Drug Bust, Level 2
Last edited by AleCium
Mon, 25 Apr 2011 21:45 UTC
Mon, 25 Apr 2011 21:45 UTC
Faction: Serpentis
Mission type: Encounter
Space type: Deadspace with gate
Damage dealt: Thermal/Kinetic
Extras: Sensor Damp - Corelium Chief Watchman
Recommended damage dealing: Kinetic/Thermal
Recommended ship class: Cruiser
Special Restrictions: T1 Cruiser, T1/T2 Frigate, T1/T2 Industrial, Rookie Ship, Shuttle
Single Pocket
Group 1 (20km) (Auto Aggro)
5x Frigates (Coreli Defender/Corelior Soldier/Corelior Trooper)2x Cruisers (Chief Patroller/Corelium Chief Watchman)
- Last frigate killed triggers Group 3
- Watchmen may Sensor Dampen
Group 2 (35km)
1x Federation Industrial- Does not have weapons
- Type is Mission Industrial, does not affect standings
Group 3 (45km)
3x Frigates (Coreli Spy)- Last frigate killed triggers Group 4
Group 4 (20km)
2x Frigates ( Coreli Initiate)Blitz
Kill industrial, take prisoners from can, go home.Mineable Asteroids
16x Scordite16x Veldspar
Structures
NoneCategoryLevel2
-- BuilderAlphaOne (2008-11-03 14:21:17)
This acceleration gate is not configured to handle your Ishtar.
It handles:
· Frigate
· Cruiser
· Industrial
· Shuttle
· Rookie ship
· Assault Ship
· Transport Ship
· Destroyer
· Interdictor
· Interceptor
· Stealth Bomber
· Electronic Attack Ship
Killing the Industrial won't do the trick. You have to also kill the 2 Destroyers that are in the same group (on the far right when you warp in. 1 Corelior Trooper and 1 Corelior Soldier).
The can drops from the last destroyer. Loot the can and warp out (no need to kill the other rats).
The only standings loss I seem to have incurred is a -0.002 "Ship Kill" loss from Serpentis.
Just did it again and tried killing the 2 destroyers first - no can dropped. Killed the Industrial and the can dropped.
So the Blitz is, kill the 3 ships in the group on the right (2 destroyers and the Industrial), loot the can and warp out.
No standings loss for killing the Industrial.