Revision [2247]
This is an old revision of BlackMarketHub3 made by Mousy1 on 2008-09-17 17:33:03.
The Black Market Hub, level 3
Last edited by Mousy1:
cleaned up
Wed, 17 Sep 2008 17:33 UTC
cleaned up
Wed, 17 Sep 2008 17:33 UTC
Faction: Mercenaries
Mission type: Encounter
Space type: Deadspace
Damage dealt: All kinds
Recommended damage dealing: Thermal/Kinetic
Recommended ships: Drake, Cerberus
No hostiles by the initial gate
Pocket 1
Attacking Heavy Missile Batteries from one group will not aggro the other group. Besides, just ignore the Batteries. They don't aggro you unless you move towards them, and completely ignore drones. Need to get rid of all ships to unlock the gate.Group 1: (10km) (Auto aggro)
2x Frigates (Mercenary Elite Fighter)2x Cruisers (Mercenary Commander)
Group 2: (55-60km)
2x Heavy Missile Battery (Caldary Heavy Missile Battery)3x Cruisers (Mercenary Commander)
Group 3: (60-65km)
2x Heavy Missile Battery (Caldary Heavy Missile Battery)3x Cruisers (Mercenary Commander)
Towers may drop ammo
Structures have no loot
Pocket 2
Auto aggro from Sentries, attacking them will aggro the rest.Objective is to destroy and loot a Docked Bestower, 28km away.
Single Group 1: (17-26km)
1x Tower Sentry Caldari I1x Tower Sentry Caldari II
2x Frigates (Mercenary Elite Fighter)
2x Cruisers (Mercenary Commander)