Revision [2292]

This is an old revision of CaseofKidnapping4 made by SturmWolke on 2008-09-18 22:36:21.

 

A Case of Kidnapping, Level 4


Last edited by SturmWolke:
final update
Thu, 18 Sep 2008 22:36 UTC

Faction: EoM/Mercenaries
Mission type: Encounter
Space type: Normal space
Damage dealt: EoM - Kin/Therm | Mercenaries - All types (heavy Kin/Therm, EM, Exp)
Web/scramble: Frigates - EoM Saboteur, Mercenary Wingman
Extras: NA
Recommended damage dealing: EoM - Kin | Mercenaries - Therm
Recommended ships: CNR, Golem

Note: Although it may appear that the use of acceleration gates lead to deadspace pockets, all pockets for this mission are actually in normal space.
MWD, fleet warp to member and individual bookmark for each location works without any restriction.

All acceleration gates for this mission are locked until you have eliminated all hostile ships.

Pocket Entrance (EoM)


Auto aggro at warp-in.

Single Group: (7-10km)

3x Battleships (EoM Ogre/Hydra)


Pocket 1 (EoM)


No aggro at warp-in.

Each group can be attacked independently without drawing pocket aggro.
Drones can be deployed normally.

Group 1: (16-18km)

4x Battleships (EoM Hydra)

Group 2: (22-26km)

4x Cruisers (EoM Black Priest)
2x Battleships (EoM Ogre)

Group 3: (28-32km)

4x Frigates (EoM Saboteur) Web/Scramble
2x Battleships (EoM Ogre)

Group 4: (38-42km)

6x Frigates (EoM Succubus)
5x Cruisers (EoM Crusader)


Pocket 2 (EoM)


No aggro at warp-in.

Each group can be attacked independently without drawing pocket aggro.
Drones can be deployed normally.

Reinforcement spawn is triggered after you have killed the last battleship in Group 2.

Group 1: (27-32km)

3x Battleships (EoM Ogre/Hydra/Death Lord)

Group 2: (34-44km)

6x Cruisers (EoM Prophet)
2x Battleships (EoM Hydra) Trigger (last battleship killed)

Reinforcement Spawn: (26-28km)

3x Battleships EoM Ogres


Pocket 3 (Mercenaries)


Auto aggro from Group 1 at warp-in.

Each group can be attacked independently without drawing pocket aggro. This applies ONLY to the first solo ship.
Fleet members that warped in later will get pocket aggro if they open fire on any ships.

Do not deploy drones to attack Group 1. They will be targetted and attacked by the neutral groups.
Drones can be deployed normally for Group 2 & 3, but they need to be set to passive to prevent them from attacking any remaining neutral groups.

Group 1 (Auto-Aggro): (?km)

4x Battleships (Mercenary Overlord)

Group 2: (20-24km)

4x Cruisers (Mercenary Commander)
2x Battleships (Mercenary Overlord)

Group 3: (20-24km)

6x Cruisers (Mercenary Commander)
4x Frigates (Mercenary Wingman) Web/Scramble


Pocket 4 (EoM)


Auto aggro from Group 1 & 2 at warp-in.

Group 1: (54km)

1x Battleship (EoM Behemoth)

Group 2: (10-24km)

4x Tower Sentry Drone II (EoM Sentry Gun)
2x Tower Sentry Drone III (EoM Sentry Gun)

Tip:

Blitz:
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