Revision [2162]
This is an old revision of LasersSoftlyBeaming3ga made by BuilderAlphaOne on 2008-09-10 17:35:42.
Mission Type: Encounter
Space type: Deadspace (no gates)
Damage dealt: Kin/Therm/EM/
Extras: none
Web/scramble: none?
Recommended damage dealing: Therm, EM, Kin
Recommended ships: Caracal and upward
Group 1
Geebel Tash-Murkon in a single, slow Amarr cruiser. He will aggro immediately. Range 8km.
Group 2
Five Gallente Navy frigates and one Gallente Navy cruiser will spawn after Geebel is in trouble [forgot to check how much trouble].
Amarr owned starbase structures [POS structures] in the area. Suggest NOT attacking them as you're in Amarr space.
I left the Amarr Colonel's insignia in space, not wanting to provoke their wrath on my cruiser.
Blitz: kill Geebel's cruiser and tank the rest. grab him and warp out. Likely easy to do in a Drake ... add a tractor beam to speed up.