Revision [2231]

This is an old revision of BreakTheirWill3gu made by BuilderAlphaOne on 2008-09-14 21:26:58.

 

Break Their Will, Level 3


Last edited by BuilderAlphaOne
Sun, 14 Sep 2008 21:26 UTC


Faction: Guristas
Mission type: Encounter
Space type: Normal space (mwd does work)
Damage dealt: Kin/therm
Tracking/Sensor Jam: Nullifiers and others
Web/scramble: None
Recommended damage dealing: kin/therm
Recommended ships: Drake

Single Pocket


At warp-in there are only structures, including the Repair Station. When the Repair Station is shot at, first group of rats spawns. Shooting the Aux Generators won't trigger the spawn.

First Spawn: when you first hit the repair station

6-7x Destroyers - Pithior Renegade/Terrorist/Nihilist
5-6x Cruisers - Pithium Nullifier/Killer/Silencer/etc.
3x heavy missile batteries
1x stasis tower

Tip: Destroy the repair station, or else they will be insta-repaired.
Destroying the aux power generators next to the station, will disable the station's repair capability. You may have to warp out and come back to get ccp's system to notice the power is out.

Merc reinforcements spawn: After you kill the repair station.
4x Cruisers - Mercenary Lietenant/Corporal/Commander
1x Frigate - Mercenary Fighter

Blitz:

Just destroy the repair station and warp out

Roids
21 Scordite roids about 1.2m units
40 approx Veld roids. about 2.5m units
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