Another Slave Rescue, Level 3


Last edited by DesmontMcCallock
Sat, 14 Jul 2012 07:31 UTC


Part 1 of 3


Faction: Amarr
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: EM/Thermal
Extras: None
Web/scramble: None
Recommended damage dealing: Thermal
Recommended ship classes: BC

Single Pocket


Aggro on warp-in

5-7x Cruisers (Amarr Pursuer) at 20 km

Part 2 of 3

Mission type: Courier

Transport 0.5 m3

Part 3 of 3

Faction: Amarr
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: EM/Thermal
Extras: None
Web/scramble: None
Recommended damage dealing: Thermal
Recommended ship classes: BC

Destroy the Amarr attackers, then watch for further instructions in Local.

Single Pocket


Group 1

Aggro on warp-in
Distance: 35 km

2x Cruisers (Imperial Templar)
1x Cruisers (Imperial Tamir)

Destruction of last ship triggers Group 2.

Group 2

4x Cruisers (Imperial Templars)

Destruction of last ship triggers Group 3.

Group 3

3x Cruisers (Imperial Templars)

Destruction of last ship triggers Group 4.

Group 4

2x Battlecruisers (Imperial Equalizer)
2x Battlecruisers (Imperial Avenger)

Tip
After destroying Cruisers you will be advised to return to Beacon and watch the destruction of the Revelation Dreadnought.
Dreadnought does nothing throughout mission, it can be targetted but not damaged.


CategoryMissions
CategoryLevel3
Comments
Comment by ChepeNolon
2010-08-27 11:23:32
From ReisleyQuent:

I've only done this mission series once, but my first two parts were slightly different to what is listed here. I'm not sure if the mission varies, or the information listed here is incorrect, so I'll just say that I faced 7 cruisers instead of 5 in the first section, and that the cargo in part 2 was 15 cubic metres, rather than 0.5.
Comment by CaenRaviene
2010-09-09 23:46:19
I also had 7 cruisers in Part 1 and cargo in Part 2 was 15.0 m3. Also be sure to have LCO enabled in your overview so you can pull back to the beacon. Mission will not end until you do so.
Comment by DarmWand
2010-11-08 20:26:01
Btw, I got -0.0 Amarr standings (Combat - Aggression) for part 1 and -0.011 (Combat - Ship Kill) for part 3
Comment by BandarStyle
2011-12-24 23:50:03
for Part 1, I got -0.0% "Combat - Agression" and -0.011% for "Combat - Ship Kill"
Comment by MichaelDavis
2015-03-30 16:35:48
For part 3, -0.011, -0.011, -0018 for Combat - Ship kill, -0.8529 derived, for Amarr. +4.4276 for Gallente.
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki