Revision [1554]
This is an old revision of PirateInvasion4sa made by SturmWolke on 2008-07-06 02:53:20.
Pirate Invasion, level 4
Faction: Sansha
Mission type: Deadspace
Damage dealt: EM, Therm
Web/Scramble: Elite Frigates
Extras: NA
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ships: Apocalypse, Navy Apocalyse, CNR, Armageddon, Abaddon
Note: Proximity aggro is a major factor in this mission. Please be aware that you can aggro a neutral group by just moving into its aggro bubble.
Drones can be deployed as per normal as long as the conditions are met. See Aggro Notes.
Single Pocket
At warp-in, you will see Group 4. Four other groups will spawn several seconds later.
Ther order of spawning is Group 2, Group 1, Group 3 and finally Group 5.
Group 1 & 5 will auto-aggro immediately.
Groups 2, 3 and 4 will remain neutral until attacked or aggroed via proximity.
Warning
- The two Loyal elite frigates in Group 1 will frequently warp scramble you in under 20 secs.
Aggro Notes:
- Attacking Group 1 does not aggro any other groups. You can safely deploy drones to attack Group 1
- Attacking Group 2 aggros Group 3 (and vice-versa).
- Attacking Group 4 aggros Group 5 (and vice-versa).
- You can safely deploy drones when attacking both Group 2 & 3 OR both Group 4 & 5.
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Group 1 (Auto-aggro): Ripped Superstructure (25-35km)
2x Elite Frigates (Centii Loyal Servant/Minion) Web/Scramble4x Battleships (Centus Mutant Lord/Savage Lord)
Group 2: Spaceshuttle Wreck (45-60km)
3x Destroyers (Centior Abomination/Devourer)3x Cruisers (Centum Fiend/Hellhound)
2x Battleships (Centus Lord)
Group 3: Amarr Trade Station Ruins (60-70km)
2x Frigates (Centii Loyal Servant/Minion) Web/Scramble3x Battleships (Centus Savage Lord/Plague Lord/Beast Lord)
Group 4: Amarr Military Station Ruins (65-90km)
2x Battlecruisers (Centatis Wraith/Specter)4x Battleships (Centus Lord/Mutant Lord)
Group 5 (Auto-aggro): Amarr Commercial Station Ruins - next to the huge Velsdpar Asteroid (80-105km)
5x Cruisers (Centum Fiend/Hellhound)5x Battleships (Centus Slave Lord/Lord/Savage Lord/Mutant Lord)
Tip
- You can throw-off aggro from Group 5 by warping out after Group 1 have spawned. Warp back in and you will only have one group to deal with.
- Be absolutely careful not to move towards the neutral groups. Move away from them to minimize setting off the proximity aggro.
- Recommended order of elimination : Group 1, Group 5 (if not warping out to throw-off aggro), Groups 2 & 3 and finally Group 4.
- Mission flagged completed when ALL ships in Group 5 and Group 1? are killed.
Blitz
- Kill Group 1? and Group 5. Warp out.