Revision [2215]

This is an old revision of SmashTheShipyard4am made by LiruneSharmier on 2008-09-14 12:17:02.

 

Smash The Shipyard

Faction: Amarr
Mission type: Encounter
Space type: Deadspace (mwd does not work); No acceleration gates, but MWD still not usable
Damage dealt: Em/Therm (major first)
Extras: Target Painting
Recommended damage dealing: Em/Therm
Recommended ships: Dominix (dual LAR II, w/ 4 hardeners of 2 types) Due to the heavy EM with unavoidable full aggro, Shield-Tankers are not recommended

Warp-In

Closest Rats to Warp-in at 56km, No aggro.
Battleships:
5x Imperial Bataivah
1x Imperial Dominator
1x Imperial Tanakh
1x Imperial Templar Dominator
2x Imperial Templar Martyr
1x Imperial Templar Ultara
3x Imperial Ultara
Cruisers:
3x Imperial Agatho
3x Imperial Tamir
3x Imperial Templar Donus
1x Imperial Templar Mazaki
3x Imperial Templar Mathura
Frigates:
2x Divine Imperial Bahir
2x Divine Imperial Valok
1x Imperial Bahir
3x Imperial Sixtus
3x Imperial Templar Forian
2x Imperial Templar Paladin

3x Non-Aggressive Industrials (Remain by shipyards)

NOTE: Ship Count from initial warp-in only. Shipyards may spawn more when fleet is aggressed.

Possible Blitz (needs verification):
The mission objective is stated as destroying the 4 Shipyards & the control tower with all rats. Possible Blitz by destroy structures first? Blitz untested.

Structures
Structures do not drop loot.

Tip:
Individual ship-classes can be aggroed separately (i.e. all frigates at once OR all cruisers at once OR all battleships). In that order, individual aggro verified. Not sure if aggroing larger ships first will cause mass-aggro of remaining fleet or attacking structures will cause mass-aggro (needs testing).
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