Revision [392]

This is an old revision of KidnappersStrike3sa made by ChepeNolon on 2008-05-25 14:03:34.

 

Kidnappers Strike, Level 3


This is the Sansha variant. For the first four missions: KidnappersStrike3 Link

Last edited by ChepeNolon:
Split out from the original report.
Sun, 25 May 2008 14:03 UTC


Part 5 - Incriminating Evidence


Faction: Maru
Mission type: Encounter
Spacetype: Deadspace with gates
Damage dealt: EM/Therm
Recommended damage dealing: Thermal, then EM
Recommended ships: Drake

Single Stage


Aggro immediately at 5 to 7km, 2 cruisers and 8 frigs
1x maru Harbinger 75k
1x Maru Raid Leader 40k
8x Maru Raider 15k

No structures drop loot.

The ship named "Harbinger" might drop a +3 Implant.

Part 6 - The Flu Outbreak


Mission type: Courier
110 unit of Antiviral Drugs (22 m3)

Part 7 - The Secret Meeting


Faction: Maru
Mission type: Encounter
Spacetype: Deadspace with gates
Damage Dealt: EM / Therm
Recommended Dealing: EM / Therm
Recommended ships: Nighthawk

Pocket 1:


Only 1 BS (Maru Envoy), flies a Nightmare (250k)
No aggro.

Pocket 2:


No aggro until you fire on them, groups aggro one at a time.
Numbered left to right from WIP

Group 1:

2x BC, 4x Frig

Group 2:

1x BC, 5x Frig

Group 3:

2x Cruiser, 3x Frig

Group 4:

3x Cruiser

Mission 7

Part 8 - Defend the Civilian Convoy


Faction: Sansha Nation
Mission type: Encounter
Spacetype: Deadspace with gates
Damage Dealt: EM/Therm
Recomended Damage Dealing: EM/Therm
Recommended ships: Nighthawk

No aggro on warp in. 3 groups, numbered left to right

Group 1:

2x Cruiser, 4x Frig

Group 2:

1x BC, 4x Frig (Webs, Possible Scrams)

Group 3:

2x Cruiser, 5x Frig

Groups aggro one at a time if you shoot at them one at a time.

Mission 8

Part 9 - Retrieve the Prisoners


Faction: Sancha's Nation
Mission type: Encounter
Spacetype: Deadspace with gates
Damage dealt: EM/Therm
Extras: Sancha's Demon/Berserker (Drone, Scram, Web)
Recommended damage dealing: EM/Therm
Recommended ships: Drake

Single Stage


Warp in, 4 groups. All groups aggro independently.

Group 1 @20-25km - instant aggro

3 Centum Execrator (Cruiser)

Group 2 @30-40km

3 Centii Butcher (Frigate)
2 Centii Manslayer (Frigate)
1 Centatis Specter(Battlecruiser)

Group 3 @45km

1 Sancha's Berserker (Drone, Scram, Web)
2 Sancha's Demon (Drone, Scram, Web)
1 Centatis Specter (Battlecruiser)

Group 4 @60-65km

2 Centatis Phantasm (Battlecruiser)
2 Centior Cannibal (Destroyer) - one of these drops the prisoners & killing completes the mission.
1 Centior Misshape (Destroyer)

Part 10 - The Final Battle


Faction: Sansha Nation
Mission type: Encounter
Spacetype: Deadspace with gates
Damage Dealt: EM/Therm
Reccomended Damage Dealing: EM/Therm
Completed with: T2 General-Purpose Fit Nighthawk DR: Easy if you blitz it. Hard if you kill everything. (Ixtelle)

Pocket 1:


1 group, insta aggro, 2x Sentry, 2x Cruiser, 3x Frig.

Pocket 2:


4 groups, no aggro:

Group 1:

1x BC, 5x Frig

Group 2:

2x BC

Group 3:

2x Cruiser, 4x Frig

Group 4:

2x Cruiser, 4x Frig

Pocket 3:


2x BC aggro at warp in.

After that, there are 3 groups at 60 - 100km

Group 1:

5x BS
6x BC
4x Frig (Web / Possible Scram)

Group 2:

2x BC, 4x Frig

Group 3:

5x BS
5x BC
4x Frig

All BS's were 1.1mil or 1.2mil targets.

Blitz:
Destroy the target structure and warp. It pops very easily.


CategoryCleanup - ships lists
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