Revision history for PrisonBust5


Revision [22142]

Last edited on 2017-10-16 08:49:37 by DesmontMcCallock [Replaces old-style internal links with new pipe-split links.]
Additions:
(Part 2 covered here: [[HardWay5am | The Hard Way]])
See [[InformedAttack5 | Informed Attack (4 of 5)]]
Deletions:
(Part 2 covered here: [[HardWay5am The Hard Way]])
See [[InformedAttack5 Informed Attack (4 of 5)]]


Revision [10799]

Edited on 2012-07-14 07:18:31 by DesmontMcCallock [Replaces old-style internal links with new pipe-split links.]
Additions:
----
CategoryMissions


Revision [7520]

Edited on 2011-01-30 02:10:30 by HoshiIsamu [+CategoryLevel5]
Additions:
CategoryLevel5


Revision [4335]

Edited on 2009-05-27 04:10:30 by JohnnyNeumonnic [Added link to Part 4 of mission]
Additions:
=====Part 4 of 5=====
See [[InformedAttack5 Informed Attack (4 of 5)]]


Revision [4095]

Edited on 2009-04-07 04:40:43 by JohnnyNeumonnic [added trigger notes and link]
Additions:
(Part 2 covered here: [[HardWay5am The Hard Way]])
Web/Scramble: None
**Note:** Just shooting some of the ships in this pocket is enough to trigger re-inforcements, hereafter refered to as //(Hair-Triggers)//
5 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19km, **NOS, -- Hair-Trigger 1 --, -- Trigger 2 --**
10 x Battleships (Imperial Templar Dominator/Judgment/Martyr) orbits of 17-49km, **-- Hair-Trigger 3 --**
===Spawn 1a===
Just shooting one of the original five cruisers (Hair-Trigger) will spawn:
6 x Cruisers (Imperial Templar Donus/Tamir), **--Trigger 1b --**
===Spawn 1b===
5 x Battlecruisers (Imperial Champion/Imperial Templar Justicar)
===Spawn 2===
After destruction of the original five cruisers there spawns
4 x Battlecruisers (Imperial Templar Seer)
===Spawn 3a===
Just shooting one of the Battleships (Hair-Trigger) will spawn:
5 x Battleships (Imperial Templar Dominator/Ultara), **-- Hair-Trigger 3b --**
===Spawn 3b===
5 x Battleships (Imperial Templar Martyr), **-- Hair-Trigger 3c --**
===Spawn 3c===
6 x Battleships (Imperial Templar Diviner/Judgment)
===Amarr Prision Facility Spawn===
Just shooting the Amarr Prison Facility (Hair-Trigger) will spawn:
3 x Battleships (Imperial Templar Judgment)
Destroy the Amarr Prison Facility (150,000 hp) to retrieve the prisoner (1) Spy, **//Objective//**
- Make sure your Drones are set to "Passive" if you don't want to spring the Hair-Triggers
Deletions:
Web/Scramble: All Frigates
5 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19km, **NOS**
10 x Battleships (Imperial Templar Dominator/Judgment/Martyr) orbits of 17-49km
Amarr Prison Facility (150,000 hp)


Revision [4059]

Edited on 2009-03-31 02:03:07 by JohnnyNeumonnic [added last edit box]
Additions:
{{lastedit show="2"}}


Revision [4058]

The oldest known version of this page was created on 2009-03-31 01:59:17 by JohnnyNeumonnic [added last edit box]
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