Revision [1771]
This is an old revision of SpyStash3gu made by LaeLee on 2008-07-23 02:38:36.
The Spy Stash, level 3
Last edited by LaeLee:
Surprise ship spawn pocket 2
Wed, 23 Jul 2008 02:38 UTC
Surprise ship spawn pocket 2
Wed, 23 Jul 2008 02:38 UTC
Faction: Guristas
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kinetic / Thermal
Recommended damage dealing: Kinetic (Thermal)
Recommended ships: Hurricane, Drake, Raven, Cyclone
Objective:
Take the reports from the Guristas Officer's quarters and return them to your agent. The acceleration gates in this complex are not locked, and therefore do not require you to eliminate the guards to get through.5 Classified Report - Station Defenses (0.5 m3) @ Guristas Officer's Quaters (Pocket 2)
Pocket 1 (Old Inactive Stargate):
All aggro upon warp-in, some with delay. Ranges vary from 10 to 60km. Missile batteries at 30-40km range.2x Battlecruisers (Pithatis Assassin/Death Dealer)
2x Cruisers (Pithum Inferno/Mortifier)
4x Elite Frigates (Dire Pithi Wrecker/Plunderer)
3x Destroyers (Pithior Terrorist/Guerilla)
3x Guristas Light Missile Battery
No loot from structures.
Blitz:
You don't have to kill anything to get through the 1st room.Pocket 2 (Storage Facility):
Warning: There have been sightings of a random Pith Eradicator/Obliterator (BS) spawn in this stage. (Confirmed by Adria Eqviis)All aggro upon warp-in, again some with delay. Missile Batteries 30-40km away. Sentry Guns and ships 60-70km away guarding the Officer's Quarters.
2x Battlecruisers (Pithatis Assassin)
1x Cruiser (Pithum Murderer)
2x Guristas Heavy Missile Battery
2x Destroyers (Pithior Terrorist/Guerilla)
2x Tower Sentry Guristas II
Random spawn of Pith Obliterator after clearing pocket 2. Does not happen all the time.