Syndication, Gallente Level 4 Epic Arc

Last edited by Dark_Missioner:
added direct start after selection in mission 7
Mon, 24 Apr 2023 09:27 UTC

Epic Arc Overview

Starter Agent: Roineron Aviviere
Agent Corporation: Impetus
Agent Location: Dodixie System at Roineron Aviviere (Celestial Beacon)
Standing Required: +5.00 Gallente Federation (Faction) or +5.00 Impetus (Corporation) with Gallente Federation (Faction) above -2.00 standing.
Additional Requirements: Salvaging III (skill) and Salvager 1 (module)

Important note:

Final Rewards:

Chapter 1: Impetus

Go to Chapter 2: Eagle Grip (High Road)
Go to Chapter 2: Scoping The Scene (Low Road)
Go to Chapter 3: Inertia


Mission 1 - Impetus

Mission Type: Travel

Mission Objective:

Mission can be accepted remotely.

Note




Mission 2 - The Tolle Scar

Faction: Rogue Drones
Mission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Exp/Kin/EM
Web/Scram: Strain Decimator Alvi
Extras: N/A
Recommended Damage Dealing: Em, Therm

Mission Objective:

Mission can be completed remotely.

Acceleration Gate: (28km)

Warning

Initial Group (10-20km)
2x Battleship (Matriarch Alvus, Patriarch Alvus)
4x Battlecruiser (Enforcer Alvatis, Striker Alvatis)
2x Cruiser (Disintegrator Alvum)
6x Frigate (Barracuda Alvi, Devilfish Alvi, Strain Decimator Alvi) Web/Scram (Strain Decimator Alvi)

Pocket 1:

2 Groups
Note

Group 1: (165km)
6x Cruiser (The Pator Six)

Group 2: (50-130km)
7x Battleship (Alvus Queen, Matriarch Alvus, Patriarch Alvus)
3x Battlecruiser (Defeater Alvatis)
3x Cruiser (Bomber Alvum)
5x Frigate (Barracuda Alvi, Devilfish Alvi, Strain Decimator Alvi) Web/Scram (Strain Decimator Alvi)

Blitz



Mission 3 - Priority One

Faction: Minmatar Republic
Mission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Exp/Kin
Web/Scram: N/A
Extras: Target Painting
Recommended Damage Dealing: Exp/Kin
Additional Requirements: Salvaging III (Skill), Salvager module (Salvage Drones won't work)

Mission Objective:

Mission can be accepted and completed remotely.

Notes

Acceleration Gate: (59km)


Pocket 1:

Warning

Blitz

Group 1 (62km)
1x Shuttle

Group 2 (10-20km)
3x Battleship (Republic Tribal Jotun, Republic Tribal Sigur)
4x Cruiser (Republic Tribal Jarpur, Republic Tribal Manadis)
6x Frigate (Republic Tribal Takan, Republic Tribal Baldur, Chief Republic Gleeda) Target Painter (Chief Republic Gleeda)

Pocket 2:

Note

Warning

Group 1 (49km)
1x Shuttle (wreck)

Group 2 (25-35km)
3x Battleship (Republic Tribal Jotun, Republic Tribal Kinal, Republic Tribal Sigur)
5x Cruiser (Chief Republic Manadis, Chief Republic Rodul)
2x Frigate (Chief Republic Hrakt)

Group 3 (50km)
6x Cruiser (The Pator 6)

Note

Blitz



Mission 4 - The Averon Exchange

Faction: Mercenaries
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Thermal, Kinetic
Web/Scram: Mercenary Wingman (Frigate)
Extras: N/A
Recommended Damage Dealing: Thermal, Kinetic

Mission Objective:

Mission can be accepted and completed remotely.

Single pocket

Note

Group 1 (70km)
6x Cruiser (The Pator Six)

Group 2 (5-15km)
5x Frigate (Mercenary Elite Fighter)
5x Frigate (Mercenary Wingman) Web/Scram Trigger (last destroyed)
3x Cruiser (Mercenary Commander)

Group 3 (25km)
9x Cruiser (Mercenary Corporal, Mercenary Lieutenant)Trigger (last destroyed)

Group 4 (21km)
3x Cruiser (Mercenary Commander)
5x Battleship (Mercenary Overlord)

Note



Mission 5 - A Different Kind of Director

Mission Type: Travel

Mission Objective:

Mission can be accepted remotely.

Note

Tip



Mission 6 - Assistance

Faction: Mercenaries
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Thermal, Kinetic
Web/Scram: Mercenary Wingman (Frigate)
Extras: N/A
Recommended Damage Dealing: Thermal, Kinetic

Mission Objective:

Warning

Tip

Note

Group 1 (35km):
1x Audalle Roire (Luxury Yacht - Neutral NPC)

Note

Group 2 (10km):
4x Frigate (Mercenary Elite Fighter)
3x Frigate (Mercenary Wingman) Web/Scram
6x Cruiser (The Pator Six)

Group 3 (10km):
3x Battleship (Mercenary Overlord)

Group 4 (10km):
3x Battleship (Mercenary Overlord)

Group 5 (10km):
3x Battleship (Mercenary Overlord)

Group 6 (10km):
3x Battleship (Mercenary Overlord) Trigger (see note)

Note

Group 7 (10km):
1x Battleship (Mercenary Overlord) Trigger (see note)

Note

Group 8 (10km):
2x Battleship (Mercenary Overlord) (see note)

Note



Mission 7 - The High or Low Road

Mission Type: Epic Arc Pathway Choice

Mission Objective:

Note



Go to Chapter 2: Eagle Grip (High Security Branch)
Go to Chapter 2: Scoping The Scene (Low Security Branch)

Comments
Comment by WheatGrass
2009-11-27 15:25:01
"I will transcribe them here once they are completed." Yeah, right. Don't ruin Eve-Survival for the rest of us.

Mission 3 (i.e. Priority One)
Escort Ralie Ardanne, the son of a senator, to a filming set.
Pocket 1 of 3: Proceed to the acceleration gate. No NPCs here.
Pocket 2 of 3: NPCs and a damaged shuttle are found here. The shuttle pilot lets you know that if you want to help, watch their '6' while they use the acceleration gate to get to the ship hangar.
Pocket 3 of 3: Here you will find the wreckage of the shuttle which was transporting the kid actor. Salvage the wrecked shuttle to complete the mission objective. (Note: No loot or salvage needs to be added to, or will be added to, your cargo hold as a result of the salvaging.) The agent will ask you for continued support.
Comment by PyotrVeliky
2011-07-31 14:48:11
Mission 3 (Priority One)
I encountered Minmatar ships, so plan resistances and damage accordingly. EM and Thermal are not the ammo you want.
Comment by DeMichaelCrimson
2011-12-31 05:59:32
Note: Faction standing increase may not update automatically after completing this arc. Might have to file a petition. Multiple negative standing hits (Ship Kill) are incurred towards 'The Syndicate' Faction while completing this arc.

Completed missions 1 to 7 (except mission 6) in T2 rigged Faction/Deadspace/T2 fitted active shield tank Command Ship (Sleipnir).
High slots:
6x 425mm Autocannon II
2x Heavy Assault Missile Launcher II
Mid slots:
1x Gist X-Type Large Shield Booster
2x Pith B-Type Shield Boost Amplifier
1x Dread Guristas Invulnerability Field
1x Gistum C-Type 10mn Afterburner
Low slots:
1x Damage Control II
1x Capacitor Flux Coil II
2x Republic Fleet Gyrostabilizer
1x Republic Fleet Tracking Enhancer
Rig slots:
2x Medium Capacitor Control Circuit II

Mission 3 - Priority One
No Faction standing loss for destroying Minmatar ships.

Mission 6 - Assistance
Didn't have consecutive spawns (group 2 to 6) as listed. They all spawned at same time. I used a Rookie ship to trigger the spawn. After Rookie ship was destroyed, came back with long range combat fit and warped to 100km.

I replaced the ac's and hvy assault launchers on the Sleipnir with 6x 650mm Arty II and 2x Hvy Missile Launcher II. Replaced Damage Control II with Signal Amplifier II. Kept NPC's around 60km range. No problem with tank.

NPC spawn point is 20km from beacon.
NPC's travel out to 160km from beacon.

Initial spawn:
12x Mercenary Overlord (Battleship) (last destroyed is trigger)
6x The Pator 6 (Cruiser)
4x Mercenary Elite Fighter (Frigate) (Web)
3x Mercenary Wingman (Frigate)

2nd spawn:
1x Mercenary Overlord (Battleship) (trigger)

3rd spawn:
2x Mercenary Overlord (Battleship)

Journal flashes mission completed when 3rd spawn target locks you.
Comment by AnaGram
2014-03-17 13:55:26
Missions 1-5 can all be accepted and completed remotely

50m mission reward and bounty
35m salvage and tags/loot

7.1719 % standing per mission for 1-6 with Impetus (Social 5)
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