Revision [1883]

This is an old revision of RogueSlaveTrader3 made by ArkanDjeru on 2008-08-03 11:29:38.

 

The Rogue Slave Trader, level 3


Last edited by ArkanDjeru:
Part 1: trigger. Part 1 & 2: ships class and name
Sun, 03 Aug 2008 11:29 UTC


Part (1 of 2)

Faction: Blood Raiders
Mission type: Encounter
Space type: Normal
Damage dealt: Em/Thermal
Web/scramble: Worshippers/Followers
Recommended damage dealing: Em/Thermal
Recommended ships: Ferox, Caracal

Single Pocket

Slave Pen into hull triggers the spawn

Single Group:

2x Elite Frigate (Elder Corpii Worshipper/Elder Corpii Follower) Web/Scramble
2x Cruiser (Corpum Sage/Corpum Shadow Sage/Corpum Dark Priest)

Single spawn

1x Battlecruiser (Blood Raider Slaver)

Part (2 of 2)

Faction: Blood Raiders
Mission type: Encounter
Space type: Normal in both pockets
Damage dealt: EM/Thermal
Recommended damage dealing: Em/Thermal
Recommended ships: Ferox, Arbitrator

Pocket 1

Instant aggro. Ship names and classes may change slightly.

Single Group

3x Frigate (Corpii Collector/Corpii Raider/Corpii Diviner) Weapon Disruption
1x Destroyer (Corpior Cleric)
3x Cruiser (Corpum Revenant/Corpum Arch Templar/Dark Corpum Arch Engraver/Corpum Arch Sage/ Corpum Arch Priest)

Asteroids
Omber roids x8 - 50k per roid = total of 400k
Scordite roids 10x - 25k per roid = total of 250k
Veldspar roids 6x - 90k per roid = total of 540k
Safe to afk mine after clearing. 1-2 low level rats will harass you but are easily tanked. Remember not to turn in mission.

Pocket 2

The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'd. Ship names and classes may change slightly.

Single group

4x Blood Raider Sentry
4/5x Destroyer (Corpior Cleric/Corpior Devoter/Copior Visionary/ Corpior Converter/Copior Templar)
2/3x Battlecruiser (Blood Raider Slavers=Copior Shade/Copior Bishop)

Because this is a normal mission space you can drop a bookmark and get out, then warp back at a range of your choice.
Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.

Structures
No loot. Sentries may drop ammos.

Blitz
In the last pocket you only have to kill the Slavers this completes the mission and you can warp out. Other kills are optional.
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