Revision [576]
This is an old revision of IntercepttheSaboteurs3am made by ChepeNolon on 2008-05-27 16:46:43.
Intercept The Saboteurs, level 3
Faction: Amarr
Mission type: Deadspace
Damage dealt: EM, Thermal
Recommended damage: Thermal, EM
Extra Features: There was one or two ships that used NOS (Imperial Tamir)
Webber/scramble: Divine Imperials
Recommended ships: Drake, Hurricane, Brutix, Myrmidon
Room 0
4 x Imperial Paladin2 x Imperial Felix
Room 1
Group 1 (30-40km)
On warp in aggro fromImperial Donsus
Imperial Agatho
2 x Imperial Muzakir
Imperial Mathura
Group 2 (60-70km)
Divine Imperial FelixDivine Impreial Sixtus
Group 3 (86-117km)
Impreial Agatho3 x Impreial Muzakir
2 x Imperial Forian
Imperial Paladin
3 x Imperial Matendi
Imperial Felix
Imperial Donus
Group 4 (86-117km)
Imperial NabirImperial Imran
Imperial Muzakir
Imperial Tamir
2 x Imperial Templar Caius
3 x Imperial Paladin
Imperial Templar Muzakir
3 x Amarr Transport Ship
Group 5 (86-117km)
Imperial Caius3 x Imperial Paladin
Imperial Exarp
Imperial Donus
Imperial Agatho
Amarr Transport Ship
The mission objective drops from the last ship destroyed.
Notes: Upon firing upon Group 3, Group 4 also aggroe'd and the damage dealt was quite extensive, but nothing to get terribly worried about. No Aggro from group 5 though when I fired and destroyed the Transport Ships. One of the Amarr Transport ships seemed to stay behind, dont know if it will always happen though. The loot is also pretty poor, and most of it ended up being Amarr Tags