Revision [1610]

This is an old revision of CargoDelivery4se made by StarStriker on 2008-07-09 16:11:35.

 

Cargo Delivery, Level 4

Last edited by StarStriker:
Changed second spawn ship amounts
Wed, 09 Jul 2008 16:11 UTC


Faction: Serpentis
Mission type: Encounter
Space type: Deadspace, No Gate
Damage dealt: Kin/Therm
Extras: Heavy Sensor Dampening ( Guardian Chief Safeguards among others )
Web/scramble: None
Recommended damage dealing: Kin/Therm
Recommended ships: Raven, Rokh, Nighthawk, Drake, Typhoon

Single Pocket


Group 1

Spawns when you get within 12km of the warehouse
4x Cruiser
2x Frigates
1-2x Battleships (Core Port Admiral/Core Rear Admiral)

Picture showing warp in locations of the Initial Spawn

Group 2

Spawns after the last Corelum Chief Sentinel is killed
4-5x Battleships (Core Port Admiral/Core Rear Admiral)
1x Named Battleship - Dune Conal
3-4x Cruisers

Picture showing warp in locations of the Second Spawn

Blitz:

Method 1
Buy the needed goods ( Quafe Ultra )
Put it in the hanger ( where the mission agent is )
Accept the mission.
Warp to mission
Fly towards warehouse until spawn happens
Mission should complete, check your journal.
Dock where ever you are.
Report back to your Agent.

Method 2 (Sneaky Shuttle)
Warp to the mission in a shuttle
Set a waypoint outside the current system
Open your cargo hold
Approach the warehouse
Be ready to open the warehouse and drag the item to your cargo hold QUICKLY
hit the auto-pilot and warp to safety.


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