Pirate Intrusion, level 1
Last edited by ZazaReid:
Changed "Gistior Something" in Pocket 2 Group 3
Sat, 30 Nov 2013 13:56 UTC
Changed "Gistior Something" in Pocket 2 Group 3
Sat, 30 Nov 2013 13:56 UTC
Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace, with gates
Damage dealt: Exp, kin
Recommended damage dealing: Exp, kin
Recommended ships: Breacher
Warp in
No ships at the gate.
Pocket 1
No aggro upon warping in. Groups will aggro individually upon aggression and distance.
Group 1:
2x Gistii Hijackers (Frigate class)3x Gistii Rogues (Frigate class)
Group 2:
2x Gistii Outlaws (Frigate class)2x Gistii Nomads (Frigate class)
1x Gistii Thug (Frigate class)
1x Gistii Ruffian (Frigate class)
Group 3:
4x Gistii Thugs (Frigate class)2x Gistii Hunters (Frigate class)
2x Gistii Rogues (Frigate class)
1x Gistii Hijacker (Frigate class)
1x Gistii Outlaw (Frigate class)
Pocket 2
Same as the first pocket: No aggro upon warping in. Groups will aggro individually upon aggression and distance.
Group 1:
3x Gistii Outlaws (Frigate class)1x Gistii Nomad (Frigate class)
2x Gistii Ruffians (Frigate class)
Group 2:
3x Gistii Hijackers (Frigate class)3x Gistii Rogues (Frigate class)
Group 3:
2x Gistior Haunter (Destroyer class)1x Gistii Impaler (Frigate class)
1x Gistii Raider (Frigate class)
4x Gistii Thugs (Frigate class)
3x Gistii Outlaws (Frigate class)
CategoryMissions
CategoryLevel1
still no asteroids in either pocket.
pocket 2 had only 13 ships 3x 3 ship groups and 1x 4 group. again no aggro on landing. but i have no idea about group aggro, i was a little to busy shooting things.
I did get target painted in both pockets but they just died next.
armor tanked but shields never went below 90% in pocket 1 and 50% in pocket 2
i know it varies by skill but i got 75k isk bounty in pocket 1 and 100k in pocket 2.