Revision [2302]
This is an old revision of RitualistRaid4 made by SturmWolke on 2008-09-19 08:37:04.
Ritualist Raids, Level 4
Faction: Blood Raiders
Mission Type: Deadspace
Damage Dealt: EM/Therm
Web/Scramble:
Extras: Tracking Disruptor, NOS (Corpus Harbinger - 25km range)
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ships: CNR, Dominix, Raven, Cerberus
Pocket 1
No aggro at warp-in.
Proximity aggro range for the Blood Cruise Missile Batteries is about 30km.
The warp gate is locked until all hostile ships have been eliminated.
Single Group: (30-35km)
2x Blood Cruise Missile Battery3x Frigates (Corpii Collector/Seeker) Tracking Disruptor
9x Destroyers (Corpior Cleric/Devoter/Friar/Templar)
4x Battlecruisers (Corpior Bishop/Shade/Fanatic Seer)
2x Battleships (Corpus Monsignor/Harbinger) NOS
Tip
- Eliminate the battlecruisers, destroyers and cruise missile batteries first, to reduce incoming DPS.
Pocket 2
At warp-in, you will get proximity aggroed from the sentry guns and missile batteries that sits within 30km range.
No NPC ships will aggro UNTIL you start your attack.
Single Group: (20-35km)
6x Blood Raider Sentry Gun6x Blood Raider Heavy Missile Battery
3x Frigates (Corpii Engraver/Reaver)
6x Destroyers (Corpior Devoter/Cleric/Friar)
9x Battlecruisers (Corpior Bishop/Seer/Shade)
2x Battleships (Corpus Patriarch/Pope)
Tip
- The sentry guns/missile batteries, each have an aggro & shooting range of 30km. Before starting your attack, move away > 30km to remove them as a threat.
- Eliminate the battlecruisers and destroyers first, to reduce incoming DPS.
- Mission is flagged completed once you have destroyed the Blood Raiders Cathedral and eliminate all defending 2x battleships and 6x destroyers.
Blitz
- None really.