Quarantine Area, Class 5

Last edited by Markj2
Sat, 11 Feb 2017 15:08 UTC

Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal Space
Damage dealt: Omni
Webbers: Emergent Sentinel, Emergent Escort, Awakened Keeper, Awakened Sentinel, Sleepless Sentinel, Sleepless Guardian
Scramblers: Emergent Sentinel, Awakened Keeper, Sleepless Sentinel, Sleepless Guardian
Recommended ship classes: Capital, Battleship, T3 (7+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
Blue loot: 146.9 mill ISK / 446.9 mill ISK (Site + Drifter)

All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune.
Triggers on this site are **confirmed** as still being random as of 10/April/2015 and can spawn on any NPC kill (including Sentry Guns)

Single Pocket


Drifters and Upgraded Avengers do shutdown MWDs, MJDs and anything else a Warp Scramble normally would shutdown. Also contains an infinite point.
As of 1/20/2017 Drifter Doesn't neut for some reason but may suddenly reappear.

Drifter Escalation Wave

1600 DPS, Max Neut -200
1x Battleship (Drifter Response Battleship) [Scram, Web, Neut]


Capital Escalation Wave

There are 3 Capital Escalation Waves, one for Force Auxilaries, one for Dreadnaughts and one for Carriers. The amount of loot that these drop is negligible compared to how long it can take to kill them since they are only worth ~ 20 mill a piece.

3630 DPS, Max Neut -225
3x Battleship (Upgraded Avengers) [Scram, Web, Neut]


Initial Group

1022 DPS
4x Sentry Guns (Orthrus)
3x Frigates (Emergent Escort) [web]
2x Cruisers (Awakened Keeper) [scram, web, nos]
1x Battleship (Sleepless Sentinel) [scram, web, nos] - NOT the trigger. Kill this 1st.

Reinforcement Wave 1

1220 DPS
4x Cruisers (Awakened Sentinel) [web]
2x Battleships (Sleepless Sentinel) [scram, web, nos] - TRIGGER.


Reinforcement Wave 2

1586 DPS
5x Frigates (Emergent Sentinel) [scram, web]
3x Cruisers (Awakened Warden) [rr]
2x Battleships (Sleepless Keeper) [nos]





Marauder Instructions

Initial Group

1022 DPS
4x Sentry Guns (Orthrus)
3x Frigates (Emergent Escort) [web]
2x Cruisers (Awakened Keeper) [scram, web, nos]
1x Battleship (Sleepless Sentinel) [scram, web, nos]

Initial Group

You Should bookmark the big oval structure (Talocan Silo) and warp about @ 10km.

Blap the Battleship first as it is NOT the trigger. (20/Dec/2013)



Reinforcement Wave 1

1220 DPS
4x Cruisers (Awakened Sentinel) [web]
2x Battleships (Sleepless Sentinel) [scram, web, nos]

1st Wave

1st wave spawns far away but they will burn quickly towards you.
This time, Battleship is the trigger so save them for last.

Before killing the last battleship, go towards near the position of the next spawn, since battleships and cruisers will NOT burn towards you.


Reinforcement Wave 2

1586 DPS
5x Frigates (Emergent Sentinel) [scram, web]
3x Cruisers (Awakened Warden) [rr]
2x Battleships (Sleepless Keeper) [nos]

2nd wave

There are 4 comments on this page. [Display comments]

R and L Electronics has a IC7100
ICOM IC7100, IC-7100 , HF/6m/2m/70cm MOBILE XCVR
RandL has link to Manufacturer info on the IC7100 here.
R&L has a link to the Eham review on the IC7100 here.
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