Revision [2458]
This is an old revision of IntercepttheSaboteurs3am made by Mousy1 on 2008-09-26 14:07:23.
Intercept The Saboteurs, level 3
Last edited by Mousy1:
cleaned up
Fri, 26 Sep 2008 14:07 UTC
cleaned up
Fri, 26 Sep 2008 14:07 UTC
Faction: Amarr
Mission type: Deadspace
Damage dealt: EM, Thermal
Extra Features: There was one or two ships that used NOS (Imperial Tamir)
Webber/scramble: Divine Imperials
Recommended damage: Thermal, EM
Recommended ships: Drake, Hurricane, Brutix, Myrmidon
Initial Pocket
10-25km6x Frigates (Imperial Felix/Paladin)
Pocket 1
5 groupsGroup 1
35-45km5x Cruisers (Imperial Agatho/Donus/Mathura/Muzakir)
Note: Attacking group 1, group 2 aggros.
Group 2
60-70km2x Frigates (Divine Imperial Felix/Imran/Nabih/Sixtus)
Group 3
85-107km8x Frigates (Imperial Felix/Forian/Matendi/Paladin)
5x Crusiers(Imperial Agatho/Donus/Mathura/Muzakir)
Note: Attacking group 3, group 4 aggros.
Group 4
100-117km3x Frigates (Imperial Imran/Nabih/Paladin)
2x Frigates (Devine Imperial Felix/Imran)
1x Destroyer (Imperial Crusader)
1x Destroyer (Imperial Templar Caius)
1x Cruiser (Imperial Muzakir/Tamir)
1x Cruiser (Imperial Templar Muzakir)
3x Amarr Transport Ships
Group 5
100-117km3x Frigates (Imperial Felix/Paladin)
2x Destroyers (Imperial Caius/Exarp)
2x Cruisers (Imperial Agatho/Donus)
Note: Attacking group 5, group 4 aggros. No Aggro from group 5 when firing and destroying the Transport Ships.
The mission objective drops from the last transport ship destroyed.
Notes: The loot is also pretty poor, and most of it ended up being Amarr Tags.