Revision [2538]

This is an old revision of KidnappersStrike3 made by Mousy1 on 2008-10-03 01:27:02.

 

Kidnappers Strike, level 3


Last edited by Mousy1:
cleaned up
Fri, 03 Oct 2008 01:27 UTC


Reported by: ChepeNolon
The first four parts are common for all factions.

Part 1 - Ambush In The Dark

Faction: Pirate
Mission type: Encounter
Spacetype: Deadspace with gates
Damage dealt: EM, Therm
Reommended damage dealing: EM, Therm
Recomended ships: Arbitrator, Drake

no hostiles at initial gate

Single Pocket


Group 1

instant aggro
10-16km
2x Angel Tower Sentry II
2x Cruisers (Rogue Pirates)

Group 2

60km
4x Cruisers (Rogue Pirate)
1x Cruiser (Rogue Pirate Raider)

Tips
Last kill drops cargo cannister holding the prisoners needed for mission completion.
Rogue Pirates deal heavy EM missile damage

Structures
No loot

Part 2 - The Interrogation

Mission type: Courier
1 unit of prisoners (7.5m³)

Part 3 - The Kidnapping

Faction: Mercenary
Mission type: Encounter
Spacetype: Deadspace with gates
Damage dealt: Kinetic, Thermal, Explosive
Web/Scramble: Mercenary Wingman
Recommended damage dealing: EM, Thermal
Recommended ships: Arbitrator, Drake

Pocket 1

Three groups at initial warp in, no aggro. All groups aggro independently.

Group 1 (right)

25-35km
4x Mercenary fighters (Frigate)
3x Mercenary corporals (Cruiser)

Group 2 (left)

40-45km
4x Frigates (Mercenary Elite Fighters)
2x Cruisers (Mercenary Commanders)

Group 3 (middle)

45-50km
2x Mercenary wingman (Frigate) (web)
1x Mercenary lieutenant (Cruiser)
Drazin Jaruk (web)

Structures
Habitat holds 3x Drazin Keycard - needed to activate gate to second stage. There are three incase you would need to warp out and back : each gate activation use one keycard you won't get back.

Asteroids
The Stage holds 11 Omber roids with 15k in each totalling 165k Omber. As they are behind the acceleration gate they take a bit more time to do than normally. The omber is worth more than the mission bonus. But you can (I did) make in time to get the bonus reward as well. (using 2 hulks)

Pocket 2

This stage varied quite a bit on the 2 occasions I tried. The Zerak Cheryn version is at 10-20k on warp in & in his Gallente cruiser can be extremely harsh at close range and would be best taken out first if you can tank the two webbing frigates. The Kuran 'Scarface' Lonan version (Caldari based) is at 40-50k on warp in & and is easy to tank.

Single Group

20-40km
2x Frigates (Mercenary Wingman) web/scramble
1x Cruiser (Mercenary Lieutenant)
1x Cruiser (Zerak Cheryn (ewar invulnerable)/Kuran 'Scarface' Lonan/Lynk (web)/Korrani Salemo (Moa-web)/Drazin Jaruk (web)

Get prisoners from dropped cargo container.

Structures
Storage Facility - miscellaneous trade goods

Part 4 - Possible Leads

Mission type: Courier
1 unit of data chip (0.1m3)

Part 5 to 10


Blood Raiders: KidnappersStrike3br Link (Darkonnen)
Gurista Pirates: KidnappersStrike3gu Link (Komni)
Sansha Nation: KidnappersStrike3sa Link (Maru)


CategoryCleanup - Shiplists
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