Epic Arc Overview
Last edited by KeekLah
Mon, 24 Dec 2012 13:02 EST
Mon, 24 Dec 2012 13:02 EST
Chapter agent: Hiva Shesheva
Agent location: Tanoo
Agent corporation: Krusual Tribe
Important notes :
* Your standings is only checked by the starter agent. Once you are on the epic arc, subsequent agents will no longer make standings checks.
* This means, within this epic arc, you can choose to run missions for ANY faction regardless of your standings with them.
* This means, within this epic arc, you can choose to run missions for ANY faction regardless of your standings with them.
Back to chapter 2, Songs of the Past.
Mission 1 - Church of the Obsidian
Faction: AmmatarMission Type: Encounter
Space Type: Normal Space ( MWD )
Requires: Archeology I (for using Analyzer I)
Web/Scramble: Ammatar Navy Delta I, Ammatar Navy Gamma II
At Gate (25-50km, no aggro until within 15km of gate)
7x Frigate (Ammatar Navy Delta I, Ammatar Navy Gamma II, Ammatar Navy Soldier) Web/scramble3x Battleship (Ammatar Navy Armageddon, Ammatar Navy Apocolypse)
Pocket 1 (30-40K)
5x Frigate (Ammatar Navy Soldier)5x Cruiser (Ammatar Navy Maller)
10x Battleship (Ammatar Navy Armageddon, Ammatar Navy Apocolypse)
Tips:
- The Apocolypse NPCs like to get in close (under about 6k), so you can kill everything else with long range weapons then refit for short range and murder them.
- Mission is completed when Blood Obsidian Orb is pulled from can.
- 2,461,000 units of veld, within a radius of 15km
Notes:
- You do not loose Ammatar standing from killing these ships. Two ships (1x Armageddon and 1x Apocolypse) caused Amarr standings loss.
Mission 2 - Heresiology
Faction: AmmatarMission Type: Encounter
Space Type: Normal space
Requires: Archeology I (for using Analyzer I)
Initial Spawn (55-75K)
10x Frigate (Ammatar Navy Delta 1 Support Frigate, Ammatar Navy Detective, Ammatar Navy Gamma II Support Frigate) Web5x Cruiser (Ammatar Navy Maller)
4x Battleship (Ammatar Navy Armageddon, Ammatar Navy Apocolypse)
Tips:
- There are three original relics, each of which needs to be hacked with an Analyzer
- Hacking each of the three originals creates more; each of them leads to three more, for a total of 12 relics (three groups of 4)
- It can be difficult to track which relics you have checked; tackle them in groups and make sure you have opened all 4 of each group.
- Many of the relics contain ancient documents.
- The Blood Obsidian spawns in a can after the last relic opened.
Notes:
- Only one ship (the Ammatar Navy Detective) caused a standing loss to Ammatar.
Mission 3 - Wildfire
Faction: Angel CartelMission Type: Encounter
Space Type: Normal space
Web/Scram: Frigates
No spawn on warp in. Dropping the datacore into the chapel container triggers the spawn.
Spawn 1 (15-40K)
6x Frigate (Gistii Hunter, Impaler )10x Elite Frigate (Arch Gistii Hijacker, Hunter, Outlaw, Rogue, Thug, ) Web/Scramble
3x Battleship (Gist Throne, Cherubim )
Tips:
- You don't need to kill the NPCs to complete the mission, so kill any scramming frigates and warp off
- 29 Veldspar roids within 15km of each other, total of 1505000 units.
Mission 4 - Stillwater
Faction: Angel CartelMission Type: Encounter
EW encountered : NOS, Web/Scramble
Be careful though, the incoming DPS is important.
Initial Spawn
Angel Energy Neutralizer Sentry II 100km+ Range8x Elite Frigate (Arch Gistii Hijacker, Hunter, Impaler) Web/Scramble
3x Elite Cruiser (Arch Gistum Centurian, Phalanx)
5x Battleship (Gist Cherubim, Seraphim, Throne)
1x Elite Battleship (Karkoti Rend) Sleeper AI and probably NOS
Tips:
- Karkoti Rend has a 10 million isk bounty, and will aggro up to 200km away.
- Killing Karkoti Rend will cause any remaining rats to dissapear.
- Battlestation drops t1 loot.
Arc Choice
You now have to choose between: Retraction or Revelation.
Mission 5a - Revelation
Mission Type: Encounter / Drop offFaction: Gallente
Dropped the book in the container and the mission is completed.
Reward 25 Million Isk + Standings 10% base (12.5% @ Social 5) Minmatar
Mission 5b - Retraction
Mission Type: Encounter / Drop offFaction: Defiants (Minmatar)
Dropped the book in the container and the mission is completed. Dock any station to turn in and receive reward.
Reward Of 10 RSS Core Scanner Probe + Standings 5% base (6.25% @ Social 5) Minmatar
If you dont like the idea of getting jumped because you use a long range setup instead of close, deliver the datacore with a shuttle & then come back in with your mission boat - worked for me.
Afterwards I went for the Retraction ending and only got 6.0% standing increase.
Mission 1 - Church of the Obsidian
Destroying all NPC's at gate incured -0.06% Amarr Faction standing loss for Ship Kill.
Destroying all NPC's in pocket incured -0.06% Amarr Faction standing loss for Ship Kill.
Mission 2 - Heresiology
Destroying all NPC's incured -3.0% Ammatar Mandate Faction standing loss for Ship Kill.
Mission 4 - Stillwater
NPC spawn point is 6km from mission beacon.
Angel Energy Neutralizer Sentry II has 150km range.
I warped in at 100km range and quickly headed away from spawn point to about 200km range. Waited for NPC's to advance and engaged them outside of Neut Sentry range. After destroying Frigates and Cruisers, warped out and back again to 0km and destroyed Neut Sentry, then worked on Battleships, destroyed named NPC (Karkoti Rend) last.
I picked Mission 5a - Revelation
Got +12.5% Minmatar Faction standing increase.
Mission 1: Tanked gate with drake/basilisk combo. No gate npc had scramblers.
: Second drake warped in and immediately ran away (lol). His AB speed
of 389m/s was enough to pull ahead of the pocket frigs and stay out
of range of any webs/scrams. Only took a few seconds for the
entire pocket to agro him.
: Third drake, equiped with Analyzer, warped into pocket and AB to
the can.
Mission 2: Tanked all spawns with drake/basilisk combo. There are no
scramblers.
: Second drake, equiped with Analyzer, warped in and AB to the cans
and got the Obisidian thingy.
Mission 4 - if you can gank well at <45km range is not as hard as it seems. You arrive at about 40km from the neut tower. I was set up to run and fight 175km away but the tower died before locking me and destroying cap. After that, although it's a tough old fight it's no harder than a typical tough L4 mission.
Completed twice back to back
1st Time Warp in and orbit at 45km on AB with full aggro , Tengu was only webbed , warp in Buzzard and complete cans.
2nd Time Warp in and orbit at 45km on AB with full aggro, Tengu was webbed and SCRAMMED , warp in Buzzard and complete cans. Needed to kill 1x Navy Delta (web) and 2x Navy Gamma (web and scram) to prevent a slow and lingering death. -0.0119% standing loss to Ammatar for ship kill
The other character completed and didn't share the faction for 11.5% standings increase to Minmatar (both characters are at lv3 in their relevant social skills).
Total Faction standings changes:
+17.25% Minmatar (1 character split reward/1 took full reward)
-.24% Ammar (4 ticks of ship-kills for .06 each - combat character did each mission twice)
+~15% with Krusual Tribe (corp standings - single character reward)
+~15% with Republic Security Services (corp standings - single character reward)
+~30% (7 ticks of 4.39%) with Brutor Tribe (corp standings - single character reward)