Revision [1650]
This is an old revision of GoneBerserk4 made by GaramisTakians on 2008-07-12 04:03:38.
Gone Berserk, Level 4
Last edited by GaramisTakians:
mwd is usable
Sat, 12 Jul 2008 04:03 UTC
mwd is usable
Sat, 12 Jul 2008 04:03 UTC
Faction: EoM
Mission type: Encounter
Space type: Normal
Damage dealt: Kin=68.76%, Therm=31.24%
Web/scramble: NONE
Extras: MWD is usable.
Recommended damage dealing: Kin
Recommended ships: Raven, CNR, Ishtar, Drake, Rokh, Dominix, Absolution
Single Pocket
Auto aggro from Initial Group at warp-in. Their starting formation can be separated into three distinct groups - Left, Center and Right.
Each of the (trigger) Cruisers forms their own spawn tree when killed. For EACH TREE, four separate waves will be spawned.
The spawns may target drones/fleet members.
There is a chance that you will warp-in out of position from the normal beacon.
If this happens, just re-orient the view and center it on the "Dysfunctional Solar Harvester" to get your bearing.
Initial Group (Auto-aggro): (70-80km)
3x Cruisers (EoM Crusader) Trigger (each Cruiser)3x Battleships (EoM Hydra)
Left, Center and Right Spawn Tree
Wave 1 (Auto-aggro):
2x Cruisers (EoM Death Knight) Trigger (when both are killed)Wave 2 (Auto-aggro):
1x Battleship (EoM Hydra) Trigger2x Frigates (EoM Saboteur) - extra spawn, only from the Left Spawn Group
Wave 3 (Auto-aggro):
1x Battleship (EoM Ogre) Trigger1x Battleship (EoM Hydra)
Wave 4 (Auto-aggro):
1x Battleship (EoM Death Lord)Tip
- To manage aggro, work on a single tree until you have eliminated the final battleship for that tree. Repeat again for the next tree.
- The spawn waves do not follow the left-center-right order. It might be hard to identify the mission completion trigger if you did not keep an eye on it from the beginning.
- The mission is flagged completed once you have killed the EoM Death Lord from the Right Spawn Tree.
Blitz
- Kill or ignore the 3 initial EoM Hydra battleships.
- Do not kill the 2 EoM Crusader cruisers from the Left and Center Spawn Trees. Tag these two cruisers using your overview, so that you know to ignore them.
- Eliminate ALL ships from the Right Spawn Tree.