Federal Confidence, Level 4
Last edited by ShintuFelper
Wed, 20 Jun 2018 12:18 UTC
Wed, 20 Jun 2018 12:18 UTC
Faction: Caldari
Mission type: Encounter
Space type: Deadspace with a gate
Damage dealt: Kin/Therm
Extras: Nos/neut from the Public Confidence Operative, some jamming
Web/scramble: None
Recommended damage dealing: Kin
Recommended ships: Ishtar, Vargur
Single Pocket
Three initial groups, aggro from groups 1 and 2. Group 3 will aggro when the Public Confidence Operative or the missile batteries are attacked. Destroying the last ship in Group 3 triggers Spawn 2. Last ship in Spawn 2 drops a cargo container with the objective item.
Initial Spawn
Group 1 (Aggro)
Distance: 30km4x Elite Cruiser (Taibu State Bajo/Samurai)
1x Battleship (Public Confidence Operative) NOS
Group 2 (Aggro)
Distance: 40km2x Caldari Cruise Missile Battery
2x Tower Sentry Caldari III
Group 3
Distance: 55km6x Battleships (State Zen/Oshiro/Shukuro Tenno)
Spawn 2
Group 1 (Aggro)
Distance: Near Group 3's initial position4x Battleships (State Shukuro Bishamon/Daijo/Shukuro/Taisho)
CategoryMissions
CategoryLevel4
caldari navy admiral insignia I - x5
caldari navy commodore insignia II - x17
caldari navy vice admiral I - x6
caldari navy fleet colonel insignia II - x2
Oh, and I never had my cap drained dry, as JohnBull's Ishtar did.
The ship that NOS's is the BS in spawn 1 so you want to wait to kill it until you have everything else in group 1 destroyed. Group 2 will attack drones if they are too close but doesn't draw aggro. Additional ships will take aggro from Group 2 but doesn't transfer to your main.
Will try again tomorrow after reset and sic heavy web drones onto the NOS BS; should be able to keep at range then ...
Golem'd be better if you have one, due to being able to pop him from range with less problems, and less reliance on active tanking (if you pulse boost)
You gain 7% (relative) with the Gallente Federation (before Social; I have Social Level 5, so I got 8.75%). My Transaction Log for Caldari State claimed that I lost -4.8908% to "Derived Modification" and -2.4% to "Combat - Ship Kill".
Any fleetmates who help you on-grid will also get a -2.4% for "Combat - Ship Kill".
Caldari Navy Admiral : 4
Caldari Navy Commodore II : 16
Caldari Navy Vice Admiral : 6
and, Federation Navy Fleet Colonel II : 2
The Group 3 battleships orbit at 50 km and fire Wrath missiles, doing kinetic damage. They seem to do the most DPS.
Switched to sentries afterwards for the remaining rats. Keep watch on your drones; Group 3 aggroed them repeatedly.
Note that in many cases, changes CCP has made will result in the Mission Objective showing up in your cargohold automatically instead of a dropped container.
If you are active tanking, take out the Public Confidence Operative first. He seems to have a pretty good tank compared to the other battleships and starts hitting you with the NOS almost immediately.
My shields (Navy Issue Scorpion, T2 everything) were down to just under 50% by the time I popped him and of course by then I had full room aggro (except for 2 of the Cruise Missile Batteries for some reason - so I went for them next just so all the little red "x"s would be flashy at the same time).
The Taibu State Bajo (Cruisers) must be "Elite" cruisers as they seemed to have a tank similar to Dire Pithum cruisers.
Most of the rest were pretty standard though.
The names of the ships seem to be a bit different than described, i.e. I had State Shukuro Taisho and State Shukuro Daijo battleships, (Scorpion and Raven class ships).
The loot seemed to be pretty decent (can't say the value as I didn't realize I still had loot from the last mission in my cargo until after I'd already looted a bunch of the ships from this mission). Didn't salvage anything (to far to bring a salvager for just 15 ships).
Tags are probably the majority of the loot value.
25 tags in total worth about 33,800,000 (most wrecks had 2 tags each).
10 x Caldari Navy Admirial I
13 x Caldari Navy Commodore II and
2 x Federation Navy Fleet Colonel II (from the Public Confidence wreck I think).
(It seems that I also acquired 100 Caldari Navy Inferno and 100 Caldari Navy Nova torpedos from the wrecks as well.)
The toon that pulled the mission got a 3.125% boost to corp standings, a +.938% boost to Gallente, +.818 to Minmatar, a - .265 loss to Amarr and a - .69 loss to Caldari.
(Results will vary depending on skills of course.)
**Apparently the toon that actually did the mission took a - .24% loss to Caldari for popping one of the "Tower Sentry Caldari III" - maybe one of the ones that didn't aggro ? Can't remember which ones aggro'd and which didn't/)
He also took a - .02% loss for Combat Ship Kill.