Revision [240]
This is an old revision of GuristasStrike3se made by ChepeNolon on 2008-05-24 20:20:44.
Guristas Strike, level 3
This is the Serpentis version. The part 1 to 4 can be found GuristasStrike3 here.
Last edited by ChepeNolon
Sat, 24 May 2008 20:20 UTC
Sat, 24 May 2008 20:20 UTC
Guristas Strike - Incriminating Evidence (5 of 10)
Faction: Odaminan
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Reccomended damage dealing: EM/Therm
Reccomended ships: Drake
Group 1: 10km (Aggro)
5 x Odamian Privateers (Tristan)3 x Odamian Veterans (Vexor)
1 x Odamian Master (Thorax) (Might drop a +3 implant)
Fast cruisers, able to outrun a 400m/s Brutix
Structures: sometimes Storage Facility drops general cargo, rest nothing
Guristas Strike - The Flu Outbreak (6 of 10)
Mission type: Courier
22m³ Cargo
Guristas strike - The secret meeting (7 of 10)
Faction: Odaminan
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Reccomended damage dealing: Kin/Therm
Reccomended ships: Drake
Pocket 1
90km away, no aggro1 x Odamian Envoy (NPC Dominix) - do EM/Therm on him
Optional Fight. May drop a +4 implant.
Pocket 2
No aggro.Group 1: 35km
2x Corelatis Platoon LeaderGroup 2: 40km
1x Coreli Chief Infantry2x Coreli Defender
1x Coreli Protector
Group 3: 50km
1x Corelatis Platoon Leader1x Corelum Chief Sentinel
3x Guardian Veteran (Web)
Group 4: 50km
2x Corelum Chief Safeguard1x Corelum Chief Guard
Last group drops 35m³ of prisoners in can
Structures: nothing
Guristas strike - Defend the Civilian Convoy (8 of 10)
Faction: Serpentis
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Reccomended damage dealing: Kin/therm
Reccomended ships: Drake
Group 1: 30km no aggro
1x Corelum Chief Guard2x Corelum Chief Safeguard
Group 2: 40km
2x Corelior Trooper2x Corelior Soldier
1x Corelatis Platoon Leader
Group 3: 60km
1x Corelatis Captain1x Corelatis Captain Sentry
Structures: possible Storage Facility drops of general goods
Guristas Strike - Retrieve The Prisoners (9 of 10)
Faction: Serpentis
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Reccomended damage dealing: Kin/therm
Reccomended ships: Drake
No aggro
Group 1: 45km
1x Corelum Chief Sentinel1x Corelior Soldier
3x Corelior Trooper
Group 2: 45km
2x Corelum Chief Defender1x Corelum Chief Protector
Group 3: 50km
2x Corelas Wing Leader1x Coreli Defender
2x Coreli Protector
Group 4: 70km
1x Corelatis Platoon Leader3x Guardian Veteran
Prisoner's in can dropped by last guy killed
Structures: no loot
Guristas Strike - Final Battle (10 of 10)
Faction: Serpentis
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Reccomended damage dealing: Kin/therm
Reccomended ships: Drake
Pocket 1
Single Group: 40km (Aggro)
4x Serpentis light missile batteries2x Coreli Safeguard
1x Coreli Guard
1x Corelum chief Patroller
Structures: nothing
Pocket 2
Group 1: 17km (Aggro)
1x Corelatis Platoon Leader 139k4x Coreli Protector 9k
1x Coreli Defender 8k
Group 2: 50km
2x Corelum Chief Watchman1x Corelum Chief Patroller
Group 3: 60km
3x Coreli Protector1x Coreli Defender
1x Corelum Chief Infantry
1x Corelum Chief Sentinel
Group 4: 80km
4x Coreli Protector1x Coreli Defender
1x Corelatis Platoon Leader
Structures: Possible general goods from Storage Facility, Habitation Modules
Guristas Strike - Final Battle (10 of 10)
Faction: Serpentis
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: Kin/therm
Reccomended damage dealing: Kin/therm
Reccomended ships: Drake
Pocket 1
Single Group: 40km (Aggro)
4x Serpentis light missile batteries2x Coreli Safeguard
1x Coreli Guard
1x Corelum chief Patroller
Structures: nothing
Pocket 2
Group 1: 17km (Aggro)
1x Corelatis Platoon Leader4x Coreli Protector
1x Coreli Defender
Group 2: 50km
2x Corelum Chief Watchman1x Corelum Chief Patroller
Group 3: 60km
3x Coreli Protector1x Coreli Defender
1x Corelum Chief Infantry
1x Corelum Chief Sentinel
Group 4: 80km
4x Coreli Protector1x Coreli Defender
1x Corelatis Platoon Leader
Structures: Possible general goods from Storage Facility, Habitation Modules