Revision [1967]

This is an old revision of SmugglerInterception3se made by GabrielDarkefyre on 2008-08-11 14:41:58.

 

Smuggler Interception, level 3


Last edited by GabrielDarkefyre:
Amended Pocket 1
Mon, 11 Aug 2008 14:41 UTC

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace
Damage Dealt: Kin/Therm
Recommended damage dealing: Kin
Recommended ships: Cyclone, Typhoon

Pocket 1


Group 1: (55-60km)

2x Coreli Safeguard (Frigate)
4x Coreli Spy (Frigate)
1x Corelum Chief Safeguard (Cruiser)

Group 2: (65-75km)

3x Coreli Guard (Frigate)
1x Coreli Safeguard (Frigate)
1x Corelum Chief Defender (Cruiser)
1x Corelum Chief Protector (Cruiser)

Structures - No Loot

Pocket 2


2 Groups: (60km)

12x Frigate class
8x Cruiser class
2x Industrial class
Comments
Comment by ShaunJeffries
2008-09-27 18:51:25
in pocket 1, group 1 the
6x Frigates (Coreli Agent/Safeguard/Spy)
had two Coreli Safeguard ships that used damps
Comment by ShaunJeffries
2008-09-27 18:56:06
In pocket 2
5x Cruisers (Corelum Chief Watchman/Patroller)
had 3x Corelum Cheif Watchman who used damps
Comment by TotalNewbie
2009-04-16 16:24:17
In Pocket 1: Approximately 2,000,000 Veldspar
Comment by FritsK
2009-11-01 15:39:21
Gate to pocket 2 is 60km from warp-in point. Take an AB!
Comment by MattZ
2009-12-11 13:28:23
Easily done in my armor tanked Hurricane. Aggro'd the entire second room and never dropped below 90-95% armor. Thermal damage works well.
Comment by ReBastiat
2010-01-14 08:24:15
Second room didn't even get past my shields on an armor tanked Myrmidon.
2010-02-10 19:08:09
2nd room got past my shields on my droneboat myrm but that's because I aggroed all three groups at once and didn't bother kiting them. A fairly easy mission, no significant loot, but good payout.
Comment by DaniloLatas
2010-06-13 16:13:32
completed the mission in my Ishkur, never reached armor even though my ships an armor tank.

first room: nobrainer

second room : approach group 2 about 40km and attack a frig from the 1st group you'll get massive aggro from second group, return your drones and head ( best you alligned in the first place ) away from all groups, second group will follow including the transports, finish them 1 by 1 with your drones by keeping a distance of 30km+ destroy the transports and its done
Comment by ZepH
2010-06-15 02:41:44
Myrmidon can tank the entire pocket(s)/afk drone mission if needed.
Comment by MarcusDeadgray
2010-07-27 19:14:29
Made in MyrMidon also, drones made everything.
Comment by DeMichaelCrimson
2010-08-29 06:29:45
Easily and quickly completed in T2 fitted and rigged Artillery/Missile Hurricane - Passive shield with active hardener. T2 Drones and FoF Heavy Missiles worked great when target lock was lost due to EWAR damp from NPC's.
Comment by SeamusDonohue
2010-12-03 16:29:28
The missions says it has special ship restrictions, but the types that aren't allowed (compared to normal) are:

Capital Industrial Ship
Jump Freighter
Prototype Exploration Ship

In other words, nothing to worry about.
Comment by WolfgerSilberbaer
2012-02-22 05:45:08
Pocket 2 note says shooting Group 1 first does not aggro 2 or 3, but the instant I shot Group 1 all of Group 2 aggro'd me.
Comment by RolSon
2013-08-22 13:40:04
In both areas all Structures HAVE NO LOOT.
Comment by CinTek
2014-01-10 13:10:26
T2 passive drake, just sat at warp-in and picked them off as they came in. did get damped, but never lost target lock. did not see any drone aggro until area 2. I popped the transports and the drone aggro stopped.
Comment by KingSwapps
2014-05-31 14:54:18
Gate to Pocket 2 is open
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