Revision [1795]
This is an old revision of SpaceTelescope3 made by GhalanAmoerin on 2008-07-25 20:26:23.
The Space Telescope, Level 3
Last edited by GhalanAmoerin:
Added a note about sentry gun aggro
Fri, 25 Jul 2008 20:26 UTC
Added a note about sentry gun aggro
Fri, 25 Jul 2008 20:26 UTC
Faction: Guristas
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, therm.
Recommended ships: Dominix
Single pocket
No aggro on jump in
Four groups (ahead, up, left and right). Group straight ahead destroyed without aggro from other groups
Ahead (beside telescope)
2x Frigate (Demolisher)2x Cruiser (Eraser/Abolisher)
Up
3x Cruiser (Ascriber/Silencer)2x Sentry Guns
Left
1x Destroyer (Terrorist)1x Cruiser (Eraser)
2x Sentry Guns
Right
2x Cruiser (Inferno/Mortifier)2x Sentry Guns
Aggro when attacking the telescope
Upon scooping my drones, enemy ships return to their places in their groups without aggro'ing me.
Not only does the Space Telescope itself drop some loot (several hundred Electronic Parts and some Toxic Waste) but so does the nearby Guristas Bunker.
Blitz:
If you lock the telescope and start shooting it before any rats spawn, you wont get any aggro and can just blow it up, then fly home.
Note: Actual spawns could be a bit random - needs verification. Also, the sentry guns didn't seem to aggro, but I didn't move from jump-in point.
shield hp was at 83% when finished mission (with all aggroed on me)
easily done
The enemies in the pocket are the same, but upon warp-in I had maybe 5 seconds to acknowledge that everything was as described before -everything- in the pocket locked on to me and started firing.
My [active] tank isn't exactly amazing, but that many sentry guns blasting me along with the cruisers tore it up fairly quick. Just figure I should put a warning here for anyone expecting a walk in the park for this mission.
On warp in, I tried various ships on runs 2, 3, and 4. A frigate did not draw instant aggro after spawn. Everything above did... almost lost my cormy salvager. I can only assume its either VERY rare to not get full aggro, or its size dependent. Also, on warp out and back in, towers begin locking first, then everything locks after. Always full aggro on return unless the towers are down. When you DON'T have aggro, shooting the objective always draws full aggro.
Also, the damage is pretty bad until the towers are gone. With full aggro and towers still up, was overcoming a Raven running L shield boost + Amp + 2x IVU (all T2). Once the towers came down, the rest was cake... got down to 60% shield before I killed the towers (actually aligned in a L3 in a raven... sad). The dps with towers and full aggro was taking me down as fast as L3 AE bonus.
To do this mission I dropped the group by the telescope first. I killed the 2x frigates and then moved towards the group that is to the left from warp-in location, taking down the 2x cruisers from the telescope group while on the move left. I then killed the left group, then top, and by the time I finished those all, the group from the right was within range. Dropped those while moving to the telescope, staying to the left side of it to minimize damage from the right sentry group (they still hit but for less than half what the others did).
This was in a full T1 fit Drake:
7x Limos Heavy Launchers with Scourge
2x Large Shield Extenders
2x Thermal Shields (1 Active, 1 Passive)
2x Ballistic Shields (1 Active, 1 Passive)
2x Muon Coil Bolt Array
2x Shield Power Relays
3x Medium Core Defence Field Purger (not defense, Eve has c in place of s)
*I did have scout drones with me but never pulled them out for this mission.
Fairly inexpensive fit and quick to train the skills required. Shields never dropped below 60%, just remember to have those active resists running on warp-in. No where near being a difficult mission for a decently fit T1 passive tank Drake.
I could see a Blitz attempt being possible with my setup but the telescope does soak up some damage. The ships were all easy kills with decent bounty for the time spent, plus the loot and salvage that I came back for after hand-in.
7x XR-3200 Heavy Missile Launchers
2x Medium FS-9 Regolith Shield Inductions (shield extenders)
1x Medium Ancillary Shield Booster (not really passive, but it's there if I need it)
2x Kinetic Deflection Field I
1x Thermic Dissipation Field I
2x BCUs
2x Beta Reactor Control: Shield Power Relay I
3x Medium Core Defense Field Purger I
Just kill the ships and get the telescope. Unless you can go fast, the sentry guns are just too far out there. Not really worth the trouble to get the extra 200,000 isk from killing them cause they are so far out.
7x Arbalest heavy missile lauchers
2x Large Shield Extender IIs
3x Shield Recharger IIs
1x Limited Adaptive Invulnerability Field
3x Beta Reactor Control: Shield Power Relay Is
3x Medium Core Defense Field Purger
Went straight towards the Telescope @ my massive 160m/s lol, by the time I got to it, it was dead Looted what I could carry and warped out.