Revision [1871]
This is an old revision of Blockade4br made by SturmWolke on 2008-08-03 06:20:17.
The Blockade, Level 4
Faction: Blood Raiders
Mission type: Encounter
Space type: Normal space
Damage dealt: EM/Therm
Web/scramble: Elite Frigates
Extras: Heavy NOS (Corpus Harbinger |Corpum Priest/Sage | Dark Corpum Priest/Sage | Elder Corpum Priest/Revenant/Arch Templar), Tracking disruption
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ships: Dominix, Rokh, Megathron Navy Issue
Note: The number of ships in a reinforcement wave will vary randomly. This variance will be indicated in the ship numbers.
Single Pocket
Auto-aggro from Initial Group at warp-in. No aggro on drones.
Reinforcemement waves are triggered, generally by killing the highest bounty battleship.
Exceptions to this are :
- A whole reinforcement wave (typically Reinforcement Wave 1) may spawn battleships with the same name. It will be almost impossible to determine which is the trigger.
- There will be occasions where a spawn group contains 4-5 high bounty battleships with the same name and 1 low bounty battleship with a different name. The low bounty battleship is the trigger.
Spawn locations for the reinforcement waves are Front, Back, Left and Bottom with respect to the (Minmatar) Merchant Gate in the center.
(if you look at the Minmatar gate, the gate's front entrance = Front and the gate's back end = Back)
Warning
- The NOS ships will drain your ship capacitors heavily. The biggest threat that needs to be eliminated at first chance will be the NOS cruisers/elite cruisers.
- It is recommended that you fit Heavy Capacitor Boosters with Cap Booster 800 if you are unfamiliar with your ship's capabilities to handle this mission.
Initial Group (Auto-aggro): (25-33km)
3-4x Destroyers (Corpior Friar)4-5x Battleships (Corpus Oracle/Monsignor) Trigger (Corpus Monsignor)
1x Starbase Stasis Tower
Reinforcement Wave 1:
Back (81-83km)3x Elite Cruisers (Elder Corpum Priest) *NOS*
5x Battleships (Corpus Apostle/Monsignor) Trigger (Corpus Monsignor)
Bottom (76-78km)
2x Destroyers (Corpior Visionary)
2x Elite Cruisers (Elder Corpum Dark Priest)
Front (43-45km)
2x Elite Frigates (Elder Corpii Diviner)
2x Battlecruisers (Corpior Shade)
Reinforcement Wave 2:
Back (86-89km)4x Elite Frigates (Elder Corpii Seeker) Tracking Disruptor
5x Battleships (Corpus Cardinal/Harbinger) NOS Trigger (Corpus Harbinger)
Front (53-54km)
1x Destroyer (Corpior Friar)
2x Battleships (Corpus Oracle)
Reinforcement Wave 3:
Back (68-70km)3x Destroyers (Corpior Cleric)
2x Elite Cruisers (Elder Corpum Revenant) NOS/Tracking Disruptor
1x Battleship (Corpus Harbinger) NOS Trigger
Bottom (87-89km)
4x Battlecruisers (Corpior Bishop)
3x Battleships (Corpus Monsignor)
Reinforcement Wave 4:
Left (50-53km)4x Elite Frigates (Elder Corpii Follower)
4x Battleships (Corpus Cardinal/Pope)
1x Battleship (Corpus Pope) Trigger (Mission completion)
Tip
- If you stay in the center, all spawns from the reinforcement waves will converge towards the center. Try to eliminate the closest groups as fast as possible before they all converge.
- To warp into this pocket at any distance : Warp to mission location, quickly cancel it and then select warp your preferred distance. Keep in mind, it may put you closer to a spawn location.
- You can also snipe by creating sniping bookmarks > 150km apart. Drop a cargo container at each location. Warp from container to container as needed.
- A very rare Dark Blood Archon battleship spawn may appear with the final wave. The chance is random.
- Misson is flagged completed after you have killed the final Corpus Pope battleship.
Blitz
- Kill all the trigger battleships. You will need to snipe as the waves spawned will put out an incredible amount of DPS.
- Kill the final Corpus Pope battleship. Warp out.