Revision [2492]
This is an old revision of BreakTheirWill3se made by Mousy1 on 2008-09-27 23:26:16.
Break Their Will, level 3
Last edited by Mousy1:
cleaned up
Sat, 27 Sep 2008 23:26 UTC
cleaned up
Sat, 27 Sep 2008 23:26 UTC
Faction: Serpentis, Mercenary
Damage dealt: Kin, Therm
Recommended damage: Kin, Therm
Recommended ships: Drake
Completed in: Drake (Weyoun 1) (Mousy)
Note: Mission objective requires you to destroy a Repair Station
Tip: Destroy the Aux Power Generators or the station will auto heal, then destroy the Repair Station to disable its function to repair the rats
Single Pocket
At warp-in there are only structures, when the Repair Outpost is attacked, the following wave will spawnAttacking the Auxillary Power Array's will not cause any spawn
First Wave:
Arrives when you shoot at the Repair Outpost1x Stasis Tower
3x Heavy Missile Battery
6x Destroyers (Corelior Artillery/Cannoneer/Infantry/Sentinel/Soldier/Trooper)
2x Cruisers (Corelum Safeguard/Watchman)
2x Cruisers (Corelum Chief Patroller/Safeguard/Scout/Spy/Watchman) damp
Reinforcement Wave 2
Reinforcements will spawn when you destroy the Repair Outpost1 Mercenary Commander
1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter
Blitz
Destroy repair station, mission complete, warp outStructures
Batteries may drop missilesOther structures no loot
Asteroids
Scordite - 21 asteroidsVeldspar - 40 asteroids