Missing Persons Report, Level 4
Last edited by YadoT
Sat, 01 Oct 2016 17:04 UTC
Sat, 01 Oct 2016 17:04 UTC
Faction: Caldari Navy
Mission type: Encounter
Space type: Normal
Damage dealt: Kinetic/Therm
Web/scramble: NA
Extras: NA
Recommended damage dealing: Thermal, Kin
Recommended ships: Raven, Dominix, Drake, Typhoon.
Pocket 1
No spawn on entry, can warp at range.Spawn is triggered by approaching the Acceleration Gate (13km) or the Damaged Gallente Passenger Liner (22km)
(20-40km)
3x Battleships4x Frigates
Pocket 2
Auto aggro at warp-in by Groups 1 and 2.The Damaged Gallente Passenger Liner is 34km from the warp in beacon but does NOT contain the mission objective.
You must destroy all ships in this pocket and loot a Cargo Container that is dropped when the last ship is destroyed.
Group 1: (40km)
4x Battleships3x Battlecruisers
Group 2: (48km)
3x Battleships3x Frigates
On killing last battleship of Groups 1 and 2.
Spawn: (48km)
3x Battleships3x Battlecruisers
Aggro after firing at Group 3 (or hitting them with a Target Painter)
Spawn: (45km)
4x Battleships4x Battlecruisers
Approaching within 15km of the Damaged Gallente Passenger Liner or killing the last ship in Group 4.
Spawn: (45km)
4x Battleships3x Battlecruisers
Killing the last ship in Group 5 drops a Cargo Container at the Damaged Gallente Passenger Liner. This contains 1 x Survivor which is the mission objective.
Tip:
Triggering Groups 3 and 4 of Pocket 2 may cause an uncomfortable amount of DPS heading your way. If you had difficulty tanking the first 2 groups of that pocket you might want to call a friend.Standing loss:
0.02% with Caldari State if you remain in the site. Warp out and return will incur another 0.02%.
Fleet members also incur penalty.
CategoryMissions
CategoryLevel4
After close to 4 hours of fighting off 6 respawns of 4 Battlecruisers and 4 battleships, there was NO Liner in the pocket to retreive the Survivor from. I left the pocket and returned to the gate. Another 15 minutes to kill everything ate the gate to unlock it, used gate to return to pocket --- the liner was there however when I opened it there WAS NO SURVIVOR. I can not complete this SPECIAL MISSION.
Hello,
Please note, that you may need to approach a certain object/structure int he mission, before the needed item drops. Please open the overview settings panel and check the "Large Collidable Objects" and "Large Collidable Structures" to display. This should make finding the needed structures much easier to locate.
Best regards,
Senior GM Capella
The EVE Online Customer Support Team
I have done as you suggested before creating this petition. - the Large Colidable object is a Gallente Passenger Liner when I open it there is NO Survivor
Please try traveling around the area a bit, see if you spot a wrecked Frigate.
Best regards,
Senior GM Capella
The EVE Online Customer Support Team
There are at least 10 Wrecked Frigates and even 3 Named Fraters all of which I have approched and been unable to open because they do not have the option to open - then returning to the Galentee Passenger Liner and opening it There is NO SURVIVOR.
Better have a Real good tank and lots of time before takeing this mission on.
Best regards,
Senior GM Capella
The EVE Online Customer Support Team
Oh, Please - I do not have another 8 hours to run this mission from scratch been at it since 20:00 last night returning to it after DT, and now you offer to restart it - No Thanks
There is a Gallente Passenger Liner (Obelisk) approching it triggers a spawn at the gate of 7 Caldari Ferox and 7 Ravens(30KM away) After taking these out the gate is unlocked.
Through the gate.
There are two groups of 4 Ferox and 4 Ravens(60KM and 75KM away)
After these are gone you get 1 more respawn again 4 and 4
After the room is cleared (check the "Large Collidable Objects" and "Large Collidable Structures" to display.) There will be another Gallente Passenger Liner (Obelisk) approach and open for your Survivor.
I finished the entire mission in a Kronos with 4 T2 425rails, 3 t2 and one serpentis mag field stabbers, in just 30 minutes and got 135 mil in loot so really worth chaining imo.
Completion trigger is the last bs in the last group (don't remember wich one I killed last but I thought I could chain by leaving one bc alive, this did not work).
For the chainers : LEAVE ONE OF THE LAST BS ALIVE!