Revision [894]
This is an old revision of SerpentisExtravaganza3 made by MariaEpiconthe on 2008-05-31 20:44:46.
Serpentis Extravaganza, level 3
Last edited by MariaEpiconthe:
Conv
Sat, 31 May 2008 20:44 UTC
Conv
Sat, 31 May 2008 20:44 UTC
Faction: Serpentis
Mission type: Encounter
Space type: Deadspace
Damage dealt: Therm, Kinetic
Extras: Light dampening
Web/Scramble: Guardian Veterans
Reccomended damage dealing: Thermal/Kinetic
Pocket 1
No warp-in aggro, no triggers, no groups triggering other groups, only minor dampening.3 Light Missile Batteriy (never had aggro from them at all)
Group 1: (near barren asteroid)
3x Corelum (Cruiser class)Group 2: (near hollow asteroid)
5x Corelior (Destroyer class)Group 3: (near station ruins)
2x Guardian Veteran (Elite class)1x Corelum (Cruiser class)
Group 4: (near "under construction")
1x Guardian Veteran (Elite class)2x Corelum (Cruiser class)
1x Corelatis (Battlecruiser class)
Group 5: (near the missile batteries)
3x Corelum (Cruiser class)Group 6: (near coral rock)
4x Coreli (Frigate class)2x Corelatis (Battlecruiser class)
Group 7: (near barren asteroid)
1x Corelum (Cruiser class)1x Corelatis (Battlecruiser class)
Pocket 2
Aggro from 1x Gistum (Cruiser class) and 5x Tower Sentry II.Pocket :
Warp-in aggro from group 1, no triggers, no range aggro or only extremely small range (<10km)Group 1: (Automatic aggro)
1x Guardian Veteran (Elite class)2x Coreli (Frigate class)
Group 2:
3x Corelum (Cruiser class)Group 3:
2x Corelior (Destroyer class)2x Corelum (Cruiser class)
Group 4:
2x Corelior (Destroyer class)3x Corelum (Cruiser class)
Group 5:
2x Guardian Veteran1x Corelum (Cruiser)