Revision [2350]
This is an old revision of BreakTheirWill3se made by Mousy1 on 2008-09-20 13:41:24.
Break Their Will, level 3
Last edited by Mousy1:
cleaned up
Sat, 20 Sep 2008 13:41 UTC
cleaned up
Sat, 20 Sep 2008 13:41 UTC
Faction: Serpentis, Mercenary
Damage dealt: Kinetic, Thermal
Recommended damage: Kinetic, Thermal
Recommended ships: Drake
Completed in: Drake (Weyoun 1)
Note: Mission objective requires you to destroy a Repair Station
Tip: Destroy the Repair Station to disable its function to repair the rats
At warp-in there are only structures, when the repair station is attacked, the following wave will spawn
Attacking the Auxillary Power Array's will not cause any spawn
First Wave:
1x Stasis Tower3x Missile Battery
6x Destroyers (Corelior Artillery/Cannoneer/Sentinel/Soldier/Trooper)
2x Cruisers (Corelum Safeguard/Watchman)
2x Cruisers (Corelum Chief Spy/Watchman)
Reinforcements will spawn when you shoot any one ship in the first wave
Second Wave:
1 Mercenary Commander1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter
Structures
No lootBlitz
Destroy repair station, mission complete, warp outAsteroids
Scordite - 21 asteroidsVeldspar - 40 asteroids