Stop the Thief, level 3


Last edited by DragonOfOne:
Bounty & loot
Mon, 16 Dec 2013 18:54 UTC

Faction: Mercenary
Mission type: Encounter
Space type: Normal (no acceleration gate)
Damage dealt: All kinds, mostly Kin
Recommended damage dealing: Kin, Therm
Recommended ships: Huginn, Celestis, Retribution, Drake, Hurricane, Gila

Single Pocket


Single Group:

auto aggro
20-30km
1x Frigate (The Thief)
5x Cruisers (Mercenary Commander)

Blitz
Kill the thief and get the reports.

Isk
Bounty : 431,000 ISK
Loot : ~ 229,000 isk

Hint
Warp in 20km+ if you're a sniper.


CategoryMissions
CategoryLevel3
Comments
Comment by SoAnIs
2008-08-15 20:37:18
Did in passive-tanked drake. Recommend killing mercenaries first.
Comment by RoyKnightBlaze
2008-08-21 05:55:04
I do not want edit the page: i leave it to the editor. Anyway the damage dealt is almost Kinetick, with Scourge heavy missile, from the Mercenary. I did the mission in a Celestis - a Gallente Cruiser - (shield tanked) with Thermal and Kinetick active resistance. The mission is in normal space. No Warpgate.
Comment by Peon155
2009-02-11 16:00:08
The Mercenaries also do EM and THERM damage as they use lasers, so you need a universal tank.... however, this mission is very easy, so just kill everything ASAP.
Comment by LoneWolf
2009-04-07 17:31:42
No aggro at 50km

Blitz: Kill the frig and take reports. Then run.
Or kill the frig, buy "Reports" item on market and give it to agent.

Blitz info from experience and http://eve-survival.org/wikka.php?wakka=StoptheThief4
Comment by SyzGre
2009-06-05 16:50:50
Done in NavyOmen. The Cruisers do EM/Therm damage, not that it matters much. The whole Mission was done in like 5 Minutes without even needing the Repper. Very Easy.
Comment by BuilderAlphaOne
2009-07-09 23:08:03
each Mercenary Commander required about 32 ordinary T1 heavy missiles to destroy. Very easy in Kin tanked Ferox or better.
Comment by MyNameIsMax
2009-08-14 09:28:17
Easily done in a ishkur/enyo just keep your speed up to evade lasers
Comment by TaksHar
2009-08-21 14:01:31
Nice drops from the Mercs
Comment by ShiggyMoto
2009-09-06 03:13:50
I found Thermal damage to be more effective than Kinetic damage. Bounty for each Mercenary Commander is 85,000. Bounty for The Thief is only 6,000.
Comment by DasaI
2009-09-19 15:22:10
Finished in a Hawk, just keep an eye out for any lucky shots that might hit you.
Comment by HaKre
2009-09-29 13:22:09
Blitz confirmed. Head for a more diverse recomended dealing then Kin Therm only.
Comment by CarlMarsarlis
2009-11-08 10:56:24
The Mercenaries Faction is most vulnerable to thermal firstly, then kinetic.
2010-02-14 22:13:49
Got an arbalest heavy missile launcher from mercs just now.
2010-04-25 19:35:25
Just ran it again in a Jaguar. Easy shit as long as you speedtank constantly with an AB
Comment by FacCat
2010-07-07 00:48:57
I just ran this expecting all damage types, so I ran with hardeners for thermal, kinetic and explosive was was just going to depend on my ships 50% resist to EM. Every ship did EM damage, of course. I ended up taking a little structural damage before getting out of there, in spite of 2 tech2 reppers going...ouch.
Comment by ShadowBuns
2011-01-09 22:03:26
Easily done in a brutix with an armor rep and some resistance to Kinetic/EM, no worthwhile loot was obtained from ships.
Comment by DoctorNho
2011-02-14 23:39:04
Based on grismar's rat DB (if it's still accurate), thermal damage would be best against mercenary commanders (EM has a lower sum of shield/armor resists, but therm is better against the armor and there's 1800 armor vs 1200 shield). And it says they do 56% therm, 44% EM damage -- no kin at all.

I went in with EM/therm/kin/exp resists of 37/50/82/68 and they got me as low as 50% shield.

Also, the description clearly says normal space, no accel gate, but it also says 'single pocket'. Doesn't single pocket imply one accel gate?
Comment by VherVixxen
2011-06-06 16:28:13
I warped in at 50km, used LR Tremor M, kept at range with AB lit and killed em all in 6 minutes. Used 650 Arty II with Hurricane. I was armor tanked but shields never got below 77% since I killed them at long range. Used Sensor Booster and Tracking Computer II. Would have switched to Plasa M if the ships got close.
Comment by TopHats
2011-09-08 19:48:54
Buying the reports doesn't work for blitz, you still need the kill.
Comment by MalMasters
2012-12-15 23:58:54
Structures don't drop any loot.
Comment by GreyStorm
2013-01-20 05:00:38
Jan 2013: Blitz in Deimos w/ AB and Med rep, never got below 94% armor
shoot the Frigate loot and dock- Confirm working as intended
Comment by BoomerShoot
2013-04-17 13:20:25
Done with Reactive Armor Hardener
Mercenary did Em/Therm (Reactive 30/0/0/30), Thief did Kin/Exp (0/30/30/0)
Comment by DrXenocide
2013-06-27 08:03:41
All my commanders were Caracals, they orbit at 15km. Thief orbited at 5km. Mission increased corp rep from 4.97->4.99 with social 5.
Comment by DrXenocide
2013-07-01 12:19:14
Mission changed NPC corp standing by 0.32±0.18 %, probably worth 0.25%.
Comment by MohamXiang
2014-05-11 21:40:55
I got 6.7M in loot (two Arbalest launchers).
Comment by RyuIsayeki
2015-01-04 15:14:55
Loot approx 4.5 mil for me. (Medium F-S9 Shield)
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