Revision [2226]
This is an old revision of MissingReporters3 made by Mousy1 on 2008-09-14 17:20:38.
The Missing Reporters, level 3
Last edited by Mousy1:
cleaned up
Sun, 14 Sep 2008 17:20 UTC
cleaned up
Sun, 14 Sep 2008 17:20 UTC
The Missing Reporters - Caldari Smugglers (1 of 3)
Faction: Caldari State
Mission Type: Encounter
Space type: Deadspace
Damage dealt: Therm, Kin, Navy Officer uses EM Heavy Missiles
Recommended damage dealing: Therm, Kin
Recommended ships: Harpy, Ishtar, Drake
Single Pocket:
range is 50-65kmAll enemies are designated as "Escort" ships, scanning reveals their type
Group 1
Aggro at warp-in3x Frigates (Caldari Navy Soldier)
1x Frigate (Caldari Navy Officer) (uses EM heavy missiles)
2x Cruisers (Caldari Navy Moa)
Group 2
No Aggro2x Elite Frigates (Caldari Navy Delta II Support) (web)
4x Caldari Military Transport
Structures have no loot
The Missing Reporters - Bad Timing (2 of 3)
Faction: Mercenaries
Mission Type: Encounter
Space type: Deadspace
Damage dealt: All Kinds, Kin Heavy Missiles
Recommended damage dealing: Kin, Therm
Recommended ships: Harpy, Ishtar, Drake
Single Pocket:
- 6 groups, each guarding a structure, one of the structures is the target. (Designated as "Local Prison".)
- The other Structures drop some trade goods and personnel, nothing spectacular
- Shooting Local Prison will aggro everything. Maneuvering and shooting one group will aggro only that group.
- Drones should not cause aggro.
Group 1: 40km
1x Frigate (Mercenary Wingman)2x Cruisers (Mercenary Lieutenant)
Group 2: 40km
4x Cruisers (Mercenary Commander)Group 3: 40 km
3x Frigates (Mercenary Elite Fighter)2x Cruisers (Mercenary Commander)
Group 4: 70km
2x Frigates (Mercenary Wingman)2x Cruisers (Mercenary Lieutenant)
Group 5: 60km
3x Frigates (Mercenary Elite Fighter)3x Cruisers (Mercenary Commander)
Group 6: 80km
3x Frigates (Mercenary Fighter)3x Cruisers (Mercenary Corporal)
Blitz: Do not attack any ships! Just Destroy the "Local Prison" structure as quickly as possible then warp away. During your assault on the prison, everything will start shooting at you. For this reason it is safest to pre-align then insta-warp when it detonates. Wait a minute then warp back to the mission. This time there should be zero aggro so you can go and pick up the contents of the dropped storage containers at your leisure, then turn in the mission.
The Missing Reporters - Slavers Beware (3 of 3)
Faction: Amarr
Mission Type: Encounter
Space type: Deadspace
Damage dealt: EM, Therm
Recommended damage dealing: Em, Therm
Recommended ships: Harpy, Ishtar, Drake
Single Pocket:
Group 1 (Aggro on warp-in)
range 20-35km3x Amarr Navy Crucifer
1x Amarr Navy Maller
3x Amarr Navy Omen
Group 2
range 50km3x Amarr Slave Trader