Revision [843]
This is an old revision of Blockade2an made by MariaEpiconthe on 2008-05-31 11:26:46.
The Blockade, level 2
Last edited by MariaEpiconthe:
Added some formatting
Sat, 31 May 2008 11:26 UTC
Added some formatting
Sat, 31 May 2008 11:26 UTC
Faction: Angel Cartel
Mission type: Encounter
Space type: Unknown
Damage Dealt: Exp/Kin
Extras: Unknown
Web/Scramble: Possible from Arch ships
Recommended damage dealing: Exp
Single Pocket
5 spawns of enemies. The next spawn is triggered by killing a specific ship in the current spawn. Aggro from every spawn. Spawns and triggers may be different from mission to mission. Usually it's the unique cruiser.
First spawn: (10km from BM)
1x Starbase Stasis Tower4x Frigates (Gistii Ambushers)
5x Destroyers (Gistior Defacers) (trigger)
Second Spawn: (100km from BM)
3x Cruiser (Gistum Predators)1x Cruiser (Gistum Depredator) - trigger for next wave
6x Destoryers (Gistior Shatterers/Defacers)
6x Frigates (Gistii Ambushers/Nomads)
Third Spawn: (100km from BM)
1x Cruiser (Gistum Depredator) - trigger for next wave6x Destroyers (Gistior Defacers/Haunters)
4x Elite Frigates (Arch Gistii Ruffian) - may web/scram
Fourth Spawn: (120km from BM)
1x Cruiser (Gistum Depredator) - trigger for final wave2x Destroyers (Gistior Shatterers)
4x Elite Frigates (Arch Gistii Ambushers) - may web/warp scramble
3x Frigates (Gistii Impalers)
Final Spawn: (35km from BM)
1x Cruiser (Gistum Phalanx) - End boss3x Destroyers (Gistior Seizers)
4x Frigates (Gistii Raiders)
CategoryNeedInfo Distances are from old book mark...need distances from normal wip. Also need more examples for spawns.