
**2092 DPS**
4x Frigates (Emergent Sentinel) [**scram**, web]
1x Battleship (Sleepless Keeper) [nos]
3x Battleship (Sleepless Sentinel) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}** (orbits at 20km)

===Reinforcement Wave 1===
**1126 DPS**
6x Cruisers (Awakened Sentinel) [web] (15km orbit)
1x Battleship (Sleepless Guardian) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}** (orbits at 35km)

===Reinforcement Wave 2===
**474 DPS**
4x Frigates (Emergent Keeper) [rr, nos]
2x Frigates (Emergent Warden) [**scram**, web, nos]
3x Cruisers (Awakened Warden) [rr] (will not burn towards you)





-Marauder Instructions-
===Initial Group===
**2092 DPS**
4x Frigates (Emergent Sentinel) [**scram**, web]
1x Battleship (Sleepless Keeper) [nos]
3x Battleship (Sleepless Sentinel) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}** (orbits at 20km)

Bookmark and warp to the central Sleeper Enclave or to the central thermo-eletric structure. You will land upon the group.
Kill the S. Keeper first since he will build distance on you.

{{image url="http://i.imgur.com/JvEq2iy.png" title="Warp-in" alt="Warp-in"}}

===Reinforcement Wave 1===
**1126 DPS**
6x Cruisers (Awakened Sentinel) [web] (15km orbit)
1x Battleship (Sleepless Guardian) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}** (orbits at 35km)

They spawn at 30km. Guardian has a heavy EM missile salvo (as the other battleships), has the most HP of all BS variants, also do neut your capacitor.

{{image url="http://i.imgur.com/TYXNNAU.png" title="1st wave" alt="1st wave"}}

===Reinforcement Wave 2===
**474 DPS**
4x Frigates (Emergent Keeper) [rr, nos]
2x Frigates (Emergent Warden) [**scram**, web, nos]
3x Cruisers (Awakened Warden) [rr] (will not burn towards you)

Last wave is easy, spawns at 50km from you. Pick the cruisers while they are slowboating or snipe the frigates first (depends on your setup).

{{image url="http://i.imgur.com/SzIeh3H.png" title="2nd wave" alt="2nd wave"}}

End
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