Revision [2303]

This is an old revision of RitualistRaid4 made by SturmWolke on 2008-09-19 08:38:04.

 

Ritualist Raids, Level 4


Last edited by SturmWolke:
mission completion trigger correction
Fri, 19 Sep 2008 08:38 UTC

Faction: Blood Raiders
Mission Type: Deadspace
Damage Dealt: EM/Therm
Web/Scramble:
Extras: Tracking Disruptor, NOS (Corpus Harbinger - 25km range)
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ships: CNR, Dominix, Raven, Cerberus

Pocket 1


No aggro at warp-in.

Proximity aggro range for the Blood Cruise Missile Batteries is about 30km.
The warp gate is locked until all hostile ships have been eliminated.

Single Group: (30-35km)

2x Blood Cruise Missile Battery
3x Frigates (Corpii Collector/Seeker) Tracking Disruptor
9x Destroyers (Corpior Cleric/Devoter/Friar/Templar)
4x Battlecruisers (Corpior Bishop/Shade/Fanatic Seer)
2x Battleships (Corpus Monsignor/Harbinger) NOS

Tip


Pocket 2


At warp-in, you will get proximity aggroed from the sentry guns and missile batteries that sits within 30km range.
No NPC ships will aggro UNTIL you start your attack.

Single Group: (20-35km)

6x Blood Raider Sentry Gun
6x Blood Raider Heavy Missile Battery
3x Frigates (Corpii Engraver/Reaver)
6x Destroyers (Corpior Devoter/Cleric/Friar)
9x Battlecruisers (Corpior Bishop/Seer/Shade)
2x Battleships (Corpus Patriarch/Pope)

Tip

Blitz
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